This is what the actual argument is. When there is an actual discussion being had rather than a blind poo slinging contest (which is pretty uncommon admittedly,) the argument is gameplay, performance, and smoothness VS Graphical fidelity and complexity. Another key aspect of the argument is that a lot of people who argue for 30fps believe that there is heavily diminishing returns after 30, so "good enough" is effectively the point.
Unfortunately there are still a lot of people who actually claim to not see any difference at all, but I think they are all either lying, have awful vision, or have never actually played a modern video game at 60fps.
I don't see the difference.
I can't believe some people can't see a difference between 30 and 60. Just look at Mario Kart single player vs. Mario Kart 4-player split-screen.
If you have to try special techniques to see the differences even side by side then what is the point of proclaiming one as "vastly superior." Is 60 better? To people who easily notice it probably is. I don't think there is any thing vast abut the difference though. I can't even see it, but that's just me.
That's a really cool idea... I can see a lot of surprises like people that say that didn't see difference having 80%+ score and people that says the others are blind having a 30%- score.Someone should do a site that tests your ability to see 60/30 fps. put a random video and then click on the correct answer. I'm pretty sure I would ace it on my first try without effort.
What's funny though is that I don't notice any improved controller response with 60fps games: One recent example I played was with DmC on Xbox 360 and PC and it felt exactly the same to me, I breezed through Bloody Palace in 360 just as easily as in PC. But the visual smoothness of the 60fps PC version makes me go Banderas.gif.
Difference is pretty clear
Always liked this F-Zero example of 30fps vs 60fps -
http://a.pomf.se/sabbam.webm
I don't see the difference.
Here's an example I just made.
Dark Souls 2 - Dragon Aerie
Both examples are in one video so that they stay in sync and the bitrate is high (20M) so that frames won't mush together as much. I think this example makes the difference really clear.
Be sure to view it full size (it should be 1280 wide)
It is not a fair way to slow down the spot the differences... that's just add more full that the difference are small for good part of the gamers.Always liked pcper's videos because they slow it down so you can see the missing frames.
Sleeping Dogs
https://www.youtube.com/watch?v=9DFbNn3YpWM
60fps MP4 version: https://mega.co.nz/#!Bc832DwL!JATi2X6JK6GDWCitHdAtbzK36CwGHyFXsdgFbHjJNHo
Battlefield 3
https://www.youtube.com/watch?v=asjfv3BM0ZY
60fps MP4 version: https://mega.co.nz/#!ZJ9yzIKR!IpxTEyuTN3V1QbRd0_hXvCh4YockmSMRCPO5KbV9_HY
Can we stop with the life like or realistic, because it's notDefinitely more smooth and lifelike. Sleeping Dogs is the most noticeable example.
As usual with frame rate comparisons, mind the following.
To view the maximum difference, you'll need
* A high screen/scene brightness and contrast
* A large FoV (large video, sitting close to screen)
* Enough movement between frames
* Little/no motion blur (motion blur or display blur)
If you mind the above, a average human should be able to detect ~75Hz or whatever your flicker fusion rate is (think CRT flicker)
Here is a super obvious example for those who think they cannot see it
(view sitting close and with high screen brightness):
http://testufo.com/#test=framerates-text
i see the difference but its not really that big of one to me
i can see the difference, i get it. but i still don't care. if you make it 30fps, cool. 60? neat.
i can see the difference, i get it. but i still don't care. if you make it 30fps, cool. 60? neat.
These gif comparisons are always so terrible at demonstrating the massive difference.
edit- ok these might not be gifs but you get my point
From the site: Stare at the left 30fps clip for a a few loops then look at the 60fps clip on the right.
Can we stop with the life like or realistic, because it's not
Record someone @ 60fps and then watch it, you'll be laughing more then anything because you'll get SOE (Soap Opera Effect)
Then record someone @ 30fps and you'll see that's how you actually see things.
I don't personally mind 30fps or 60fps in my games as long as it's solid.
60fps is preferred for my fighting and driving games or something fast paced like ZOE and Sport's, everyelse I don't mind 30fps
I do kinda wish Snakes lock picking in MGSVGZ wasn't at 60fps because it looks stupid, but the rest is OK.
But it being realistic and like real life is BS, we see in fps so 30fps or 60fps is not realistic, but 30fps is probably the closest to how we see the world.
I don't think they're lying, have awful vision, or never played 60fps. They just don't give a f***. Which is a shame
To make this realistic they need to make the 60fps version with lower resolution, worse AA and fewer effects. That's the true trade off most developers deal with on consoles and illustrates why barring a few specific cases (Online FPS, Race Sim) 60fps is generally a bad tradeoff.
I think the author is trolling. Both videos are exactly the same
Hehe ye it's kinda a debate between people who are used to 30 (console mostly) and people who are used to 60 (pc mostly).
Humans get used to things very easily and humans often prefer whatever they are used to.
It's kinda like "Do you want original japanese voice-overs in your anime/movie or do you prefer the english dub?"
Well the answer to that often fall down to what you are used to. If I watched a good anime in japanese first, then I would hate suddenly being subjected to the english dub version. And it would also feel weird to make the jump the other way as well.
So 60 is objectively better for some specific things. 30 is fine for many things. If you prefer one over the other in any specific scenario, then ok. That's subjective.
But the only objective thing here, is that there IS a difference. That's all.
I can see the difference but I honestly just can't stand 60fps. It always looks artificial and contrived.
The difference in resolution is more important to me.
Hehe ye it's kinda a debate between people who are used to 30 (console mostly) and people who are used to 60 (pc mostly).
Humans get used to things very easily and humans often prefer whatever they are used to.
It's kinda like "Do you want original japanese voice-overs in your anime/movie or do you prefer the english dub?"
Well the answer to that often fall down to what you are used to. If I watched a good anime in japanese first, then I would hate suddenly being subjected to the english dub version. And it would also feel weird to make the jump the other way as well.
So 60 is objectively better for some specific things. 30 is fine for many things. If you prefer one over the other in any specific scenario, then ok. That's subjective.
But the only objective thing here, is that there IS a difference. That's all.
I Don't think the site achieves what some people want, all it shows is that while there is a difference , it's minuscule.
I Don't think the site achieves what some people want, all it shows is that while there is a difference , it's minuscule.
I Don't think the site achieves what some people want, all it shows is that while there is a difference , it's minuscule.
I Don't think the site achieves what some people want, all it shows is that while there is a difference , it's minuscule.