but in all seriousness, if we're talking about Capcom PC ports not being satisfactory, I never heard people having problems with SF4 or Resident Evil Revelaitons. Maybe it's just a Dead Rising thing? Sucks that it's basically only worth playing on Xbox One if it's this way.
If the timer is purely aesthetics then what is Ending F?
https://www.youtube.com/watch?v=ndpdIuq6uIk
steam forums talking about a 1.4GB update? hoping for a miracle.
I mean, call me crazy but this runs great!
1080p 60hz resolution, 720p Game Quality, V-Sync off, Adaptive Nvidia V-Sync on, and everything set to high.
It still looks fully 1080p, I wonder what Game Quality actually means, but to be honest I don't care, it looks and runs great.
Just read the comments, and looks like a lot of people are getting better results now.![]()
I mean, call me crazy but this runs great!
1080p 60hz resolution, 720p Game Quality, V-Sync off, Adaptive Nvidia V-Sync on, and everything set to high.
It still looks fully 1080p, I wonder what Game Quality actually means, but to be honest I don't care, it looks and runs great.
It means internal resolution. Meaning the game is rendering at 720p, but being upscaled to 1080p.
Maybe my TV has a great scaler, but this doesn't look upscaled at all and I'm usually quick to notice. I'd definitely be bitching hardcore, if it looked too much like 720p, but it definitely doesn't, and it's smooth as butter.
To be fair, I'm only at the first Survivor (Emily) but if this keeps up I can definitely play it all the way through like this.
The update seems to only fix the missing file issue, and it's for people who bought the game from a non-steam source (In other words, key-sellers or retail). I've not had any patch to download. :I
That sucks. I was reading through the pc thread the other day and it looked like people were having some issues. Runs alright on the X1.
Hate to have a great game marred by something like this. Especially since it should be easier to get better performance on a PC.
I won't even bother with 1080 quality if 780s are 40-50 (been reading the thread all day).Your TV's scaler is irrelevant. The game is doing the scaling internally. I believe text is always rendered at whatever you set the actual game resolution to.
I appreciate it could just be a cock up, but you know....
Is there? All of the zombies are well detailed and there are thousands on screen. It certainly doesn't look like Crysis 3 but the scale is something that I can't think of any comparable games.But that's exactly what it is and it's the only logical explanation; much better-looking and intense games run fine on moderate PCs.
I had crashes every 20 minutes until I rolled back my nvidia driver and now it runs beautifully, just finished a 2 hour session.
I had the latest drivers and went back to the 335.23.
Yeah, after seeing a Capcom rep recommend that on the Steam community I'm gonna give it a shot. Fingers crossed.
LOL THESE CUTSCENES
Okay, so here's my experience so far. Booted up, game crashed on the first loading screen. Rolled back my Nvidia driver and I was able to start the game but the framerate was unplayable even on the lowest settings. Closed the game and checked that I was using my Nvidia chip, turns out I was on the integrated. Switched that, restarted the game, and now I'm back to crashing on the loading screen. Excellent.
Wow what the fuck. I preloaded on Wednesday, everything went fine. I guess there was a day one update but Steam has been stuck on 99% and says Busy Writing to Disk for ages now.
I'm in the same boat.......
1.4GB patch out :O
UPDATE#2: The 1.4GB update addresses users who were affected by the "Crash on boot" issue.
The other random crash issue is different problem from the above and the dev team will continue to look into this. We'll update as soon as we have more info.
If you encounter new issues, it'd be great if you can provide details in the main thread