Why do you think Nintendo is so successful?

They make quality products. Even when the WiiU was crashing they brought out banger after banger.

When I buy a new 3D Mario I always know I'm getting a big, fun, polished title - that's not filled to the brim with predatory MTX and the likes. I don't even have to watch reviews.

I also think that's why a lot of their titles have turned into "evergreens" and they can keep their prices up. People see Zelda/Mario/etc. and know that they'll get something great, wether it released yesterday, or 4 years ago.
 
You're dissecting whether something is on the level of a GI Joe action figure or a little green army man. It's all in the same toy section. We're all on the same video game forum, discussing video games man.
And probably he is younger than the majority of users here 🤣, that argument is used by childs.
 
They have developed and nurtured IP that is now synonymous with gaming.
They have also taken a dangerous path by tying their software and hardware together - meaning any failure hits them double.
 
I think there are a lot of aspects to this, but first things first, Nintendo has had its share of flops - perhaps more than it's share, and yet they kept going.

Anyway there are 2 sides to this, for gamers and for the corp.

1. They have invested and maintained brand identity for decades now. They've stuck with Mario, Zelda, Metroid and others, and managed to spin-off Pokémon too. Other companies let IPs go dormant or die rather than find ways to keep them going.

2.To achieve (1) above Nintendo have been careful to maintain a quality standard for these brands. People know if they buy a Mario game it will be good quality - maybe not their style of game - but the quality is there. Sony and MS haven't managed to maintain the quality across the first parties - and they've been quick to ditch ideas which didn't hit sales first time out.

3. They've avoided over saturation in game mechanics. They produce a lot of Mario branded games, but there's diverse gameplay - platform, kart, RPG, Sports whatever. This has allowed Nintendo to riff on the underlying brand tropes without just putting out the same platformer every year and that avoids fatigue. Again, other companies - specifically Sony and MS didn't do this. Halo is an FPS, TLOU 3rd person zombie etc. Their characters are silo'd in their gameplay genres.

4. From Nintendo corporate I think they made an active decision to focus on being a little bit unsung and "quiet" in the gaming space. They haven't let studios and personalities become bigger than the brand itself. Compare to Sony and MS where studio names and even individuals seem to be bigger than the overall corporate identity.

5. From a gaming perspective Nintendo make games which have "dense" gameplay. By that I mean that you boot the game and within a few moments you're playing the game with real gameplay. Not watching a lot of CG and voice acted scenes, or getting beaten over the head with exposition. Perhaps this is by virtue of weaker hardware, but either way, Nintendo games are about playing the game moment to moment - not long story sequences and slow walking & talking. There's a place for that stuff - but too much of it is just boredom inducing.

6. Oh and of course Nintendo make games everyone can understand. Primary colours, simple gameplay mechanics and stories. Yeah that can all seem shallow, but so can the mass of drab, bleak games with obtuse mechanics and stories trying to be edgy at every turn but doing it badly.


I think the danger is that if Sony don't keep going with their first party and exclusives, a world in which Nintendo is the only console gaming company left would swing too far the other way. We need the slow steady mature games to give the brash primary color joyful Nintendo games a counterpoint.

So in a sense Nintendo have been successful because they were the alternative to Sony and whoever else.
 
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By consistently delivering good games with appealing visuals and likeable characters, that are able to capture a large audience.

Only having watched Mario Kart World and Donkey Kong Bananza on stream, I can tell they're both prime examples of having nailed the joy of gaming while having outstanding visuals and animation.
 
Because millennials are extremely easy to milk with nostalgia. Then those same millennials have kids, and Nintendo is double farming.
I agree with you on the first part, but lets be honest here, kids nowadays really dont give a fuck about Nintendo or its franchices, once they are big enough to play Roblox, Fortnite, Minecraft or any other Gaas game out there they ll abandon singles player games and jump into online without ever looking back.

I have a 12yo nephew, he has a Switch one and he play only Minecraft all day, i never saw he playing a Nintendo exclusive game for more than 20 minutes.

I really think that once our generation start to get older and die, Nintendo may have some difficults.
 
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Historically:

- They entered the gaming market at an early stage with high quality products, giving them a sort of positioning most other brands can only dream about.
- They've done a good job shepherding their IP, keeping key franchises relevant for 40 years by continuously releasing high quality sequels but without over-milking them, and ensuring mainline entries feel unique and fresh with creative new mechanics and even unique visuals styles instead of just releasing "more of the same".

More recently:
- Focusing on products with a unique appeal instead of trying to compete with MS/SONY and most third parties in the power/graphics race
-Maintaining the value of their games by taking a more conservative approach to sales and discounts.
 
