Based on what you saw, is GT7 cross-gen?

Are you excited/disappointed it is PS5/crossgen?

  • 1.) disappointed, seems like the graphics are bad for an exclusive

    Votes: 52 25.7%
  • 2.) excited, of course this is next gen and awesome

    Votes: 89 44.1%
  • 3.) dissatisfied that it’s clear they made concessions to launch on PS4 and PS5

    Votes: 26 12.9%
  • 4.) happy for both PS4 and PS5.

    Votes: 35 17.3%

  • Total voters
    202
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While I don't think GT7 will come to PS4, I do wonder how much content will still come to GT Sport from GT7, such as cars and tracks.
 
Some assets are still from GTS, but that's work in progress. I see no next gen game with Raytraced lighting and reflections and that cloud cover though...…..If you have, let us know...

2013 GT6 launches on PS3
2017 GT Sport launches on PS4
2018 Techdemo, Raytracing siggraph
2020 GT7 gets announced

They had enough time to create content. So far, all we know is one "new" track ... and maybe a similar bad career mode as in gtsport.

The ps5 was supposed to lower the time to triangle. To streamline assets of GB in size in no time. 9GB/s, GT7 does not have assets that size.

He claimed the cars were future proof (for gt7), again. They had 7 years to port every track, reuse the high end model of cars and circuits (during PS3 development gt5/6), add Raytracing and call it a day.

It better be a 2020 game. Visuals are not much better than gts on the pro. I'm not waiting another 3 years for this.

Sony needs to give him 3x the people or tell him to fucking outsource it so he can focus on the tracks, menus, challenges, mission while the other studio makes the cars.

Gimmie photorealism. Even a 5400rpm drive can tackle the game.

time to triangle from 12 to 1 month? Why are the assets still looking like last gen?
 
To me the only thing that looked better than GT Sport were the cars (expected), but the track detail looked the same and I found it to be lackluster at best (and I love GT). I even saw pop-in (lights on tunnels popping into existence for example) Glad to see Trial Mountain returning at least...
 
Don't expect shit besides PD/Sony shutting the GTS servers down within a year after GT7 releases. Like they did with GT5 and GT6.

Probably true. That's the reason I no longer invest in 1st party games with an online focus, such as Dreams. Sony doesn't get called out enough for this.

I'm glad that there will likely be much better competition next gen.


Microsoft should troll Sony by congratulating them every time they keep a server up for 2 years.
 
This is more GTsport DLC than next-gen racing game.
lights pop-in




RT really ? It looks mostly like cube mapping ?

yylWhNa.jpg


what about 2d trees...




20bFW9d.jpg


he2rcUv.jpg

Again we don't know if this is going to target 120fps.
 
Ah the "they laser scan everything". Sorry to break your expectation but every other racing developer does that now. Moreover PD does not use laser scan technology for cars themselves, they still do it by hand. You laser scan tracks not cars. Photogrametry is something else and PD does not use it.

From a lecture by Yamauchi:

"First up was the car modeling process. The team laser-scans both the exterior and interior of cars, resulting in a "point cloud" of unstructured data. From there, Polyphony's human artists manually convert the raw data into a proper structure of 3D polygons."

Sorry to correct your expectation.


https://www.gtplanet.net/dr-kazunor...ure-gran-turismos-driving-physics-production/
 
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looks the same too me... except for the raytracing of course
I'm concerned about the pop in but Maybe they can fix it by launch
 
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2013 GT6 launches on PS3
2017 GT Sport launches on PS4
2018 Techdemo, Raytracing siggraph
2020 GT7 gets announced

They had enough time to create content. So far, all we know is one "new" track ... and maybe a similar bad career mode as in gtsport.

The ps5 was supposed to lower the time to triangle. To streamline assets of GB in size in no time. 9GB/s, GT7 does not have assets that size.

He claimed the cars were future proof (for gt7), again. They had 7 years to port every track, reuse the high end model of cars and circuits (during PS3 development gt5/6), add Raytracing and call it a day.

It better be a 2020 game. Visuals are not much better than gts on the pro. I'm not waiting another 3 years for this.

Sony needs to give him 3x the people or tell him to fucking outsource it so he can focus on the tracks, menus, challenges, mission while the other studio makes the cars.

