Critical Hit
Member
Good artists/designers tho.The guys behind Oblivion remaster are a bunch of clowns that created a broken mess, didn't expect this to be any different.
Good artists/designers tho.The guys behind Oblivion remaster are a bunch of clowns that created a broken mess, didn't expect this to be any different.
I paid 68 for the deluxe.Im not paying 100 EUR for this.
In the same video, DF says they had the chance to play a demo of the XSX version at Gamescon, and while they don't have any records, the experience is very similar to what was described on the PS5 reviewed here. The advantage of the XSeries is that the minimum margin where VRR is effective is better (40fps) than on the PS5 (48fps), and that should give a better experience. But remembering the MGS collection, it's also cause for concern.Mafia's PC version is so bad, DF didn't even cover it lol.
But surprisingly tho, the SX version runs even better than the PS5 Pro version in the comparison video DF did.
This is Virtuos, they just did the Oblivion remaster earlier this year which had better average performance on Xbox so I'm hoping this is the same case here.
Unreal Engine 5
game has shit framerate
game runs below last gen level resolutions
GI has constant boiling in indirectly lit areas because it uses Lumen, aka. the worst cancer known to game graphics
WHAT AN UNEXPECTED SURPRISE!
Hardware lumen would fix most of boiling issues (+RR). PC version has it?
UE5 just can't tell how many PS4s inside the PS5 monolithic chip.If Ark: Survival Ascended runs better on pro at 2x the resolution.. Is it really just UE5's fault?
This is an example of why we get shitty games.What would fix this shit: 30fps and 40fps modes on Pro + option to use regular PS5 performance mode on it (should be close to locked 60).
Dumbfuck devs...
From what I've seen of the game, I think what they did was make the effect much more subtle, which I prefer. There still is a yellow-ish color grading to everything, its just not straight piss filter like the original. I'm completely fine with it visually.Still watching, but anyone else likes the yellow filter of the original?
![]()
The game takes place in 1964 and I recall at the time of the release, I liked the color palette because it reminded me of an old film with worn out colors.
Shit and shit.Any tldr res and fps?
This place is an extreme minority. Normies will see the 86 and buy it. All my friends who played the Oblivion Remaster didn't mention performance once, and one of them was on the Series S.Kacho
I'm beginning to have some doubts about the DS2 sales comparison, lol.
Though the poor launch state didn't stop Oblivion remaster from selling tons. Let's see.
The remake looks sterile by comparison; it has a lack of charm/flair to it.Still watching, but anyone else likes the yellow filter of the original?
![]()
The game takes place in 1964 and I recall at the time of the release, I liked the color palette because it reminded me of an old film with worn out colors.
why don't they use PSSR on the pro so it will run better?
Plenty of UE5 games run rather well.The first step in fixing performance is to throw ue5 in the garbage bin where it belongs, and it's a little too late for this. Without the first step all others don't make any sense.
why don't they use PSSR on the pro so it will run better?
I usually dislike it, but I think it fits in rare cases like this one.
AlsoLunatic_Gamer the Pro actually has a lower resolution than the base PS5 Quality Mode.
![]()
PSSR does help though.
![]()
So yea ... the PS5 pro continues to be a disaster.• Surprisingly, the PS5 Pro often runs at a lower frame rate than the base PS5 in performance-intensive areas, with the base PS5 showing up to a +7 FPS advantage in some jungle segments.
• It utilizes Sony's PSSR upscaler, which offers advantages in cleaning up flickering artifacts and dealing with occlusion artifacts.
• However, PSSR can result in lower overall detail resolution compared to base PS5 and accentuates global illumination flickering, leading to more shimmer in interiors and shaded outdoor areas.
• PS5 Pro users are stripped of any graphics mode toggle, leaving no alternative options.
• While outdoor jungle areas show a clear downgrade, some interior sections like the lab complex run better on PS5 Pro.
This is an example of why we get shitty games.
Considering the stick PSSR gets, that's quite the improvement considering the low resolutions it has to work with here
Still watching, but anyone else likes the yellow filter of the original?
![]()
The game takes place in 1964 and I recall at the time of the release, I liked the color palette because it reminded me of an old film with worn out colors.
Thank god I did not preorder this shit. Performance for this price is awful.
![]()
Don't you mean 720p.PS5 becoming a nice 1080p machine...
PS5 Pro bros, Alex is being mean to us again:
![]()