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Impressive IP - They protect it vigorously.
Gameplay first - They develop Gameplay ideas and then build the game around a mechanic they find fun.
Marketing juggernaut - They capture hearts and minds young and continue to develop those feelings as players grow older.
Programming masters - They hire and retain great talent. They also know how to train people to take on new roles and lead.


Just my thoughts.
 
I agree with you on the first part, but lets be honest here, kids nowadays really dont give a fuck about Nintendo or its franchices, once they are big enough to play Roblox, Fortnite, Minecraft or any other Gaas game out there they ll abandon singles player games and jump into online without ever looking back.

I have a 12yo nephew, he has a Switch one and he play only Minecraft all day, i never saw he playing a Nintendo exclusive game for more than 20 minutes.

I really think that once our generation start to get older and die, Nintendo may have some difficults.
Fathers are the ones that buy consoles not kids… I have 3 Switch 2 in my house. Is a cycle.
 
- Their games main focus is fun gameplay
- They cover a wide variety of genres
- They have the most popular IP of any gaming company
- Their games are not made by blue haired San Franciscans who shoehorn liberal talking points into their boring games
- They don't chase trends and are not scared to get weird even if it doesn't always work out (Arms)
- Pokemon is the biggest IP in all of media
 
Nintendo makes Video Games which are Fun!!!
The Office Thank You GIF
 
👀… That's the norm.
Not really - Sony could not release a single game for the rest of the generation and they would keep on trucking selling hardware and making money.
Nintendo has to continuoisly hit it out of the park on both hardware and software.
 
I think there are a lot of aspects to this, but first things first, Nintendo has had its share of flops - perhaps more than it's share, and yet they kept going.

Anyway there are 2 sides to this, for gamers and for the corp.

1. They have invested and maintained brand identity for decades now. They've stuck with Mario, Zelda, Metroid and others, and managed to spin-off Pokémon too. Other companies let IPs go dormant or die rather t he an find ways to keep them going.

2.To achieve (1) above Nintendo have been careful to maintain a quality standard for these brands. People know if they buy a Mario game it will be good quality - maybe not their style of game - but the quality is there. Sony and MS haven't managed to maintain the quality across the first parties - and they've been quick to ditch ideas which didn't hit sales first time out.

3. They've avoided over saturation in game mechanics. They produce a lot of Mario branded games, but there's diverse gameplay - platform, kart, RPG, Sports whatever. This has allowed Nintendo to riff on the underlying brand tropes without just putting out the same platformer every year and that avoids fatigue. Again, other companies - specifically Sony and MS didn't do this. halo is an FPS, TLOU 3rd person zombie etc. Their characters are silo'd in their gameplay genres.

4. From Nintendo corporate I think they made an active decision to focus on being a little bit unsung and "quiet" in the gaming space. They haven't let studios and personalities become bigger than the brand itself. Compare to Sony and MS where studio names and even individuals seem to be bigger than the overall corporate identity.

5. Finally, from a games perspective Nintendo make games which have "dense" gameplay. By that I mean that you boot the game and within a few moments you're playing the game with real gameplay. Not watching a lot of CG and voice acted scenes or getting beaten over the head with exposition. Perhaps this is by virtue of weaker hardware, but either way, Nintendo games are about playing the game moment to moment - not long story sequences and slow walking talking. There's a place for that stuff - but too much of it is just boredom inducing.

6. Oh and of course Nintendo make games everyone can understand. Primary colours, simple gameplay mechanics and stories. Yeah that can all seem shallow, but so can the mass of drab, bleak games with obtuse mechanics and stories trying to be edgy at every turn but doing it badly.


I think the danger is that if Sony don't keep going with their first party and exclusives, a world in which Nintendo is the only console gaming company left would swing too far the other way. We need the slow steady mature games to give the brash primary color joyful Nintendo games a counterpoint.

So in a sense Nintendo have been successful because they were the alternative to Sony and whoever else.
No need to be so scientific, they just take some fashion or old fashion and apply it to their IPs and characters, then get IGN to say it's ''the best game of all time.'' They've been using the same strategy for 30 years.
 
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Okay here is my hot take.

The lack of third party support ended up benefitting nintendo in the long run.

Less option=more money to spend on nintendo games.

It helps that their games are usually good. But jist speaking from experience, people i know that have a nintendo, bought a lot of nintendo games. And a lot of those games arent games they eould even play anywhere else.

Which is kinda what happened now that they're all on PC in addition to having a switch. Now they buy mario karty, smash and zelda but not much else. They dont care about a new splatoon or a new pikmin or a new animal crossing amymore. Those aren't games they want to play when they have a lot more options now.

