Someone on Reddit made a 30fps vs 60fps site.

Clearly noticeable, but then again i honestly feel it doesn't matter that much as long as both are stable.
 
Not a very good sampling because of how they were made. Take the DIRT footage, for example. It's clear that the original video was recorded at 60fps, and all he did was cut out every other frame to make the 30fps version, which also cuts the motion blur in half, leading to a more "juddery" image than the game itself actually has at 30fps.
 
Think it depends on the game and speed but I can always see a difference when playing between the two. I don't know how some people cant see it.
 
The one I could tell the difference in the most was the BF4 running one. Amazing how fluid it is. I can usually tell a lot easier in games though.
 
Anyone who can't tell the difference is in bliss. Save you money and worry.

Now make 30vs60vs120 next.
 
Not a very good sampling because of how they were made. Take the DIRT footage, for example. It's clear that the original video was recorded at 60fps, and all he did was cut out every other frame to make the 30fps version, which also cuts the motion blur in half, leading to a more "juddery" image than the game itself actually has at 30fps.

Best way to do it is the way I have done it.

You record the same cinematic at 30 locked. and then at 60 locked.

This allows the motionblur to maintain coherency, and still 30 fps looks juddery as hell in comparison.
 
Anyone who can't tell the difference is in bliss. Save you money and worry.

Now make 30vs60vs120 next.

120 must be a thing of beauty, I had an old CRT that went up to 90hz and it was amazing playing UT99 on that thing. Hell even looking the screen in general feels better with a higher hz.
 
There's no way you can tell the difference just looking at it, but if you have a controller in your hands you can tell pretty easily.
I agree.

High framerate improves controller response... not visuals...

Unless there are fluctuations in the framerate (like mostly games recently) the visual differences are close to none.
 
It baffles me how some people can't really notice much of a difference, or even a slight difference.
To me, the difference is night and day... Maybe my monitor is a special snowflake, who knows.
 
I see the difference and prefer the 30fps. Has that cinematic look.

See, this is a problem here. Your eyes may prefer what they want to prefer, but its what you expect when playing a game that matters. We are used to watching movies at 24fps so 30fps is more "cinematic" because of that. However, 60fps is more preferred when playing a game than watching a video about it.

This argument will never be won because your expectations and reality will never match.

I always prefer 60fps but if a game is 30fps locked then I'm happy as well.
 
Heh, it's always interesting to see what different people are sensitive to, image-wise. I can pretty easily tell the difference between 30 and 60fps, even without this comparison site. The difference in fluidity is pretty easily noticeable to my eyes. Both are perfectly playable to me, of course.

But 720p vs. 1080p on my TV is always much harder for me to notice, and if it wasn't for people talking about it on GAF, I would have no idea what the native resolution of an average modern console game is. The only time I usually can tell is if I'm playing on a computer monitor, if I'm staring at and comparing still images/screenshots, or if I'm looking at PC interfaces where the text/icons get smaller/larger at different resolutions.

I can tell when something gets down to 480p, but apparently 720p is the "good enough" standard for my eyes (again, talking about TVs in an average living room, not computer monitors on a desk).
 
Maybe it's just my browser. I can easily tell the difference between something like a game trailer on YouTube vs the 60fps version on Gamersyde, but this site really doesn't seem to do a good job of properly illustrating the difference. Yeah, the right side is a bit smoother, but it doesn't seem quite right.

Didn't mean you in particular but in general people who deny the difference between both :D

But I agree: the intention of the website is important, but it could have be done in a better way; the videos take some time to load and they doesn't seem to use the best format for a quick comparison
 
120 must be a thing of beauty, I had an old CRT that went up to 90hz and it was amazing playing UT99 on that thing. Hell even looking the screen in general feels better with a higher hz.
It's pretty good.
From a visual standpoint in most cases I falloff around 90 I think, but haven't tested it in any extremes, just normal movement.

If anyone is interested: ASUS 144Hz $265
 
Nothing condescending about this....

"Website by /u/RllCKY for the glorious PC Master Race"

Otherwise, thank you captain obvious.
 
Aren't faster machines able to better render 60fps VIDEOS whereas a weaker rig has a difficult time showing the difference between 30-60?
 
I don't understand when people say they can't tell 30 from 60 fps when they are playing it.

30fps feels like moving through treacle compared to 60fps.

I don't understand how people can say 30fps feels like moving through treacle :-)

Only two I noticed a *real* difference on were the red orchestra + watch dogs. The others it didn't make a huge difference to me. In both cases I'd take 2x image quality and 30fps over 60fps though, if that were the trade-off.

Opinions, eh?
 
i dont see a difference here (or in any videos for that matter), but I can definitely see and feel the difference when actually playing the games.
 
I can see the difference. Although I do prefer 60 FPS, some games just seem better at 30 FPS, mainly because of the difference in smoothness. For example, the Sleeping Dogs 30 FPS example looks better than the 60 IMO.

But, as others have stated, as long as the game FPS is stable, either works.
 
Aren't faster machines able to better render 60fps VIDEOS whereas a weaker rig has a difficult time showing the difference between 30-60?

That could be some people's problem. If their PC is so weak that it can't run a WEBM or GIF at the proper framerate, they may not be able to see the differences between these clips the way the rest of us can.
 
"Games are unplayable at 60 FPS! Anyone who claims to be able to tolerate 60 FPS is FULL OF SHIT!!!!"

Can't wait.

60 fps is way more cinematic than 120 fps! I want my games to look like Avatar 2 and 3, not future low budget soap opera show shot in 120 fps.
 
See, this is a problem here. Your eyes may prefer what they want to prefer, but its what you expect when playing a game that matters. We are used to watching movies at 24fps so 30fps is more "cinematic" because of that. However, 60fps is more preferred when playing a game than watching a video about it.

This argument will never be won because your expectations and reality will never match.

I always prefer 60fps but if a game is 30fps locked then I'm happy as well.
Yeah, it does make a difference playing a game, but if a game is locked at 30fps. I'm totally fine with it. It won't stop me from enjoying the game.
 
The difference is fairly obvious. Now obviously the problem is that it's a very "in your face" comparison.

I'd be curious to see random, unrelated, non-comparing examples, from multiple games, some running at 30 and some at 60, and how many people would guess right.
 
It's a pretty obvious difference. For those saying they can't see the difference, I have to wonder:

- Have you let them completely load?
- Does your screen output at 60hz or more?
- If you are on a mobile, the browser may not be displaying them correctly?
- Are you a troll?

If none of those apply, there might be a genuine problem you should get checked with your setup
 
Most of the difference I can tell between 60 and 30 comes from how responsive it feels when playing fast paced games. My eyes alone don't notice much of a difference, only very barely does 60fps look better. If I didn't really study those shots and look for fine differences, I wouldn't notice.

Also, this site should hide what one is 60.
 
I have to agree with another poster here, 60fps looks more "cartoonish" (I don't know how to describe it, it just looks too smooth?) than the 30fps. 30fps has a cinematic feel to it. But 60fps is definitely smoother and I would take that in shooters especially.
 
I have to agree with another poster here, 60fps looks more "cartoonish" (I don't know how to describe it, it just looks too smooth?) than the 30fps. 30fps has a cinematic feel to it. But 60fps is definitely smoother and I would take that in shooters especially.

He was being facetious. Nobody in their right mind prefers "cinematic 30fps" in any genre or in any game ever. It's accepted, not preferred. It's the minimum, not the preference.
 
I can't believe some people can't see a difference between 30 and 60. Just look at Mario Kart single player vs. Mario Kart 4-player split-screen.
 
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