Someone on Reddit made a 30fps vs 60fps site.

It's not about how 60fps looks in comparison to 30fps, it's about the control, you feel like you have far more responsiveness at 60fps. It's has a tangible gameplay benefit that's hard to see in videos, when you're actually controlling the game, you can feel it.
 
It's important to point out that the fluidity of the game's visuals isn't the only thing that changes with a better framerate: button input lag is affected as well. A game that runs at 60fps has less input lag than one that runs at 30fps. Hence why it's so important for racing games, beat em ups, rhythm games and other games where responsiveness really matters.
 
The people who cant tell the difference here must either be trolling or have some retinal disorder, the difference is huge, and best of all controls at 60fps feel more precise and less sluggish....


Fuck you, I can see the difference but it isn't as huge as people make out, don't try and make out there's something wrong with me purely because I don't give a fucking shit about FPS.

I have a decent machine and I don't have any problems switching between 30 on consoles and 60+ on PC.

Sick of this PC master race fucking bollocks people whining when games are 30fps, STICK TO PC AND GET ON WITH YOUR LIFE.
 
FWIW, I have really bad motion sickness, and watching the footage on the right quite literally makes me want to throw up. Ugh... Now this isn't always the case. Playing a game instead of watching it is usually a MUCH better experience at higher frame rates. But just observing (kind of like being a passenger in a vehicle) makes me more likely to get sick. And sometimes it takes over a day to feel better. Crazy, huh?
 
Fuck you, I can see the difference but it isn't as huge as people make out, don't try and make out there's something wrong with me purely because I don't give a fucking shit about FPS.

I have a decent machine and I don't have any problems switching between 30 on consoles and 60+ on PC.

Sick of this PC master race fucking bollocks people whining when games are 30fps, STICK TO PC AND GET ONE WITH YOUR LIFE.

Console gamers can FOURK OFF! Lol.

Seriously though, the ability to take in new visual information at a certain rate is a fundamental property of eyes and brains that humans in general share, it is not unique to video games, if you really can't see past 30 you could quite easily have an eye issue.

The "PC MASTER RACE" is a joke. Holy shit it amazes me how many people don't see that. Also, telling people not to vocalize their opinion on one of (by far) the most important debates in video game technology and just move on is fucking retarded.
 
This is the best comparison that I ever watched. It's really noticeable to me on the racing and Red Orchestra footage. The Battlefield 60 FPS one almost seems unreal hehehe considering the kind of action depicted and the smoothness of the image.
 
I haven't read the other replies in this thread yet so I dunno if someone else pointed this out already.

But..

If you want to see the actual difference between 60 and 30 FPS on the site linked to in the OP, then don't use firefox. In firefox, both clips are at 30 fps. If you use google chrome, you will see the right one is 60 fps and the left one is 30.
 
I feel like we need a thread or something to refer to every time these gif comparisons pop up, but here goes:

-most people's browsers won't display gifs in 60 hz (50hz)
-even if they do many people's wooden pcs or laptops (or simply having too many tabs open already) won't be displaying them at 60 fps
-framerate is more about input lag than it is about smoothness of the animation (though smooth animations are obviously awesome)
You FEEL a framerate even more so than you see it , through how instantaneous the feedback that you get from your inputs is.

You can still clearly see the difference between 30fps or 50(or 60) fps gifs (and if you can't then I'm terrible sorry) but they are really pointless comparisons for explaining why anyone should care about framerates.

Is it possible that the comparison displays correctly for many who still won't ascribe the same level of importance to it as you?

Difference is pretty clear

Always liked this F-Zero example of 30fps vs 60fps -

http://a.pomf.se/sabbam.webm

That example in particular is fantastic.
 
There's a clear difference and of course I prefer a higher framerate whenever possible, but I don't mind locked 30 fps either. it's faaaar from unplayable.
 
Fuck you, I can see the difference but it isn't as huge as people make out, don't try and make out there's something wrong with me purely because I don't give a fucking shit about FPS.

I have a decent machine and I don't have any problems switching between 30 on consoles and 60+ on PC.