Basically i think the lack of third party massivelly inflated the value of nintendos own games.
This used to happen with other consoles too at the start of a new gen. I bought so many xbox games that i would never buy, but the gen was new, it didnt even have BC, and i wanted to play things. Games like battlefield, dead rising, assassins creed and others. I wouldnt have played those games in any other circumstance.
"The lack of third party support ended up benefitting nintendo in the long run".
"Basically i think the lack of third party massivelly inflated the value of nintendos own games".

They're a good point. A big reason why PS's 1st party games don't sell as well as Nintendo's, is because 3rd party games dominate that platform. Many people will prefer to buy a 3rd party game than many PS 1st party games.
 
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Nintendo's biggest fear is people discovering they can live without their games and get better graphics, price, and achievements as a bonus.
 
Nintendo's biggest fear is people discovering they can live without their games and get better graphics, price, and achievements as a bonus.
What the hell does this even mean? But then, they don't get the Nintendo games. That's the thing. Better graphics? Honestly, who gives a shit. Everyone knows they're not capable of peak graphics performance, and only losers who don't like fun care. Same for achievements. You don't play achievements.
 
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Miyamoto and his industrial design background influence. And Nintendo thinks more deeply about what they are doing. They nurture the golden goose.
 
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Their brand and IPs are incredibly strong and have been for decades. They continue to lean on and into what people love, so that connection never breaks. Be it nostalgia, or just current love, it's something everyone of all ages can connect with.
 
Nintendo been running a pyramid scheme since '83. They brainwashed us with the NES when we were kids, now we're grown up brainwashing our own kids. Nintendo has little difference from religion at this point. Look how successful religion is!!! Ooohhhh boooyy.
 
Fathers are the ones that buy consoles not kids… I have 3 Switch 2 in my house. Is a cycle.
Having 3 Switch dosent mean your kids are gonna love forever like you do, kids nowadays have a lot more to do than we had, i dont see kids talking about all these single player games like we did back in the day.

Just look online, 90% off all discussion about Bananza are from old farts like us.
 
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Pure focus on gameplay. It's something all the successful devs do well. They also don't dilute their brands like a lot of companies have been recently. If they wanted to they could put out a 3d Mario every other year, but they don't.
 
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They are one of the true foundations of gaming (only remaining) along with Atari and Sega in the past. And they care for there fanbase that is why gameplay and quality is excellent for there 1st and 2nd party games and it remain "Exclusive". Nintendo only two blunders are N64 and Gamecube but they learned from those mistakes.
 
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Having 3 Switch dosent mean your kids are gonna love forever like you do, kids nowadays have a lot more to do than we had, i dont see kids talking about all these single player games like we did back in the day.

Honestly I think it's kind of weird that some people hate Nintendo so much they are willing to dictate the experience of other peoples' kids they don't know over the Internet as a coping mechanism.

Like, really, REALLY weird. Especially when you need to fast-forward to when they grow up, jesus. "You may not see the effects now, but just wait, in a few decades you'll see the truth of how lame Nintendo is today"
 

Bruh… all my kids love Zelda, Mario, Metroid, because I've been buying those games for them their whole lives. Same with my brothers and sisters, and their kids too. Even my older cousins who grew up on Nintendo passed that down to their kids, who then passed it on to theirs. That's literally how it works.

So what are you even talking about? How the hell did you discover Nintendo? You telling me you never touched a Nintendo game until you were an adult? If that's true, congrats – you're the first person I've ever met online or in real life that can say that with a straight face.
 
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First party titles are extremely polished. They don't need a dozen patches to fix their games, no roadmap, little to no glitches and bugs even in most intricate game mechanics (TotK) while other companies struggle with polishing games that have way less systems working together.
Very popular characters that were cemented decades ago into people's conciousness but are so universal marketable that not only older people who grew up with them like them but today's kids alike.
They frame nostalgia in a new and modern and accessible way (you wouldn't sell millions of the original SMK on the SNES today, so nostalgia only gets you so far) so that older generations and new both like the game. Many things that made their games great back then still work today. The same design principles.
Rarely chasing trends, acting slowler, which often depicts them as backwards or outdated, but it gives them time to build a solid foundation (while other big publishers close their game studios left and right, Nintendo has a relatively high average duration of employment, several years higher than at MS)
 
Because they unlike Sony and MS have stuck to their core principles. Make fun games and keep them true to their original identities. They don't cave to outside pressures of society and incorporate politics into their games. Their games are fun and gameplay is key to them. They also don't let the poison that has infected western gaming ruin their franchises with DEI shite and feminazi female characters.
Also, they value the people who work for them. The recent article which touched upon employee retention said it all, unlike MS, who have utterly gutted studios on an unprecedented level. Nintendo Brass seem to understand the industry and their fanbase much better and continue to dominate in terms of sales and popularity. Gaming should be fun and exciting and Nintendo are the best company at understanding that simple fact.
 
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