So I can't do matches with red pings, definitely.
And apparently if your opponent rage quits it's still counted as your loss.
I was ready to go medieval again because I couldn't find anyone after searching for ten minutes. Turns out verifying the game cache fixed that right up. The netcode feels much better today. Pings like 250 are gonna cause sound issues and rollbacks unless you up your delay a bit more than 2.My router if fine and works for all the games so it's not my router. :/
But anyway thanks to based Mike Z., the online now works a lot better so I don't have that problem since yesterday.
Start by learning all of the inputs for your characters. That's always the most important thing; know what buttons do which things.Squigly is pretty fun, someone teach me how to fighting games.
How the hell do I use my stick for PC games?
How the hell do I use my stick for PC games?
IIRC the problem with madcatz ps3 fightsticks was that it was compatible with only certain usb chipsets, what is this GFWL problem? [i cant even think how GFWL could do that]Plug it in, config your buttons HDR/Blazblue style, since this isn't GFWL, a PS3 stick works fine.
One thing that annoys me about SF4 on PC is I have to config my dual-mod to 360.
IIRC the problem with madcatz ps3 fightsticks was that it was compatible with only certain usb chipsets, what is this GFWL problem? [i cant even think how GFWL could do that]
st.lp, st.mp, st.hk, j.lp, j.mp, j.hk, st.lp, st.mp, st.jk, j.lk, j.mk, j.hk, st.lk, st.mp, st.hp, silver chord, daisy pusher, I dunno... anything you want at this pointWhat's the current BnB for Squigly btw? Since I have no laptop at the moment I've been out of the loop on Squigly tech and want to start getting ready for the tournament so I can do better than I did at the Evo Squigly tournament :T
Key things for Squigly...Squigly is pretty fun, someone teach me how to fighting games.
Im having a lot of fun playing Peacock/bella! Im not super great and am mostly just playing keep away with peacocks George attacks and Bang hard and medium when people get up close but i feel like im learning bit by bit. Im using Cerecopter as my assist but can anyone suggest a good one to have Peacock use?
Im having a lot of fun playing Peacock/bella! Im not super great and am mostly just playing keep away with peacocks George attacks and Bang hard and medium when people get up close but i feel like im learning bit by bit. Im using Cerecopter as my assist but can anyone suggest a good one to have Peacock use?
st.lp, st.mp, st.hk, j.lp, j.mp, j.hk, st.lp, st.mp, st.jk, j.lk, j.mk, j.hk, st.lk, st.mp, st.hp, silver chord, daisy pusher, I dunno... anything you want at this point
Divekicks (medium and heavy) are all up in there during j.mp and j.hk. I just like to keep it simple.Aww no divekicks anymore? I liked restanding eith them. Gonna need to retrain muscle memory.
...Advice:
Don't mash like a man on fire. This will get you eviscerated. Block low when on the ground unless you think your opponent is going to grab you (no breaking grabs while crouching) so you won't get caught with lows. If you are meeting someone in the air and you think they won't super than air grab like your life depends on it. Grab resets are grabs in the middle or at the end of a combo. These are really good in the corner. Practice the qcf (quarter circle forward) and qcb (quarter circle back) motions. These two motions are central to 95% of the specials and supers in the game no matter what character you pick. Oh, and try all of your character's move on point. Pick your favorites and keep them in mind for your assist choices. Squigly has a lot of good assists.
But I'm trying to play Painwheel, not kill her.Peacock's qcf.hk (George's air show) is hilarious and an awesome assist if you want to dominate your opponents and keep them on the ground. This was my go-to assist with Parasoul. This was a nightmare for Filia and Painwheel players.
When you go into controls you should be able to reset everything. There's a selection for default controls.Any way to restore the settings to default?
I fucked up the keyboard controls big time and I can't do anything in the game now.
And if anyone knows the keyboard default controls that would be helpful too.
Any way to restore the settings to default?
I fucked up the keyboard controls big time and I can't do anything in the game now.
And if anyone knows the keyboard default controls that would be helpful too.
Was that the name for $30 dollar tier (later $36)? That tier and above automatically get the PC game and beta. So if you're one of those, then yeah you get the full game. The beta is sticking around though even after release.Hey, so the code from being an Ally, is it only for the Beta, or does it become the full game once it hits Steam officially?
Not really sure how Steam works or anything, so I figure I can give away my code if so.
It turns out that I needed to install a 360 controller driver.
And yeah, Skullgirls Beta is out of my computer's league. I had to put the window at like 600x300 or something to get it to even register most of my inputs. It was still laggy though, and the backgrounds wouldn't load for the stages. The load time was a good 3 minutes to go into training mode. It's just not going to happen. :-(
Steam library->community hub->announcement->Comment and maybe Mike will answerBut I'm trying to play Painwheel, not kill her.
I'll miss how free Painwheel mirrors were when I backed her with Shadow of Impending Doom H. :-(
Oh yeah, and where can I go to provide feedback on the beta? There's one change I really, really did not like with Painwheel.
