[MLiD] PS6 Dockable Handheld Leak: AMD Canis Specs CRUSH XBOX Ally X!



Pictures, specs, and the estimated cost of the powerful APU inside PlayStation 6 "S"!

Chapters:
0:00 Pictures of AMD Canis based on Dimensions & Specs!
1:02 PS6 Handheld Specs Overview
2:51 BEWARE of FAKE Rumors
4:37 Sony MASSIVELY upgraded the Specs!
5:29 PS6 Canis & PS6 Orion -Cost Estimate
12:30 This wasn't Easy! Subscribe & Join Patreon!!!
12:30 Game Dev Testimonials on Required RAM
17:57 PS6S Performance & Full Specs Leak
25:30 Sony wants PS4 Gamers to UPGRADE

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PS6 "Consoles" estimated costs:-

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Anonymous Game Dev Testimonials on Next-Gen RAM Requirements:-

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Comedy Central Lol GIF by Awkwafina is Nora from Queens
 
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Sony could be up to a hybrid considering switch success and if I did have to pick it's probably whoever is the traditional console, there's no circumstance I ever do portable gaming
 
16 CU RDNA 3.5 vs 16 CU RDNA5, releasing two years later.....of course it will be more powerful.

A more proper comparison should be between PS6 handheld and the next iteration of Xbox Ally, the ones that will have Console BC and Compatibility.

That one will likely use 8 CU for the lower tier, 16 CU for the higher tier SKU, and some crazy OEM like GPDwin might even use the Medusa Point 24 CU APU in their handheld.
 
Wondering how this will work. On Xbox, the handheld is a PC. You choose the settings you want to play with.
With the PS6 handheld- how will games work? Games will have a "PS6 handheld" mode?
 
A more proper comparison should be between PS6 handheld and the next iteration of Xbox Ally
That will be Medusa Premium with 24 CU RDNA5, though that will have the same issue of current Z1E/Z2E handhelds of just using an off-the-shelf laptop APU which means running at 28W (or higher) to get optimal performance. Canis is proper handheld APU that runs optimally at 15W.
the ones that will have Console BC and Compatibility.
That's not a thing.
 


Pictures, specs, and the estimated cost of the powerful APU inside PlayStation 6 "S"!

Chapters:
0:00 Pictures of AMD Canis based on Dimensions & Specs!
1:02 PS6 Handheld Specs Overview
2:51 BEWARE of FAKE Rumors
4:37 Sony MASSIVELY upgraded the Specs!
5:29 PS6 Canis & PS6 Orion -Cost Estimate
12:30 This wasn't Easy! Subscribe & Join Patreon!!!
12:30 Game Dev Testimonials on Required RAM
17:57 PS6S Performance & Full Specs Leak
25:30 Sony wants PS4 Gamers to UPGRADE

c7ixwZqtoIbHvOVv.jpeg


PA3p6Nh3ODGO0CA5.jpeg


PS6 "Consoles" estimated costs

G7gavrf0kANmzQ5F.jpeg


6xkTS88phNS0i8zF.jpeg



Full House 90S Tv GIF


A 2027 next gen handheld beating a 2025 one, how shocking.
 
That will be Medusa Premium with 24 CU RDNA5, though that will have the same issue of current Z1E/Z2E handhelds of just using an off-the-shelf laptop APU which means running at 28W (or higher) to get optimal performance. Canis is proper handheld APU that runs optimally at 15W.

That's not a thing.
Yea, Canis will definitely have the better performance per watt and better performance per price ratios. But the Xbox/Windows handhelds are meant to appeal to both PC and Console users, so there's a 10-20% premium over that.

Well, according to AMD's Lisa Su, it IS a thing.


I just rewatched her video to make sure.

"Lisa Su, Chair and Chief Executive Officer of AMD, shares how Xbox and AMD are building on two decades of partnership, innovation, and trust. AMD will extend its console work to design full roadmap of gaming-optimized chips combining the power of Ryzen and Radeon for consoles, handhelds, PCs, and cloud."

And in the video, the quote continues, I'm paraphrasing, "and we're doing all that with full (Console) Backwards Compatibility in mind" and "with an OPEN vibrant ecosystem/platform".

The full roadmap of chips AMD is designing for Xbox family of devices including PCs, Consoles, Laptops, Handhelds, Cloud will have Console library BC and everything minus the Cloud will have third party store access.
If they have Series BC, then they will have FC (forward compatibility) as well.
 
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Sony always following Nintendo, no shit... The good thing is that probably many people will eat crow since it won't be much more powerful than Switch 2... Hardware being this powerful at most for a while is good imo, it gives devs time to polish their tools and start over.
 
