Upscaled resolutions or IA reconstructed images shouldn’t be called the same as the native resolutions, this only trends to confusion and the companies take advantage of this with their marketing.
AI-reconstructed images is another way to render a native image. This is because of the output target, which at the end of the day is all that matters with AI.
If you took a 4K image, and then took a AI reconstructed mage that is only rendering 1440p worth of native pixels at a time in a 4K window, but using AI to complete the image, you end up with an image that is near indistinguishable from that native 4K render.
In some cases, it would even show more detail than the native image and some could even mistake it to be the native image.
So for idiots like me, that mean there is some kind of chip inside the Pro that's cooking PSSR but the normal PS5 doesn't have it, right?
Yes, its some kinda chip inside the Pro. Well, more specifically, its some kinda processing unit whose sole task is to handle Matrix math. AKA AI. And yes, base PS5 doesn't have it.
I'm asking cuz isn't it possible for 3000 series to use Frame Gen with mods or some shit ?
You don't need AI cores to do frame-gen. As your example has shown and AMD GPUs (even the consoles) has shown. Nvidia was just paywal.... GPU walling that feature.
Can we all agree the native resolution doesnt matter, only the end result?
In other words, for all I care, the game can run at internally at 240p , but if the magic sauce upscales it at 4K and it looks glorious, I am content.
Native resolutions matter just not as much as they used to. And this is something that people either have a really hard time accepting, or people use as a means to stomp on something else even when they have a proper understanding of it.
In this world of AI reconstruction, well proven and documented world of it at that, we all know, that the closest to a native 4K image you get from an AI-based render, would be having a base rez of at least 1440p. Anything under that retains the overall image information of the final 4K target, but starts to suffer in image stability, and introduces more artifacts especially when in motion.
I can't really blame anyone for complaining, the same way some people refuse to game at 720p... is the same way some people refuse to use any AI solution under say 4K performance (rendering internally at 1080p) for example. The complaining only gets messed up because of how they choose to go about it.
Did we have an official source with the information about the special hardware on the PS5 Pro?
Watch the reveal video again, that's as official a source as you are gonna get. Until RDNA4 GPUs from AMD is released and it has the same tech inside them that is.