Im still convinced it has a touch screen. If not, that would be maybe Nintendos most stupid cost cutting measure ever. Everything has touch screens these days. It needs it if only for the web browser to be good. I doubt they are ditching miiverse as well.
They just wanted to emphasize that its not a touch gaming device in the reveal.
Yeah that is my take on it too.
If anybody knows how (unfortunately imo) apathetic/Silly/Petrified gamers are when it comes to anything other than the norm it is Nintendo.
Just think they followed Sony's route and just focused on the machine looks and what it does - plays games , at home or on the move. It's flexible.
Touch screen features can be eased in or announced at a later date.
I expect touch screen because essentially i think it will be a mini tablet with apps as well. I expect Mario Run etc to appear on the console, and it's how everybody engages with stuff these days.
This brings me to this lack of touchscreen rumor.. I'm surprised, but thinking about it, there is nothing worthwhile about having a touchscreen control aspect that will only be used in 1 of the 3 device configurations. A lack of touchscreen would also mean they can make and sell these for a bit less.
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I don't think touch is massively important for core Switch games - I wouldn't really miss it there - but I think it would kind of make sense if only for seamless compatibility with Nintendo mobile games.
Six inch (6.2 inch?) multi-touch screen (Heard nothing about a stylus)
The touchscreen has 720p resolution.
And yet it's not, since it comes with its own controller meaning you don't have to sit in front of your tv with a cable connecting the handheld to the tv. There is also still a chance that performance could be better when docked (due to being clocked higher). And the biggest advantage to the console side, which you are gravely forgetting, is the games catalog.
You wouldn't be playing multiplats at home with it if you already own an XB1 or PS4. You would be playing them on the go however, which neither of the other two can do.
Wait do people think that games were actually being played on the device in the trailer?Wait, then why the games looked to run worse while portable and better while plugged in?
Shitty internet and data caps says no.PS4 Remote Play says hi!
Wait do people think that games were actually being played on the device in the trailer?
Wait do people think that games were actually being played on the device in the trailer?
Please stop doing this:
Emily already told it would be touchscreen:
After all this time she nailed it, and still people question her...
I even think portable screen doesn't exist anymore without touschreen, it's become standard.
The whole ui and browser stuff needs to be controlled.
Your argument sounds the same like: hey we didn't see any internet connection, maybe it doesn't have it, because they want to bring people closer together....
Not to mention that the players were spamming random buttons as if they did shit.It seems a lot of people do. As if the magical lack of any sort of screen glare, reflections, or UI elements weren't a clear tip off they were simulated images.
Wait do people think that games were actually being played on the device in the trailer?
Shitty internet and data caps says no.
So this is literally just a handheld then, not a console/handheld hybrid like it was suppose to be. You could plug up the PSP to your TV and pair it with a controller as well, but that didn't suddenly make it a console. Have to say this is really disappointing.
If the games are the same and the controls are the same, what is the difference really? I mean, you could shove the Switch's interior hardware in a box, is it now a home console? The point is these categories don't really make sense, nor are they really important.So this is literally just a handheld then, not a console/handheld hybrid like it was suppose to be. You could plug up the PSP to your TV and pair it with a controller as well, but that didn't suddenly make it a console. Have to say this is really disappointing.
If the games are the same and the controls are the same, what is the difference really? I mean, you could shove the Switch's interior hardware in a box, is it now a home console? The point is these categories don't really make sense, nor are they really important.
That it has touchscreen is almost 100% sure (unless nintendo would change this last min) It's usefull to navigate the OS. Like when you have an internet browser.
The question is if it also would be possible to navigate while the device is connected to the TV.
The key is how you resolve the touch not being there once the machine is docked. The Wii U handled this appallingly at times (Settings screen I'm looking at you, multiplayer NSMBU I'm looking at you too).
So this is literally just a handheld then, not a console/handheld hybrid like it was suppose to be. You could plug up the PSP to your TV and pair it with a controller as well, but that didn't suddenly make it a console. Have to say this is really disappointing.
This is confusing to think about. Maybe there are portable/touchscreen games that just don't work while docked, and there is a separate partitioned library of portable/mobile games for that *shrug*.
Obviously. It was a ridiculous idea.So no extra juice like many speculated.
This is worst then the WiiU... f the tablet goes to the dock... this nullify any touchscreen function... and also coop gamepkay in diferent screens... so the tablet per se is useless if you aren't gonna pkay the switch outdoor... so it leaves me to think if they are gonna release a cheaper version of it wirhout the tablet at all...
Just for a home experience switch is clearly worse than a WiiUTouch screen will likely be replicated by that massive flat surface in the middle of the JoyCon dock.