Gimmie photorealism. Even a 5400rpm drive can tackle the game.

time to triangle from 12 to 1 month? Why are the assets still looking like last gen?
Usually improvements to track detail etc comes in the last few months, touches to the graphics and polish. From where I'm sitting, they seem to be hitting a very high framerate with their RT lighting and reflections in tact. The rest will come after, since track detail will be spurged mainly by the SSD....
 
Don't expect shit besides PD/Sony shutting the GTS servers down within a year after GT7 releases. Like they did with GT5 and GT6.

GT5 2010 til 2014 (may)
GT6 2013 til 2018 (march)
GT Sport 2017 til 2021+ (earliest, depends when GT7 lands)

4 years is to some not enough, but in general that´s a console life cycle (close enough).
 
PS5 better not chug when implementing:

-time difference: day time and night time
-weather changes: mist, snow, fog, cloudy, clear skies, rain. Plus the physics of the tires hitting the water, snow, slush, mud (rally racing) on the road, plus the physics of the water, snow, slush, mud hitting the body and window of the car
-seasonal changes: winter, spring, summer, fall/autumn

on top of that ray tracing and maintaining 4k 60fps.

If it still has 2-D cardboard cut out looking background trees and people, it will be a damn shame.
 
Don't know if this has been posted (too lazy to look)





What they showed us last Thursday was work in progress, I thought it looked insane.
 
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Has everyone forgot the reactions when they announced GTS. Same thing as now, people saying those are PS3 graphics and that it looked bad. And it kinda did, but like a month or two after they showed something that looks so much better.
I doubt this game would launch before late 2021, so theres plenty of time to improve on everything.
Imo just that they managed to get it looking bit better than GTS, while using ray tracing already gives me hope for the future of GT7. We havent seen anything yet, even UI looked like placeholder.
 
can see in the video various LOD pop ins and certain shadow elements that update way too close to the car which suggests it was probably a ps5 rush port to get some video out
 
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With the exception of the additional raytracing, I'm not seeing as big a leap as I would have hoped.

Assetto Corsa Competizione on PC looks better in my opinion and that's the level they need to strive for.







If it is crossgen I will be disappointed and I'd rather they just do a clean break and make a game that can have both physics and graphics improvements not possible on the PS4.
 
I definitely think it could be; but that's true of most early exclusives.

They are made exclusive to sell hardware not because the games are impossible on the previous gen.
 
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With the exception of the additional raytracing, I'm not seeing as big a leap as I would have hoped.

Assetto Corsa Competizione on PC looks better in my opinion and that's the level they need to strive for.







If it is crossgen I will be disappointed and I'd rather they just do a clean break and make a game that can have both physics and graphics improvements not possible on the PS4.

Dat frame rate, though. It's probably the YT video but you can for damn sure expect GT7 to not have ANY frame drops.
 
With the exception of the additional raytracing, I'm not seeing as big a leap as I would have hoped.

Assetto Corsa Competizione on PC looks better in my opinion and that's the level they need to strive for.







If it is crossgen I will be disappointed and I'd rather they just do a clean break and make a game that can have both physics and graphics improvements not possible on the PS4.


even with cross gen, there's no reason for the shadow dithering or so much pop in. I always felt GT Sport was just a holdover for GT7, and was likely a really stripped back version in regards to lighting, foliage, weather, pop in. Now that GT7 is revealed, I'm surprised that it's not the big improvement I was thinking it would be.
 
even with cross gen, there's no reason for the shadow dithering or so much pop in. I always felt GT Sport was just a holdover for GT7, and was likely a really stripped back version in regards to lighting, foliage, weather, pop in. Now that GT7 is revealed, I'm surprised that it's not the big improvement I was thinking it would be.
What do you want? Because it sounds like you want 1 to 1 photo realism, like indistinguishable from real life. Once GT7 is ALL done and polished and released + a few updates ala GT Sport (see the video I posted 10 posts above) it will sit at the top like it always has.
 
What do you want? Because it sounds like you want 1 to 1 photo realism, like indistinguishable from real life. Once GT7 is ALL done and polished and released + a few updates ala GT Sport (see the video I posted 10 posts above) it will sit at the top like it always has.

I want a nice big straw man. Thank you.
 
Ok, dude.
Clearly picking at the graphics for not being a big enough improvement over last gen is not the same as wanting "1 to 1 photo realism, like indistinguishable from real life" as you say.

Anyway, I wouldn't mind a lower resolution target and better shadows/LoD transitions, foliage, etc.
 