Full House 90S Tv GIF


A 2027 next gen handheld beating a 2025 one, how shocking.
I mean it's also going to be chuck full of prosperity shit and be built in house as opposed to just being a rebranded third party handheld. Pretty safe bet it beats most pc hand held releases in 2027 either way. And it'll have its price subsidized.

Love, love, love my rog ally but everything windows related is the worst part of it. Steam deck flew because it offered something different. Switch as well.
 
Sony always following Nintendo, no shit... The good thing is that probably many people will eat crow since it won't be much more powerful than Switch 2... Hardware being this powerful at most for a while is good imo, it gives devs time to polish their tools and start over.
There was a time when Sony lead. PSP and in some respects Vita felt magical.
 
Sony always following Nintendo, no shit... The good thing is that probably many people will eat crow since it won't be much more powerful than Switch 2... Hardware being this powerful at most for a while is good imo, it gives devs time to polish their tools and start over.
This thread is going to be good.

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Magnus will be used for both Xbox Console and "Xbox" PC but only the Console has BC
There would be no point in branding it a "Xbox PC" if it didn't have AMD specific Console BC. That's the entire point of the entirety of the family (portfolio) of Xbox devices.

Xbox Ally was an exception because it didn't have the next gen chips available. "Xbox PC" differentiates the platform from the rest of the other PC hardware from non AMD vendors or non Ryzen/RDNA.

MS, and AMD confirmed they're building Xbox PCs, (by default includes Laptops and various PC form factors like Surface Pro Tablets or mini PCs), and Xbox Consoles, Xbox Handhelds, and Xbox Cloud. All devices with full Console BC and third party store access.
I mean it's also going to be chuck full of prosperity shit and be built in house as opposed to just being a rebranded third party handheld. Pretty safe bet it beats most pc hand held releases in 2027 either way. And it'll have its price subsidized.

Love, love, love my rog ally but everything windows related is the worst part of it. Steam deck flew because it offered something different. Switch as well.
Your ROG Ally will get the updated Windows with Xbox Full Screen Experience. And according to Kepler, they would be using the 24 CU APU in the higher end SKUs. So it won't beat 2027 PC/Xbox handhelds at the higher end SKUs (24 CU) but would beat the 8-12-16 CU lower end SKU.

But more importantly, it's an entrenched ecosystem battle.
 
Those pricing estimates are very hopeful. Pocket PS6 for USD$399 and a big boy for USD$549? They're both cheaper than the PS5 is currently. Maybe Sony would go for that kind of pricing model back when Hirai was running the show and Microsoft was eating their market share.

Next-gen is gonna cause some sticker shock.
 
There would be no point in branding it a "Xbox PC" if it didn't have AMD specific Console BC. That's the entire point of the entirety of the family (portfolio) of Xbox devices.

Xbox Ally was an exception because it didn't have the next gen chips available. "Xbox PC" differentiates the platform from the rest of the other PC hardware from non AMD vendors or non Ryzen/RDNA.

MS, and AMD confirmed they're building Xbox PCs, (by default includes Laptops and various PC form factors like Surface Pro Tablets or mini PCs), and Xbox Consoles, Xbox Handhelds, and Xbox Cloud. All devices with full Console BC and third party store access.
"Xbox PC" is just branding for a gaming focused PC (i.e because Magnus CPU is actually quite weak vs average desktop/laptop CPUs).
 
Those pricing estimates are very hopeful. Pocket PS6 for USD$399 and a big boy for USD$549? They're both cheaper than the PS5 is currently. Maybe Sony would go for that kind of pricing model back when Hirai was running the show and Microsoft was eating their market share.

Next-gen is gonna cause some sticker shock.
With sony being so dominant on market share regardless what they do, I see no reason lower prices
 
There would be no point in branding it a "Xbox PC" if it didn't have AMD specific Console BC. That's the entire point of the entirety of the family (portfolio) of Xbox devices.

Xbox Ally was an exception because it didn't have the next gen chips available. "Xbox PC" differentiates the platform from the rest of the other PC hardware from non AMD vendors or non Ryzen/RDNA.

MS, and AMD confirmed they're building Xbox PCs, (by default includes Laptops and various PC form factors like Surface Pro Tablets or mini PCs), and Xbox Consoles, Xbox Handhelds, and Xbox Cloud. All devices with full Console BC and third party store access.

Your ROG Ally will get the updated Windows with Xbox Full Screen Experience. And according to Kepler, they would be using the 24 CU APU in the higher end SKUs. So it won't beat 2027 PC/Xbox handhelds at the higher end SKUs (24 CU) but would beat the 8-12-16 CU lower end SKU.

But more importantly, it's an entrenched ecosystem battle.
They wont just port Xbox games to PC, licensing nightmare
 
MLID is being optimistic, but it's not going to be as expensive as people are making it out to be. I'm in 499 USD for Canis for now.
 