Sick of this PC master race fucking bollocks people whining when games are 30fps, STICK TO PC AND GET ON WITH YOUR LIFE.

Salty much, jesus take a chill...
 
I have to agree with another poster here, 60fps looks more "cartoonish" (I don't know how to describe it, it just looks too smooth?) than the 30fps. 30fps has a cinematic feel to it. But 60fps is definitely smoother and I would take that in shooters especially.

I think this is just an effect of not being used to it, when compared, 30 fps looks bad, but 60 almost looks too smooth. When actually playing a game, 60 FPS is king though, makes a world of difference when you're actually immersing yourself
 
It's not the console gamers that are the problem, it's the dickhead PC elitists that cause these arguments time and time again.

If you don't like 30fps then don't fucking play console games, christ.

"GET ONE WITH YOUR LIFE" "FOURK OFF"

You have a severe misunderstanding of why this debate is still running after all these years. PC is not 60fps platform because of the generally speaking more powerful hardware, it is the 60fps platform because of the freedom you have to modify your own settings. Console gamers can't do that, so the enthusiasts who actually have an understanding of the technology involved are representing the majority with their sides of the argument. Telling people who think native refresh rate takes precedence over resolution and graphical quality "don't fucking play console games" is incredibly god damn ignorant.
 
While those comparisons are good, for those that have been gaming on 30fps and lower for a while, the best way to show them the superiority of 60fps is for them to actually play the game itself.

Even more so with 120fps.
 
Give me a game to play that I can tell if it is 30 or 60 fps...

Show me a video with smooth framerate for both that I will say "same".

Framerate affect gameplay... not visuals... unless it creates visual issues like screen tearing.
It affects both, in reality. Most people can tell the difference, and I personally prefer the look of high framerate games. If people couldn't tell the difference you wouldn't see the strong (ofttimes negative) reaction to HFR in film, for example.
 
That's because vsync at 60hz adds a crap ton of input lag, which pointer controls are extremely sensitive to (and head tracking is even more sensitive). The visuals are actually less smooth.

If you had a 120hz monitor you would get the best of both worlds. Lower input lag and butter smooth visuals.

Yeah, but the problem is, hardly any modern game is optimized these days(Shortly after launch). So trying achieve constant 120fps...even with the best of hardware is nigh impossible.
 
Could easily tell in every single video, but I have a powerful computer where everything runs at 60 or more constantly, so 30 is very noticeable.
 
"GET ONE WITH YOUR LIFE" "FOURK OFF"

You have a severe misunderstanding of why this debate is still running after all these years. PC is not 60fps platform because of the generally speaking more powerful hardware, it is the 60fps platform because of the freedom you have to modify your own settings. Console gamers can't do that, so the enthusiasts who actually have an understanding of the technology involved are representing the majority with their sides of the argument. Telling people who think native refresh rate takes precedence over resolution and graphical quality "don't fucking play console games" is incredibly god damn ignorant.

What is whining about it on a message board going to change....?

The majority don't actually give a shit, they play anything that is put in front of them. I'm just sick of people whining and arguments breaking out every time a game is announced which isn't 60fps.
 
It affects both, in reality. Most people can tell the difference, and I personally prefer the look of high framerate games. If people couldn't tell the difference you wouldn't see the strong (ofttimes negative) reaction to HFR in film, for example.

THIIIIIIIS. Regardless of whether or not high framerate is good for movies or not, the fact that it caused a massive uproar in the film industry when the HFR version of the hobbit was released completely disproves the notion that "the average gamer" couldn't tell the difference.
 
Fuck you, I can see the difference but it isn't as huge as people make out, don't try and make out there's something wrong with me purely because I don't give a fucking shit about FPS.

I have a decent machine and I don't have any problems switching between 30 on consoles and 60+ on PC.

Sick of this PC master race fucking bollocks people whining when games are 30fps, STICK TO PC AND GET ON WITH YOUR LIFE.

everyone is like oh 30fps is fine blah blah blah...

the moment last of us announced at 60fps... OMG IT'S gonna be awesome
 
It's not the console gamers that are the problem, it's the dickhead PC elitists that cause these arguments time and time again.