The amount is misinformation in this thread is mind bobbing. This was probably the only game that mentioned for next gen. That means it is unlikely they will release a PS4 version ? They could do it to have more sales but this was captured on PS5. The game is probably in pre alpha stage. Unlike Hellblade 2 and other trailer who show target render or whatever it is called which eventually get downgraded from their initial reveal trailer. This game will actually get better with time.
 
the gameplay section looked alot like GT sport with ray traced reflections bolted over it. looked still excellent, but i feel like raytraced GI would have been the much more impactful fit for a racing game. at least for actual gameplay.

a GI on/off toggle doesn't just work very good. you would have to author the games lighting conditions twice if you'd want to go crossgen. i think the cinematics have some sort of realtime GI system. the gameplay parts didn't. that's imo a very strong indication, that they will go crossgen. switching your reflection system between RT and conventional (SSR/dynamic cubemaps) isn't really a deal breaker in that case.
 
Clearly picking at the graphics for not being a big enough improvement over last gen is not the same as wanting "1 to 1 photo realism, like indistinguishable from real life" as you say.

Anyway, I wouldn't mind a lower resolution target and better shadows/LoD transitions, foliage, etc.
It looks better than anything out there right now even with the pop in we saw last Thursday and it's only going to improve, yet somehow it's not good enough. You've been lambasting Yamauchi on a few threads like he stole your girlfriend. He doesn't owe you anything, Turn 10, Slight Mad, Kunos have half the Passion Kazunori has combined.
 
What do you want? Because it sounds like you want 1 to 1 photo realism, like indistinguishable from real life. Once GT7 is ALL done and polished and released + a few updates ala GT Sport (see the video I posted 10 posts above) it will sit at the top like it always has.
It looks better than anything out there right now even with the pop in we saw last Thursday and it's only going to improve, yet somehow it's not good enough. You've been lambasting Yamauchi on a few threads like he stole your girlfriend. He doesn't owe you anything, Turn 10, Slight Mad, Kunos have half the Passion Kazunori has combined.

I never mentioned the creator or attacked him or his company. I just stated I expected noticeably better in lighting, pop-in, and foliage. I even suggested that drop in resolution would be a worthwhile trade-off. Never mentioned Turn 10 or any other games either.

I know you're a massive Gran Turismo fan, but you've got to stop taking this stuff so personally. Inventing scenarios where you get to defend the game's creator is really off-putting.
 
Again we don't know if this is going to target 120fps.

I think we know they are not going to target something that only 5% of the consumer base has. They will target 60fps and also offer a 120fps mode with reduced resolution/asset quality.

it's fucking sad that all we want is GFX and ZERO gameplay innovation. holy shit man

Por que no los dos
 
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the gameplay section looked alot like GT sport with ray traced reflections bolted over it. looked still excellent, but i feel like raytraced GI would have been the much more impactful fit for a racing game. at least for actual gameplay.

a GI on/off toggle doesn't just work very good. you would have to author the games lighting conditions twice if you'd want to go crossgen. i think the cinematics have some sort of realtime GI system. the gameplay parts didn't. that's imo a very strong indication, that they will go crossgen. switching your reflection system between RT and conventional (SSR/dynamic cubemaps) isn't really a deal breaker in that case.

that's the thing that has me assuming cross gen. Global illumination would be amazing but might prevent them from doing cross gen. The again they could have fully dynamic day-night on PS5 and just prebake a day and a night setting for PS4. (More realistically it's just ray traces reflections on cars.)
 
I never mentioned the creator or attacked him or his company. I just stated I expected noticeably better in lighting, pop-in, and foliage. I even suggested that drop in resolution would be a worthwhile trade-off. Never mentioned Turn 10 or any other games either.

I know you're a massive Gran Turismo fan, but you've got to stop taking this stuff so personally. Inventing scenarios where you get to defend the game's creator is really off-putting.
I'm gonna be frank and take it on the chin.

I confused you with 'Dontero', for some reason. From the bottom of my heart, I apologize.
 
I've said it in the other GT7 thread and say it again, it's the most disappointing next-gen showcase.

Pop-in, lack of AO, low quality textures and shadows, current-gen assets.... the only saving grace here is RT. Even if the current excuse is "well they might target 120fps".... Dirt 5 also targets 120fps and looks better.
 
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