Computer->C drive->users->user name->my documents->Skullgirls->Save dataNah I fucked up the settings so bad I have to redownload the game now.
You can't seem to be able to set directional inputs to WASD and you can't see to map attack buttons to J or various other buttons. This seems like a colossal oversight... like they are pretty much alienating anyone who wants to play this on a keyboard.
This helped me when I run SG with a billion tabs open on Chrome and Opera. The 2D Medici Tower is a great stage anyway. I don't know if it will help, though. Karsticles' laptop sounds older than McCain.You can turn off 3D backgrounds to make the game play better if you're having issues.
Where do I go in the menus to do that?You can turn off 3D backgrounds to make the game play better if you're having issues.
Help and options->settings->background switching (scroll down)Where do I go in the menus to do that?
Where do I go in the menus to do that?
Any way to restore the settings to default?
I fucked up the keyboard controls big time and I can't do anything in the game now.
And if anyone knows the keyboard default controls that would be helpful too.
Nah I fucked up the settings so bad I have to redownload the game now.
You can't seem to be able to set directional inputs to WASD and you can't see to map attack buttons to J or various other buttons. This seems like a colossal oversight... like they are pretty much alienating anyone who wants to play this on a keyboard.
My Documents/Skullgirls there is a file for the button config
Best way is to delete the file and then relaunch the game, that will set everything to defaults.
It's really annoying having Keyboard 2 always enabled, I can't rebind my keys to what I want (WASD to move). I'm really, really enjoying the game though, I also have a spare beta key I might throw towards modbot.
Was that the name for $30 dollar tier (later $36)? That tier and above automatically get the PC game and beta. So if you're one of those, then yeah you get the full game. The beta is sticking around though even after release.
Im having a lot of fun playing Peacock/bella! Im not super great and am mostly just playing keep away with peacocks George attacks and Bang hard and medium when people get up close but i feel like im learning bit by bit. Im using Cerecopter as my assist but can anyone suggest a good one to have Peacock use?
However, I was glad to get to try the new Painwheel changes how (LOVE THEM) and Squigly. I actually really don't like Squigly, and it doesn't look like she has any assists that are really good for Painwheel, either. The dp move is lackluster since it allows for air recovery, and the hitbox seems smaller than Napalm PIillar's. I tried playing around with her, and I just wasn't feeling it. I'm sure she's a good character, she's just not my kind of character. The only attacks she has that I like is j.HP and the underground snake move, but those require charging to function.
Since my primary assist got fucked in the ass, I need to figure out a new Peacock assist, though. I really like playing her, so I'd rather figure out a new assist option than give her up. This really does make me sad, though. I messed around with qcf.HP, and it doesn't seem like it offers a whole lot. qcf.LK seemed interesting. After that I got tired of waiting 3 minutes to reload training time, haha.
Napalm Pillar is the highest priority DP in the game, right?
Squigly's cr.HP assist is absolutely filthy with Painwheel on point. Your opponent's always going to want to block high against a flying Painwheel and the assist will hit them low and give you more than enough time to hitconfirm. Also doubles as a great lockdown assist.
The c.HP hits low for the entire duration of the fire? That seems like a long time to create unblockables. It's not really my style of Painwheel, though. I prefer to use her as a space control character.Squigly's cr.HP assist is absolutely filthy with Painwheel on point. Your opponent's always going to want to block high against a flying Painwheel and the assist will hit them low and give you more than enough time to hitconfirm. Also doubles as a great lockdown assist.
I tried that, and it didn't seem much better than qcf.H. I might go with a George assist. Maybe I'll be even happier with the team. /shrugTry raw HP as it doubles as a 2 hit lockdown and projectile assist. The Georges all synergize really well with Parasoul's style of pressure as well.
The c.HP hits low for the entire duration of the fire? That seems like a long time to create unblockables. It's not really my style of Painwheel, though. I prefer to use her as a space control character.
Fascinating.Unblockables don't exist even in the pseudo-unblockable MvC3 way in which they're just impossibly hard to block mixups, there are mechanics that prevent it.
Fascinating.
That makes c.HP even less desirable, though. I would just go with Valentine if I wanted up-close mix-ups since her throw is so good.
Nah I fucked up the settings so bad I have to redownload the game now.
You can't seem to be able to set directional inputs to WASD and you can't see to map attack buttons to J or various other buttons. This seems like a colossal oversight... like they are pretty much alienating anyone who wants to play this on a keyboard.
Fascinating.
That makes c.HP even less desirable, though. I would just go with Valentine if I wanted up-close mix-ups since her throw is so good.
I feel like Painwheel really needs two kinds of assists to do well:The point is that you don't need it to be unblockable though, all Squigly has to do is get the first hit low and you can proceed with a combo from the deception alone. Ah well, suit yourself.
Are those the songs? I don't care for those for Painwheel because I need to be able to fly away.Squigly is such a perfect get in assist that she's a clear Peacock counterpick. Qcf+MP or MK are amazing for that.