Garrett Hawke
Member
They didn't say which yearjust expect the patch on August 31st at 11:59 PM at this point
( ͡° ͜ʖ ͡°)
They didn't say which yearjust expect the patch on August 31st at 11:59 PM at this point
Everything I see this thread on main page I'm expecting a patch update
PSA, I just got this from Nuuvem:
It's not a refund, but the next best thing.
I got a code for this game from a friend who bought a new Nvidia card, but Steam only let me preload it. Anyway around that?
I got a code for this game from a friend who bought a new Nvidia card, but Steam only let me preload it. Anyway around that?
Nope. You're gonna have to wait until the re-release to play it.
Be aware that Nuuvem has no store credit functionality (e.g. Steam Wallet), so make sure you don't waste your coupon on something markedly less than BRL$80.
Be aware that Nuuvem has no store credit functionality (e.g. Steam Wallet), so make sure you don't waste your coupon on something markedly less than BRL$80.
This.almost ate a spoiler about the game yesterday
good lord it's been long
I wanna play this fucking shit
Seems they've forgotten about us. Dem non-existent updates.
As an update, Warner Bros. Interactive Entertainment, Rocksteady and our partners are targeting an interim patch update for existing players to be released in August.
Interesting that they actually did it, given that they have a pretty hard stance on refunds.PSA, I just got this from Nuuvem:
It's not a refund, but the next best thing.
I actually got something spoiled, but I didn't care because I already suspected as much and it was *really* obvious.almost ate a spoiler about the game yesterday
good lord it's been long
I wanna play this fucking shit
This.
Saw a spoiler the other day. Some douche put in a snippet I didn't want to see in his graphic setting youtube vid. Media blackout from here on out. Come the fuck on Warner Bros/RockSteady! >:|
I'm pretty sure it'll also work with the re-release, if not I'll have to do it again
I don't find them necessary, just look at what thug is attacking and counter. Makes it a bit more hardcore
But if you wanna keep them you can open d3dx.ini and delete these two:
[ShaderOverride1]
Hash=3f891f143508a481
Handling=skip
[ShaderOverride2]
Hash=9f702459949cea45
Handling=skip
Connect to a VPN based somewhere other than South Korea/Japan and then restart Steam. I believe Spotflux is still free, US-based and doesn't have session limits. If your IP resets while in-game, you'll lose your in-game status, which breaks Steamworks functionality, so it's best to either use a VPN that won't disconnect you after a certain amount of time or just switch to Offline Mode after you've restarted Steam with your new IP (after which you won't need the VPN).
He's limited to a pre-load because he's in either South Korea or Japan, where the game has yet to release.
Just bought a code for $20 so why not. I want to see if this runs decent with an i5 2400/7870XT. I'm guessing nah.
Doesn't work with a 4690k and a 970 for me haha
Yep that's what I had to do. Spotflux only gives a 3 day free trial though, any other good free VPNs out there?
So that will keep the lighting bolt indicators but remove those dumb trails and explosion type effects when hitting people?
Two weeks from the end of the month, and still not a peep. WHERE'S OUR DAMN PATCH!?
Two weeks from the end of the month, and still not a peep. WHERE'S OUR DAMN PATCH!?
http://deadendthrills.com/forum/discussion/419/guide-batman-arkham-knight
I can't get the "time stop," HUD toggle, etc. to work. I've tried adding the bindings with and without copying the bindings from below [Engine.PlayerInput] under [BmGame.RPlayerInput]
It doesn't work. It's all lies.
Have today's GeForce drivers (355.60) improved anything?
Two weeks from the end of the month, and still not a peep. WHERE'S OUR DAMN PATCH!?
Doesn't work? or doesn't do 60fps? Also isn't there a patch soon?
Must be different depending on everyone's setup. I've got a 4690K with a 970 (Giga G1). Practically any time I'm on foot, it's 58-60. It's weird that even in simple environments it doesn't seem to be able to hold a stable 60 and goes between 58-60 but whatever. When flying and driving it will fluctuate between 40 and 60 with occasional drops to high 30s. It's most noticeable when driving and specifically when doing the fast grapple thing when flying. If I do that adaptive half refresh rate vsync thing with the forced frame rate disabled, it will hit a solid 30 and never dip down. Strangely enough, with the original forced 30 frame rate it will actually jump between like 25-30.
It's not great, but I played worse ports. I played to 100% completion (minus AR challenges), so I'm not that picky/part of the problem/really the this series. I'm glad it ran as well as it does for me, because it seems like people with better setups get worse performance, or they're more vocal about it anyway.
Everything has been working great for me, except for the obvious 30 fps cap of course. I don't get any noticeable dips in FPS even in transitions it seems to stay at 30. I am not always watching my counter, but I haven't felt like I needed to.
I've been looking out for the texture load in issue but so far have not experienced it.
Outside of the 30 FPS cap this game seems to run fine for me.
i5 3570k OCed to 4.1 GHz
R9 290
1440p
My screenshots: http://steamcommunity.com/id/backlo...westfirst&browsefilter=myfiles&view=imagewall
Edit: Lol, literally minutes after posting this I had a momentary drop in FPS during a finishing move. Dropped down to 15 FPS with a really bad stutter. This is the first time its happened though.
I just hate how blurry it is and the stuttering. Get rid of them and i'll play it.
Then again, whilst waiting for the patch i have 100% arkham city and on my way through Origins.
I don't get all the hate towards Origins, it's fricken FANTASTIC!!
Works for me. Make sure the key you're binding is not bound to something else, use Ctrl+F and search for the key. So for example if you find F8 more than once you need to change all of those F8's that isn't your toggle to some other key.
So I havent played this since launch, performance is basically the same still right and everyone is awaiting a patch still?
Basically. There was a patch that added in the missing console effects but nothing since.
Basically. There was a patch that added in the missing console effects but nothing since.
Not that I've noticed.It added SSAO, which is great, but the rain/water effects are still buggy/incomplete.
Not that I've noticed.
There is also this comparison which shows rain effects of the same quality as consoles.
http://www.hardcoregamer.com/2015/06/29/batman-arkham-knight-face-off-pc-vs-ps4/156622/
Yes, the effects are definitely there in all their glory whenever I choose to start a new game. However, continuing a previously saved game results in lesser/weaker effects for some unknown reason. IIRC, I'm not the only one in this thread who's noticed the aforesaid pattern. In any case, I've personally not played through the game yet for that very reason.
I had no such problem resuming from where I left on, the rain effects and AO were there and immediately noticeable. Nothing is missing from the console versions and the Gameworks stuff is there too.
Might be something on your end you'll have to figure out.
On the Batmobile. It still shows on Batman. It shows on the Batmobile too, but not the extent as it would when you play the game uninterrupted from start.
Load from save:
New game: