Dead Rising 3 PC Performance Thread

Grisby

Member
That sucks. I was reading through the pc thread the other day and it looked like people were having some issues. Runs alright on the X1.

Hate to have a great game marred by something like this. Especially since it should be easier to get better performance on a PC.
 

Manac0r

Member
For reference:

i7 980x 4.5ghz
12gig RAM
780 (heavy overclock)
Using 360 pad

Running high settings, resolution 1920 x 1200 with renderer set to 1080p and AF x 16. Getting pretty smooth 60fps (unlocked) with only minor dips into 40 FPS, but very brief and not jarring at all. Guess it's pot luck.
 

Renzoku

Banned
Going forward, I'm not supporting any PC port that doesn't offer proper resolution settings and unlocked FPS or FPS options as standard settings.

This shit is ridiculous.
 

NEO0MJ

Member
…but in all seriousness, if we're talking about Capcom PC ports not being satisfactory, I never heard people having problems with SF4 or Resident Evil Revelaitons. Maybe it's just a Dead Rising thing? Sucks that it's basically only worth playing on Xbox One if it's this way.

The latest patch to SF4 on PC messed up the performance big time for me. And Resident Evil 4 HD has this weird problem where performance can suddenly drop, even if it was running perfectly at 60 FPS in the same area and the same conditions.
 

Alo81

Low Poly Gynecologist
If a big crashing issue is actually that they forgot to include some files, then that is absolutely hilarious.
 

Fantasmo

Member
I mean, call me crazy but this runs great!

1080p 60hz resolution, 720p Game Quality, V-Sync off, Adaptive Nvidia V-Sync on, and everything set to high.

It still looks fully 1080p, I wonder what Game Quality actually means, but to be honest I don't care, it looks and runs great. It seems like 60 or definitely ~60 easily.

3770k 670gtx.
 

xBladeM6x

Member
I mean, call me crazy but this runs great!

1080p 60hz resolution, 720p Game Quality, V-Sync off, Adaptive Nvidia V-Sync on, and everything set to high.

It still looks fully 1080p, I wonder what Game Quality actually means, but to be honest I don't care, it looks and runs great.

It means internal resolution. Meaning the game is rendering at 720p, but being upscaled to 1080p.
 

Flunkie

Banned
Just read the comments, and looks like a lot of people are getting better results now. :eek:

Holy crap, so we actually did get a miracle update then? Downloading now.

Edit: Scratch that. I was verifying the game cache, which took like two seconds before I started it up for the first time. I just did it again after it crashed and it was taking a long time, so I thought it was Steam downloading an update. No update here either.

Steam forums say to use steam://flushconfig and set your download region to Washington, DC.
 
I mean, call me crazy but this runs great!

1080p 60hz resolution, 720p Game Quality, V-Sync off, Adaptive Nvidia V-Sync on, and everything set to high.

It still looks fully 1080p, I wonder what Game Quality actually means, but to be honest I don't care, it looks and runs great.

I think it means while the image is set at whatever display resolution you set it as, the actual game is rendering at just 720p. You can see more detail the higher you set the Game Quality thingy.
 

Fantasmo

Member
It means internal resolution. Meaning the game is rendering at 720p, but being upscaled to 1080p.

Maybe my TV has a great scaler, but this doesn't look upscaled at all and I'm usually quick to notice. I'd definitely be bitching hardcore, if it looked too much like 720p, but it definitely doesn't, and it's smooth as butter.

To be fair, I'm only at the first Survivor (Emily) but if this keeps up I can definitely play it all the way through like this.
 

Zafir

Member
The update seems to only fix the missing file issue, and it's for people who bought the game from a non-steam source (In other words, key-sellers or retail). I've not had any patch to download. :I
 

Alo81

Low Poly Gynecologist
Maybe my TV has a great scaler, but this doesn't look upscaled at all and I'm usually quick to notice. I'd definitely be bitching hardcore, if it looked too much like 720p, but it definitely doesn't, and it's smooth as butter.

To be fair, I'm only at the first Survivor (Emily) but if this keeps up I can definitely play it all the way through like this.

Your TV's scaler is irrelevant. The game is doing the scaling internally. I believe text is always rendered at whatever you set the actual game resolution to.
 

SOLDIER

Member
Despite the shitty cutscene framerate I'm getting pretty decent results.

Any list of which features take up the most performance? I turned off AA, so that might be why I'm doing better than expected.
 

xBladeM6x

Member
The update seems to only fix the missing file issue, and it's for people who bought the game from a non-steam source (In other words, key-sellers or retail). I've not had any patch to download. :I

Looks like we got our hopes up too quickly.

tumblr_m7p5b8uHUX1rqfhi2o1_500.gif
 
That sucks. I was reading through the pc thread the other day and it looked like people were having some issues. Runs alright on the X1.

Hate to have a great game marred by something like this. Especially since it should be easier to get better performance on a PC.

PC version is still miles ahead though... With strong hardware. It sucks for the people with crashing issues but that will be fixed.
Right Capcpom?
 

Fantasmo

Member
Your TV's scaler is irrelevant. The game is doing the scaling internally. I believe text is always rendered at whatever you set the actual game resolution to.
I won't even bother with 1080 quality if 780s are 40-50 (been reading the thread all day).

But I'm not a fanboy and these settings definitely look clean enough. Adaptive Vsync isn't perfect but it's much better than off.

This image and framerate look fine on my 47" LG at 4 feet away.

Again, I would definitely be complaining if it looked crummy.

(I used FXAA also)
 

Pilgrimzero

Member
For people who aren't worried about high end graphics and 60fps etc etc

My laptop that runs Skyrim at full spec with no problems runs DR3 fine at normal settings 720p 30fps with a couple options turned down. Mess with them to your liking.

