I don't feed trolls lol
I already showed you are wrong now you just keep shaming yourself and you saying my name in every post won't change that.
Don't expect shit besides PD/Sony shutting the GTS servers down within a year after GT7 releases. Like they did with GT5 and GT6.While I don't think GT7 will come to PS4, I do wonder how much content will still come to GT Sport from GT7, such as cars and tracks.
Some assets are still from GTS, but that's work in progress. I see no next gen game with Raytraced lighting and reflections and that cloud cover though...…..If you have, let us know...
that could kill a large portion of that game.Don't expect shit besides PD/Sony shutting the GTS servers down within a year after GT7 releases. Like they did with GT5 and GT6.
Don't expect shit besides PD/Sony shutting the GTS servers down within a year after GT7 releases. Like they did with GT5 and GT6.
This is more GTsport DLC than next-gen racing game.
lights pop-in
RT really ? It looks mostly like cube mapping ?
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what about 2d trees...
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If they do it would explain the next to none advance in graphical quality.Again we don't know if this is going to target 120fps.
it's fucking sad that all we want is GFX and ZERO gameplay innovation. holy shit manAgain we don't know if this is going to target 120fps.
Ah the "they laser scan everything". Sorry to break your expectation but every other racing developer does that now. Moreover PD does not use laser scan technology for cars themselves, they still do it by hand. You laser scan tracks not cars. Photogrametry is something else and PD does not use it.
This is more GTsport DLC than next-gen racing game.
lights pop-in
Usually improvements to track detail etc comes in the last few months, touches to the graphics and polish. From where I'm sitting, they seem to be hitting a very high framerate with their RT lighting and reflections in tact. The rest will come after, since track detail will be spurged mainly by the SSD....2013 GT6 launches on PS3
2017 GT Sport launches on PS4
2018 Techdemo, Raytracing siggraph
2020 GT7 gets announced
They had enough time to create content. So far, all we know is one "new" track ... and maybe a similar bad career mode as in gtsport.
The ps5 was supposed to lower the time to triangle. To streamline assets of GB in size in no time. 9GB/s, GT7 does not have assets that size.
He claimed the cars were future proof (for gt7), again. They had 7 years to port every track, reuse the high end model of cars and circuits (during PS3 development gt5/6), add Raytracing and call it a day.
It better be a 2020 game. Visuals are not much better than gts on the pro. I'm not waiting another 3 years for this.
Sony needs to give him 3x the people or tell him to fucking outsource it so he can focus on the tracks, menus, challenges, mission while the other studio makes the cars.
Gimmie photorealism. Even a 5400rpm drive can tackle the game.
time to triangle from 12 to 1 month? Why are the assets still looking like last gen?
Don't expect shit besides PD/Sony shutting the GTS servers down within a year after GT7 releases. Like they did with GT5 and GT6.
Car models and lighting looks better, tracks not that much. Just give them time to do more work.
it's fucking sad that all we want is GFX and ZERO gameplay innovation. holy shit man
With the exception of the additional raytracing, I'm not seeing as big a leap as I would have hoped.
Assetto Corsa Competizione on PC looks better in my opinion and that's the level they need to strive for.
If it is crossgen I will be disappointed and I'd rather they just do a clean break and make a game that can have both physics and graphics improvements not possible on the PS4.
With the exception of the additional raytracing, I'm not seeing as big a leap as I would have hoped.
Assetto Corsa Competizione on PC looks better in my opinion and that's the level they need to strive for.
If it is crossgen I will be disappointed and I'd rather they just do a clean break and make a game that can have both physics and graphics improvements not possible on the PS4.
What do you want? Because it sounds like you want 1 to 1 photo realism, like indistinguishable from real life. Once GT7 is ALL done and polished and released + a few updates ala GT Sport (see the video I posted 10 posts above) it will sit at the top like it always has.even with cross gen, there's no reason for the shadow dithering or so much pop in. I always felt GT Sport was just a holdover for GT7, and was likely a really stripped back version in regards to lighting, foliage, weather, pop in. Now that GT7 is revealed, I'm surprised that it's not the big improvement I was thinking it would be.
What makes people think it's cross gen?
What do you want? Because it sounds like you want 1 to 1 photo realism, like indistinguishable from real life. Once GT7 is ALL done and polished and released + a few updates ala GT Sport (see the video I posted 10 posts above) it will sit at the top like it always has.
Ok, dude.I want a nice big straw man. Thank you.
Clearly picking at the graphics for not being a big enough improvement over last gen is not the same as wanting "1 to 1 photo realism, like indistinguishable from real life" as you say.Ok, dude.
It looks better than anything out there right now even with the pop in we saw last Thursday and it's only going to improve, yet somehow it's not good enough. You've been lambasting Yamauchi on a few threads like he stole your girlfriend. He doesn't owe you anything, Turn 10, Slight Mad, Kunos have half the Passion Kazunori has combined.Clearly picking at the graphics for not being a big enough improvement over last gen is not the same as wanting "1 to 1 photo realism, like indistinguishable from real life" as you say.
Anyway, I wouldn't mind a lower resolution target and better shadows/LoD transitions, foliage, etc.
What do you want? Because it sounds like you want 1 to 1 photo realism, like indistinguishable from real life. Once GT7 is ALL done and polished and released + a few updates ala GT Sport (see the video I posted 10 posts above) it will sit at the top like it always has.
It looks better than anything out there right now even with the pop in we saw last Thursday and it's only going to improve, yet somehow it's not good enough. You've been lambasting Yamauchi on a few threads like he stole your girlfriend. He doesn't owe you anything, Turn 10, Slight Mad, Kunos have half the Passion Kazunori has combined.
Again we don't know if this is going to target 120fps.
it's fucking sad that all we want is GFX and ZERO gameplay innovation. holy shit man
the gameplay section looked alot like GT sport with ray traced reflections bolted over it. looked still excellent, but i feel like raytraced GI would have been the much more impactful fit for a racing game. at least for actual gameplay.
a GI on/off toggle doesn't just work very good. you would have to author the games lighting conditions twice if you'd want to go crossgen. i think the cinematics have some sort of realtime GI system. the gameplay parts didn't. that's imo a very strong indication, that they will go crossgen. switching your reflection system between RT and conventional (SSR/dynamic cubemaps) isn't really a deal breaker in that case.
I'm gonna be frank and take it on the chin.I never mentioned the creator or attacked him or his company. I just stated I expected noticeably better in lighting, pop-in, and foliage. I even suggested that drop in resolution would be a worthwhile trade-off. Never mentioned Turn 10 or any other games either.
I know you're a massive Gran Turismo fan, but you've got to stop taking this stuff so personally. Inventing scenarios where you get to defend the game's creator is really off-putting.