Those pricing estimates are very hopeful. Pocket PS6 for USD$399 and a big boy for USD$549? They're both cheaper than the PS5 is currently. Maybe Sony would go for that kind of pricing model back when Hirai was running the show and Microsoft was eating their market share.

Next-gen is gonna cause some sticker shock.
This is why I don't like MILD, he get's people hyped up on hopium, then reality hits.
 
"Xbox PC" is just branding for a gaming focused PC (i.e because Magnus CPU is actually quite weak vs average desktop/laptop CPUs).
Yes, it would be weaker than other AMD/Nvidia PC combinations but as Digital Foundry stated, MS and AMD intend to take over the Pre-Built PC market that had previously shipped with non Xbox designed AMD APUs.

It being weaker than regular PCs is ok if it offers something regular PCs can't due to legal licensing reasons, that being Console Library BC and FC.

The point of using same Magnus APU in Xbox PC is to ensure that Smart Delivery can recognize it as just another Console hardware variant (like Series X|S) and deliver the AMD optimized GDKX created version of the game.

Am I not supposed to believe the AMD CEO when she said the roadmap of chips for the family of Xbox devices will have full BC and "seamless play" between all devices?

I would be the first to call them out if they lie about this.
 
Magnus will be used for both Xbox Console and "Xbox" PC but only the Console has BC
I fucking knew it!!! I kept trying to give alternative speculation the benefit of the doubt. Time to go update my Xbox console vs PC for dummies (that no one cares about) table.

Why does this post not have a hundred reactions and news articles is beyond me.
 
Yes, it would be weaker than other AMD/Nvidia PC combinations but as Digital Foundry stated, MS and AMD intend to take over the Pre-Built PC market that had previously shipped with non Xbox designed AMD APUs.

It being weaker than regular PCs is ok if it offers something regular PCs can't due to legal licensing reasons, that being Console Library BC and FC.

The point of using same Magnus APU in Xbox PC is to ensure that Smart Delivery can recognize it as just another Console hardware variant (like Series X|S) and deliver the AMD optimized GDKX created version of the game.

Am I not supposed to believe the AMD CEO when she said the roadmap of chips for the family of Xbox devices will have full BC and "seamless play" between all devices?

I would be the first to call them out if they lie about this.
Most publishers are still not okay with "Play Anywhere", and the vast majority of them would sue the fuck out of Microsoft if they tried turning Xbox game licenses into PC game licenses. Outside of some weird Xbox/Windows dual-boot legal grey area there is just no way for Microsoft to get Xbox BC games on PC.
 
Most publishers are still not okay with "Play Anywhere", and the vast majority of them would sue the fuck out of Microsoft if they tried turning Xbox game licenses into PC game licenses. Outside of some weird Xbox/Windows dual-boot legal grey area there is just no way for Microsoft to get Xbox BC games on PC.
So you are confirming the console won't support PC gaming?

Edit: Makes sense if they're going to have two devices.
 
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"Renowned leakers KeplerL2 and HeisenbergFX4 have confirmed that Lisa Su and Sarah Bond are full of shit and just piling all products and features together to create a utopian impression of the platform's future and their future stocks"
 
I fucking knew it!!! I kept trying to give alternative speculation the benefit of the doubt. Time to go update my Xbox console vs PC for dummies (that no one cares about) table.

Why does this post not have a hundred reactions and news articles is beyond me.
You should repost the chart, I thought it was interesting
 
Giving studios more memory is not the solution.
Modern handheld consoles need smaller game packages to keep HW prices down while providing faster downloads and shorter load times.
An inexpensive digital-only PS2/1 handheld with DualSense will outsell Nintendo's Switch.
AAA studios will rush to make fast, inexpensive new PS2/1 games using 36MB/3MB RAM and sell them for full price on PSN.
The hard constraints provided by both platforms will make studios more creative while streamlining game development.
 
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So you are confirming the console won't support PC gaming?

Edit: Makes sense if they're going to have two devices.
The other way around (e.g supporting PC Steam/GOG/etc games on Xbox) shouldn't really have any legal issues and even on a technical level shouldn't be too hard since it can be run inside a VM.

The big issue with 3rd party store support is the business model, since without the guaranteed 30% cut on every game they need to sell HW at a profit. That combined with Magnus being a fairly large APU could mean the XSX 2 might be twice the price of the PS6 or thereabouts.
 