Most home console games don't need touchscreen controls. Mobile ports will almost assuredly require them.
Just for a home experience switch is clearly worse than a WiiU
We'll see but right now the new Zelda will have better item management and map in WiiU than SwitchThis isn't matter of fact. Two-screen gaming when both screens aren't right in front of your view can be cumbersome and also hard to develop for. Not to mention when Wii U had off TV play, it would only be on one screen anyway. I don't think it's a huge loss.
Map maybe but it really looks like item management will be indentical. There's no touch selection in BOTW at all, it's all menu and button based.We'll see but right now the new Zelda will have better item management and map in WiiU than Switch
This is worst then the WiiU... f the tablet goes to the dock... this nullify any touchscreen function... and also coop gamepkay in diferent screens... so the tablet per se is useless if you aren't gonna pkay the switch outdoor... so it leaves me to think if they are gonna release a cheaper version of it wirhout the tablet at all...
Just for a home experience switch is clearly worse than a WiiU
And if you are interested in buying one just to play indoor you're paying for a screen you won't use when with WiiU you used it as a second screen for menus or coop games.
So this is literally just a handheld then, not a console/handheld hybrid like it was suppose to be. You could plug up the PSP to your TV and pair it with a controller as well, but that didn't suddenly make it a console. Have to say this is really disappointing.
I dont see the Switch having the necessary components to output most games at 1080p, specially the power hungry and graphically intensive ones (Xbone ports?)While we all are saying the device stream 720p on the TV.
Where did nintendo saying that?
Because I'm reading other rumors...
720p display doesn't mean 720p output
Incredible no? A handheld wich offers true console experiences on the go, that you can take ANYWHERE without being tied to the main system. Little carts And offers a true HD screen for games not sub HD upscaled content.So this is literally just a handheld then, not a console/handheld hybrid like it was suppose to be. You could plug up the PSP to your TV and pair it with a controller as well, but that didn't suddenly make it a console. Have to say this is really disappointing.
i've heard 3 USB ports. 2 - USB 2.0 on the left side for accessories, 1 - USB 3.0 on the back. HDMI and power are on the right side on the back. you can see everything but the USB port on the back in the video.Not sure why people are having a hard time understanding all of this
Docked:
HDMI out in the back of the dock
USB ports on side 4 total. Two left. Two right.
given it's size? this dock is small. no more than 2 inches deep and ~16mm of that depth is taken up by the tablet. it maybe 7" wide and only ~4" tall. it's like the size of an external HDD enclosure, but with a slice taken out of it.So the dock is in essence a cradle for the device itself? Interesting. Given it's size I was indeed expecting something to be inside of it.
all footage was placed on the screens in post. i've found 2 instances of them having something on a screen, and only one of those may have actually used game footage, but i still doubt it, and either way they replaced it in post.Yep.
In fact, as others have suggested, I'm going to go out on a limb as say that the Zelda footage in that video was just of the Wii U version. The frame-rate is certainly consistent with what I've played of it.
That Mario footage? I'm sure that's NS since it's an original game.
...but we've already heard that the Skyrim footage was just mocked up and there is no game announced.
It's clearly just a concept video and they've yet to really show us the games.
there's screen glare and reflections in most of the shots. some of the reflections look fake, while the others are clearly footage overlayed on a screen that is off. the big thing is that the screens are not casting light appropriate for the image on a screen except for one instance when the man in his condo at night removes the tablet from the dock.It seems a lot of people do. As if the magical lack of any sort of screen glare, reflections, or UI elements weren't a clear tip off they were simulated images.
Yeah, sorry, I should be clear, I was ranting about the advantages of games specifically not having touchscreen support, and that's a good thing in my eyes. Simple clear device controls in all modes. Not a confusing mess of different controls in different configs which helps nobody, developers, users, nintendo.
But... this is a Nintendo convergence device. If it loses the biggest control features of their handheld and home machines, it will make for a pretty shit convergence device. Nintendo were among the first to make a serious push to touch in 2004, and there's no reason for them to abandon it now.Do we want touch because everything has it right now?
One thing I used to rue about the Vita was how it crammed so much into it. Camera, two touch panels, full social media functions.
Don't know about you but I'm starting to move away from convergence and toward specialisation again.
Officially, no comment. But the people who have been right with most other rumors say it's region-free.Acquiescence said:Any mention yet about whether it's region-locked or not?
If it isn't region-free, I'll be legit aghast at that decision.
The difference is that it's likely going to be severely underpowered for a 2017 home console, even for Nintendo standardsIf the games are the same and the controls are the same, what is the difference really? I mean, you could shove the Switch's interior hardware in a box, is it now a home console? The point is these categories don't really make sense, nor are they really important.