Vampirolol
Member
Elizabeth from BI is both sweet and badass. I respect that, not the stereotype of masculine women.
There are different types of women the same way there are different types of men. There is no "best" when it comes to representation.
But there is such thing as stereotypes and subversions to stereotypes.There are different types of women the same way there are different types of men. There is no "best" when it comes to representation.
So the regular grunts are still not as good as the bosses. And I haven't tried it, but I would assume that you could still hide in lockers. At least once.
It's silly to compare them. Bosses take like minutes to take down. The regular grunts take one shot to the head. They are grunts.
Oh and let's be nitpicky. On European extreme they won't shoot you. Because for that they have to spot you and then it's game over.
The greatest of all time:
No trophies, no mention.Page 6 and no Faith?
Thanks.Annie Wersching
I just mean, show that women are nice and pretty and polite. And also show that they are ugly and mean and human just like everyone else.
Essentially, just round out your characters. Male characters need this as well. When women lack inner conflict or faults...they lack true character.
Positive sexism is fine, both men and women find it really good. But it makes all of us, both men and women, get really angry at women who can't or refuse to fall in line. Our perceptions are reactionary and raw when they have no reason to be. We simply haven't been conditioned to let women be human. We want them to stay the way they are and never deviate. We gain a lower tolerance for other types of women as we fixate them to be the perfect wife-material. And by fixating them to this task, we lose out on all the other ways women can be depicted.
For instance saying women are modest and kind means that stones and trash are thrown at women who don't fit the modest clothing and kind role. That means women are pretty and pure = unattractive women are allowed to be mocked openly and shamed regardless of context. That means women are nice and passive = assertive women are the devil and need to be put down. That means women are different from men = women aren't allowed a voice, job, education etc etc. It's just silly all around. but you get the gist. The more positive the stereotype the worst the hostile threats and punishments and limitations on women.
How is she a good representation of women?Page 6 and no Faith?
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Page 6 and no Faith?
It's a cool character with a cool design, but it's not a good representation of women. It's not a good representation of anything really. She has almost no narrative, no personality. She could be replaced by a man, or a monkey, it would still be the same game.
By the way, I like how the OP put women in quotes.
Ellie is great. It's a shame that the devs felt forced to make her gay, that scene in the DLC was totally unnecessary and completely out of place, but it's 2014 you have to submit to the LGBT propaganda or you're a nazi.
Hmmm.. isn't that a good thing though?
The dev didn't go out of their way to pander to any stereotypes, they just made a cool character (Faith is awesome), and she happens to be female.
Isn't that the point?
Women and non-misogynistic men.Offensive to who exactly?
lol? They aren't a statement about how badly women are used in games... they are an example of it. The fact that you can take pictures of them while they pose sexily for you, whilst being horribly traumatized from their abuse as children, only makes it all the creepier.The B&B are actually a statement about how women are used in video games. Drebin's monologues are the nail in the coffin, where the monologues get told by someone else, because they have no voice of their own.
Good post. I know we don't often agree but you are 100% on the money here.Yeah either that or they just half-assed it. Like all other parts of MGS4. Even the boss-fights themselves weren't properly designed. That's kinda obvious when you compare them to the bosses from the previous games. I think Kojima made them female, because he wanted to have an excuse to get body scans of sexy hot female models (or he just did this for the typical gamer or even both). It was embarassing.
I mean let's assume it was done on purpose. Then why are all sorts of other optional dialogues missing? There are just a few optional codec calls in the game. Compare it with MGS3, where you could get optional codec calls for literally everything. Being in a box -> optional codec call. Eating one of the 50 animals in the game -> optional codec call. Doing some weird stuff -> optional codec call. Why is nanomachines the answer to everything? Because Kojima simply didn't give a shit. Which makes sense, because he wanted to end the series with MGS2 and then with MGS3. He didn't want to create another MGS game.
The B&Bs are laughable. First you fight a terrible boss fight. Then they go semi-nude and want to fuck you in some way including suggestive posing. And then finally you get a codec call with some laughable terrible background story by Drebin. It's exactly the same. All 4 times. It was awfully done.