There was a time when Sony lead. PSP and in some respects Vita felt magical.
They never did something literally original, they just followed what Nintendo did, they're not innovators in that sense, the may have perfected existing concepts but not create, Nintendo is the one that goes against everyone and then they follow when there's no way around them
 
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They never did something literally original, they just followed what Nintendo did, they're not innovators in that sense, the may have perfected existing concepts but not create, Nintendo is the one that goes against everyone and then they follow when there's no way around them

I remember that time Nintendo brought discs to consoles and dual analog controllers. Totally changed the landscape.
 
2027 is so long away, i think it can give us time to digest this huge change in gaming landscape….something feels off now.

Making chips are getting more expensive. Games releases are slowed besides the annual COD crap and remakes and souls spam…

AI rendering will become a thing, thank god im invested in rtx5090..

Sony going for 160w tdp console and handheld ecosystem, seems to me next gen will neutered in terms of visuals after all the waiting..
 
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What would be the roughly price estimate for this thing?

The estimate in the OP pegs this at $399 to $499. That's quite optimistic for a portable that's rumored to come out in two years, and somehow also have the ability to play PS4 and PS5 games. It sounds almost too good to be true.
 
The estimate in the OP pegs this at $399 to $499. That's quite optimistic for a portable that's rumored to come out in two years, and somehow also have the ability to play PS4 and PS5 games. It sounds almost too good to be true.
It will not play PS5 games as you particularly know them, though. PS4 will be 14 years old when this thing launches, doesn't really sound crazy.
 
Most publishers are still not okay with "Play Anywhere", and the vast majority of them would sue the fuck out of Microsoft if they tried turning Xbox game licenses into PC game licenses. Outside of some weird Xbox/Windows dual-boot legal grey area there is just no way for Microsoft to get Xbox BC games on PC.

What about PC games on Xbox. Nvm you answered. If PC games on Xbox is an issue then the Steam Deck wouldn't exist.
 
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It will not play PS5 games as you particularly know them, though. PS4 will be 14 years old when this thing launches, doesn't really sound crazy.

I agree that a new portable device in 2027 playing PS4 games isn't outlandish.

As far as PS5 games go, though, I've still got reservations. When you say that it won't play those games "as you particularly know them", what do you mean here? What concessions will they have to make to get PS5 games in a playable form? Do you think the games will have to go through some sort of conversion or recompilation process?
 
With sony being so dominant on market share regardless what they do, I see no reason lower prices
Agreed completely. We're already seeing hardware priced more expensive than it launched. I'd have to check, but I feel like that is a first. That alone should advertise that next-gen is going to hurt the wallet.

Long ramble, but the subsidised hardware model was necessary in order to create a platform base big enough for developers to actually turn a profit. It was about enticing as many people to buy in as early as possible, increasing the potential install base quickly. That meant games had a higher ceiling faster, leading to increase profits. This was good for everyone - consumers got efficient hardware at lower prices, developers got to make more money, and the platform holder got to take their cut from more sales. This remained important because there was no way to transition from one console generation to another - these were largely hard-cuts, where games built for ABC console could only be played on ABC console.
That model simply isn't required anymore. As we've seen with the current generation, the "transition" period between one generation and another is now non-existent, with cross-gen games releasing to this day. And these aren't re-built titles, like we saw with end-of-life PS2 ports. These games are scaled down from the same code and assets. That means developers don't lose access to the prior install base. This alters the equation such that growing a next-gen install base as fast as possible is no longer a requisite - which means subsidised hardware isn't something Sony needs to do. Why take any kind of loss if you don't need to?
Next-gen prices are going to hurt.
 
LPDDR5x here will flatten out a lot of that computational power I fear. It what it did to Z2 extreme.

We need new mobile memory, like now. Holy stagnation
 
I agree that a new portable device in 2027 playing PS4 games isn't outlandish.

As far as PS5 games go, though, I've still got reservations. When you say that it won't play those games "as you particularly know them", what do you mean here? What concessions will they have to make to get PS5 games in a playable form? Do you think the games will have to go through some sort of conversion or recompilation process?
Kinda like that, they're setting up a low power profile with lower resolution/performance for games (with developer intervention required), that you will be actually able to try on your PS5 soon enough:



On the horizon: Power Saver for Games


At SIE, we are committed to Sony's 'Road to Zero' environmental plan, launched in 2010, which includes achieving net-zero greenhouse gas (GHG) emissions by 2040***. We are always exploring how we can contribute to these goals through our products and services.

With this update, you may notice a new option in your settings menu called Power Saver. While this feature won't be available during the beta phase, once it officially launches, supported PS5 games will scale back performance**** and will allow your PS5 to reduce its power consumption when the feature is enabled optionally by gamers. If not enabled, or if games do not support the feature, the performance will not be scaled back and power consumption will not be reduced.

We'll share more details on this new option as we get closer to launch, including supported PS5 games and estimated impact, so stay tuned!

 
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