BUT Cutscenes are indeed ass. Some serious chugging depending on what was on screen and the zombie break out scene near the start of the game turned into a slide show.

I can live with that.

Over all it looks nice and seems to play fine (for the moment) and I've had no crashes.
 

Kid Ska

I Was There! Official L Receiver 2/12/2016
Wow what the fuck. I preloaded on Wednesday, everything went fine. I guess there was a day one update but Steam has been stuck on 99% and says Busy Writing to Disk for ages now.
 

BPoole

Member
Can confirm it runs like shit on my 2500k and R9 290. DIdn't even unlock the frame rate yet and was getting random dips to 20fps
 

Hellix

Member
It appears to run smooth from what I can see at 2560x1440 with everything maxed. I just don't know my exact frames. EVGA Precision isn't popping up for me. Steam overlay doesn't either.
 
The only issue I'm having is not being able to quit the game properly. Have all the settings on the highest and I hover around 65-70fps and the occasional dips as low as 50 when outside. Kinda sucks there's no sli support but for what the game looks like it shouldn't need an 4770k and a 780ti to keep a stable 60fps most of the time. Hopefully nvidia releases new driver soon. Running everything at stock for what it's worth.

edit : playing at 1920x1080
 
I have all the folders/files and such and the game still crashes. It is not the problem or the fix. Guess I'll try rolling back.

But that's exactly what it is and it's the only logical explanation; much better-looking and intense games run fine on moderate PCs.
Is there? All of the zombies are well detailed and there are thousands on screen. It certainly doesn't look like Crysis 3 but the scale is something that I can't think of any comparable games.
 

Monooboe

Member
I had crashes every 20 minutes until I rolled back my nvidia driver and now it runs beautifully, just finished a 2 hour session.

I had the latest drivers and went back to the 335.23.
 

Kid Ska

I Was There! Official L Receiver 2/12/2016
I had crashes every 20 minutes until I rolled back my nvidia driver and now it runs beautifully, just finished a 2 hour session.

I had the latest drivers and went back to the 335.23.

Yeah, after seeing a Capcom rep recommend that on the Steam community I'm gonna give it a shot. Fingers crossed.
 

Afro

Member
Surprised. I'm getting a solid 60fps with a 770 4gb / i7 3770 @720p w/ Everything on high. I'm just messing around in front of the diner at the beginning though. A good amount of zombies on screen. This is good enough for me if it holds 60fps.

Will update once I get further in the game. I heard that's when the performance starts to tank.
 

Kid Ska

I Was There! Official L Receiver 2/12/2016
Okay, so here's my experience so far. Booted up, game crashed on the first loading screen. Rolled back my Nvidia driver and I was able to start the game but the framerate was unplayable even on the lowest settings. Closed the game and checked that I was using my Nvidia chip, turns out I was on the integrated. Switched that, restarted the game, and now I'm back to crashing on the loading screen. Excellent.
 

WARP10CK

Banned
Okay, so here's my experience so far. Booted up, game crashed on the first loading screen. Rolled back my Nvidia driver and I was able to start the game but the framerate was unplayable even on the lowest settings. Closed the game and checked that I was using my Nvidia chip, turns out I was on the integrated. Switched that, restarted the game, and now I'm back to crashing on the loading screen. Excellent.

Yeah this affects everyone who has the nvidia optimus system with two graphics cards I have the exact same problem.
 

dcassell

Banned
Weird stuff, this game. After putting another 2 hours in, I'm getting a solid 45-50 fps with occasional few-second drops to 35 in gigantic crowds. This is in 900p, max everything but no AA, medium shadows. Game seems to run well for me. No real complaints. That first cutscene or two ran down to 20, but now they jump to 50-60 at times. Bizzare how a 750 ti is handling that.
 
Just played my first session, 2 hours straight, not a single crash. Win 8.1, 8 GB, 770, 4690k. I expected the worst and was pleasantly surprised.

edit: 337.88 drivers
 

TheTrain

Member
1.4GB patch out :O

UPDATE#2: The 1.4GB update addresses users who were affected by the "Crash on boot" issue.

The other random crash issue is different problem from the above and the dev team will continue to look into this. We'll update as soon as we have more info.

If you encounter new issues, it'd be great if you can provide details in the main thread
 

X05

Upside, inside out he's livin la vida loca, He'll push and pull you down, livin la vida loca
So after reading this topic and the preload one, I decided to run it expecting the worst.
First, my specs are: Intel i7 3720QM, AMD FirePro M6000 overclocked to 7770 desktop clocks, 16GB of RAM, game installed on regular HDD, and running Windows 8.1 Update 1 x64.

The game booted with no issues, and took 36 seconds to get to "Press Start". I left all settings as they were (720p both resolution and quality, everything On or High, AA set to SMAA T2x) and then selected "New Game" and it took 24s to start the game. Also I did not do any of the user.ini modifications.
Played until I got to the garage, and no crashes or anything of the sort (not even on quitting the game as most have although it did take some time to actually do so), but the framerate DOES tank during cutscenes though (hit 16fps during the zombie outbreak one) luckily not during gameplay (lowest was 28fps during the start of the driving part). The only real issue is that the Steam overlay is strangely not working.

All in all pleasantly surprised.
 
1.4GB patch out :O

UPDATE#2: The 1.4GB update addresses users who were affected by the "Crash on boot" issue.

The other random crash issue is different problem from the above and the dev team will continue to look into this. We'll update as soon as we have more info.

If you encounter new issues, it'd be great if you can provide details in the main thread

Did it improve performance at all?
 
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