Just take a look at "the boss" in MGS3. A superbly created character and boss. Eva was also well designed. And then look at MGS4. Yuk.
That logic of yours is like saying GTA IV was designed that badly on purpose. Shitty friends that call you every few minutes is supposed to get on your nerves. Yeah. Because Rockstar are geniuses. No, they are not. It was simply another badly designed game.
Why the hell not?Is that supposed to represent what a female would do?
...WhatEllie is a 14 year-old girl whose charm relies on cursing and acting much older than she really is. Yeah, it's cute and funny.....but I don't think there's anything more to it than that.
lolno. Lara Croft is not remotely "average" (she's got more normal proportions this time but still looks like a supermodel). She also has zero personality and her character development is almost non-existent. She's really badly written, she's just kinda there, and not at all a good example of a female character to me. As a woman I prefer all the females in TLoU a million times over boring-as-fuck Lara.As for the real "best" representations of women in gaming, I wouldn't really know since as a male I don't know what qualities females want to see in characters. But I would agree with some of the posts here that female characters like The Boss stand out because of how they are written and the history that comes with them, not just because of how often they curse or act like a badass. I would say Lara Croft from the new Tomb Raider is better representation of women than Tess or even Ellie in TLOU. In that game, Lara is pretty much an average, athletic, young female with great knowledge of how to survive in emergency situations, and I can see and believe that. She's nice to everyone in her crew and they respect her, so she comes off as very likeable.
She never gets mentioned in these discussions I assume because it's such a niche game and you don't meet her until the second one in the series, but without a doubt, the strongest, best representation of a woman I have ever seen in a game is Kaoru Sayama from Yakuza 2. Without question.
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She is smarter and more determined than all of the men surrounding her, and has to be ten times tougher because nearly everyone she has to deal with is a womanizer, criminal, brutish mobster type. And she's not just the badass woman archetype either, she is tough, but also has weaknesses and nuance. Her dialog is extremely well-written and the romance between her and Kazuma that develops is some of the smartest, most human drama ever done in games. People think of Yakuza as just a beat em up, but there is more dialog and character building in the series than almost anything else in games.
Certainly not rare, but seemed like a very forced inclusion to look 'progressive'. Not necessarily an awful thing, but I dunno - just felt see-through to me.This reads like sarcasm, but I don't think it is.
Guess what, I knew lesbians in middle school and high school, not really a rare thing to be honest.
Ellie is great.It's a shame that the devs felt forced to make her gay, that scene in the DLC was totally unnecessary and completely out of place, but it's 2014 you have to submit to the LGBT propaganda or you're a nazi.
I don't believe that a good representation of woman is just to put boobs on a male character. You should be able to write a character that is clearly a woman, that couldn't be replaced by a man, without falling into old stereotypes.
The OP's example is pretty good. Ellie couldn't be replaced by a boy. It wouldn't work as well.
How is she a good representation of women?
Here's the thing, we very rarely get female characters that are powerful, smart, and independent. Thus, they tend to stand out over others and are considered to be Golden Standards.
Let's keep it real, the majority of females in video games are there as eyecandy, romance, or plot devices, and not much more.
As opposed to what? DOA girls? Is the implication here that slutty looking women are not a respresentation of women? As if they don't exist?
As for the question, I'd be curious to know what male video game characters people think would best 'represent' males? I'd say if you think about like that, the OP's question becomes a little more silly. This thread is basically about listing female characters who are the least stereotypical or are very empowered. Its an exercise in political correctness.
I think you're missing my point completely. It was a thought exercise, not a complaint that men aren't being represented fairly in video games. The point is that its silly to think there's any 'best' representation of women, as if what a woman is is pre-defined and you can rank representations of them according to that definition.This shows little understanding for how women have traditionally been treated in games. The reason threads like this exist is because an earnest portrayal has been historically rare. It's like walking into a thread about gender equality and asking why nobody talks about men's rights. They don't because there isn't a widely prevalent issue around it.
I hear what you're saying... but just because a character isn't inherently feminine in some way, doesn't make her any less of a woman.
Agree to disagree, etc![]()
Women and non-misogynistic men.