If you don't like 30fps then don't fucking play console games, christ.

A thing that some seem to underestimate it's the user adaptability to a wide range of performance conditions in-game. Sure these footage side-by-side makes the difference noticeable but when in-game most users won't be bothered with 30 FPS. And if it is solid 30 FPS with some visual trickery helping the feel of smoothness (motion blur) then only people that play almost exclusively at 60+ FPS will notice it.
 
Both look playable, however...

...Sleeping Dogs and Brokenfield 4 look the best at 60fps. DIRT 3, I barely noticed.
 
Yeah, but the problem is, hardly any modern game is optimized these days(Shortly after launch). So trying hit achieve constant 120fps...even with the best of hardware is nigh impossible.
The benefits of higher refresh rates don't start at 120fps. You get the reduced input lag regardless of the framerate, and the visuals get smoother the higher you go past 60. Even 85fps is a marked improvement over 60.
 
This is a inaccurate portrayal of the games having any motion blur. One is just stripped of its frames instead of new footage being recorded but motion blur is rendered differently at 30fps compared to 60fps.
 
What is whining about it on a message board going to change....?

The majority don't actually give a shit, they play anything that is put in front of them. I'm just sick of people whining and arguments breaking out every time a game is announced which isn't 60fps.

I'll break it down to smaller pieces that might be easier to swallow.

30fps vs 60fps is an argument, and at certain times a debate. What you're doing is whining about that argument, there is a clear difference. Fuck off with the trying to shut down the discussion. "What is whining about it on a message board going to change....?" Excellent point better never argue about anything ever again.

The majority of people don't have an opinion. You can't say they don't give a shit, because that is just your opinion, the majority of gamers (console gamers) are uninformed, and therefore cannot form a coherent opinion about framerate, stop fucking using them to represent yourself. They sure will play anything that is put in front of them, the question is which is better, 60fps or 30fps, because they can't decide for themselves.

This discussion needs to break out every time a game is released that isn't 60 fps, because the tradeoff of 60 vs 30 has its roots deeply planted in developer philsophy. It is implied that developers who prioritize performance care more about the gameplay, and that developers who go for 30fps prioritize sales and screenshots. There are many people who disagree with everything I just said, and many who agree, and since the roots of 30 vs 60 are at the center of all games, the argument has to be had. Stop trying to shut it down Putin.
 
It affects both, in reality. Most people can tell the difference, and I personally prefer the look of high framerate games. If people couldn't tell the difference you wouldn't see the strong (ofttimes negative) reaction to HFR in film, for example.
I agree... I prefer, you prefer and a lot of gamers prefer but not everybody can see these differences.

To be fair my patents couldn't see the difference when they changed from standar TV signal to HD TV signal and I can't blame them.

What pissed more in this thread is see comments like "you are blind", "you need to check your eyes", "you are sick", etc... this is uter ridiculous.

Not everybody see these differences... I for example just can tell the difference when I chage in PC the framerate in the controller/gameplay.
 
Does anyone actually argue that there isn't a difference? I thought the argument was always more like '30fps is good enough'

This is what the actual argument is. When there is an actual discussion being had rather than a blind poo slinging contest (which is pretty uncommon admittedly,) the argument is gameplay, performance, and smoothness VS Graphical fidelity and complexity. Another key aspect of the argument is that a lot of people who argue for 30fps believe that there is heavily diminishing returns after 30, so "good enough" is effectively the point.

Unfortunately there are still a lot of people who actually claim to not see any difference at all, but I think they are all either lying, have awful vision, or have never actually played a modern video game at 60fps.
 
Do what it says. First, look at the left image for a few loops.

Then switch to the right image.

If you're constantly going back and forth the difference is mostly lost. If you compare one after the other, the differences are stark.
If you have to try special techniques to see the differences even side by side then what is the point of proclaiming one as "vastly superior." Is 60 better? To people who easily notice it probably is. I don't think there is any thing vast abut the difference though. I can't even see it, but that's just me.
 
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