I think you're missing my point completely. It was a thought exercise, not a complaint that men aren't being represented fairly in video games. The point is that its silly to think there's any 'best' representation of women, as if what a woman is is pre-defined and you can rank representations of them according to that definition.
edit 5: the people getting mad about me saying "best"...take a chill pill. I ask for more suggestions too. "best" doesn't necessarily have to mean "only one". I guess I should I have said "some of the best" to appease all. In my recent memory, Naughty Dog made some of the best female characters to date with this game. obviously i haven't played every game out there... I want to know who you think are great representations and satisfy your opinions. man people are critical down to the tee.
It's really not. At this point, I assume half the people bashing the game never played it and the other half misunderstood the story on purpose to fit the narrative - confirmation bias and all. That's not to say the story is good, because it's really not (and it's very Japanese), but calling it offensive and misogynistic is nonsense.The only game where Samus gets any real characterization is Other M. And it's offensive, misogynistic garbage.
That was certainly my point.Hmmm.. isn't that a good thing though?
The dev didn't go out of their way to pander to any stereotypes, they just made a cool character (Faith is awesome), and she happens to be female.
Isn't that the point?
why do women have to be represented as tough to be called worthwhile characters?
besides, there has been so many women characters that never felt the need to be pointed out as "hell yeah now these are the women of video games!"
alice from the alice games. no one ever said, yes women empowerment! to that character yet her character is more fleshed out than ellie or tess.
there's the female protagonists of longest journey and broken sword. jeanns d'arc from the psp game, etc.
so many female characters with varying degrees of characterisations, etc. but somehow ellie and tess get the trophy for best women representation. why? because they're tough and weild guns and do "manly" stuff and say "manly" words? i really don't get it.
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in b4 people who never played the game
also i sure hope people don't confuse "mature" or "best presentation" with gruffs who never smile.
Ah, sorry. I meant female bosses. I can readily accept a character with past so horrifying that they has lost advanced mental faculties. I can understand if this character happens to be a woman. But four of them, all women, with no actual sane female enemies? I feel that Kojima's point, if any, is lost right there.My mistake on the first bolded, then. As to the second bolded, what about Vamp, Ocelot, or Ray?
No fem Shepard?
There *is* a certain tendency by many to create this bubble of sort that only "tough" female characters are allowed into considerations when talking about "best female characters" around, which is kind of unfortunate.
Tx for the reply there.^_^
I had always had some problem and these thread finally cemented what my problem was.
Everytime, most gamer said about great female chara, it is always all about powerful, smart, independent character but the truth is, there also many other character which had their own charm.
Another example I can give here would be Issabeau from SMT4.
She is easily the exact opposite of Fiona here. She is smart, kind and also powerful as it is shown how she overpowered the other two males during the early story period however behind that powerful shell, she is actually really frail especially on mental department.
She is indecisive on choices. She rather choose to be follower rather than leader. She knows that each choices had their benefits and also their cons which makes to be unable to choose. However she also had a conviction that if us(M.C) would choose the way which is not what she think is correct, she will stand in front of us as foes.
This is another type character I feel to many undeserved hate was given to. She is simply like many of us human. Unable to choose which is the better choice. She is strong for sure. But it is only in front. In behind she need protection and guidance.
As long as one character is given chance to grow, I believe any character had their charm and there is no need for the best kind of woman thing.
why do women have to be represented as tough to be called worthwhile characters?
besides, there has been so many women characters that never felt the need to be pointed out as "hell yeah now these are the women of video games!"
alice from the alice games. no one ever said, yes women empowerment! to that character yet her character is more fleshed out than ellie or tess.
there's the female protagonists of longest journey and broken sword. jeanns d'arc from the psp game, etc.
I think of both them as separate, distinct characters. I usually play as male Shep but when I gave her a go, it was a significant change in the game for me.I like her.
Those who disagree usually cite the reason that she is basically just a male Shepard re-skinned, but I disagree. Those that play as Fem Shep from the beginning to the end and consider her as their main Shepard is, in my opinion, very valid to consider her as a true female character.
Yes, Heather from Silent Hill 3 is a good one, and I believe an even better example than Tess and Ellie. Thought that was a pretty realistic depiction of a teenager going through all that shit.Heather Mason is still the best there is.