Well - for better or worse - large swaths of legacy PS4 as well as all the releases since 2020 have a 60fps mode on PS5, and almost none of them do the same on PS4.I mean, let's be honest, how much stuff would we really miss if nothing from PS5 *ever* gets patched
It's true that compared to Switch multi-plats that often run sub 30 - that still looks 'better', but it's a definitive downgrade from PS5.
And then we have the reality of the absolutely dire loading times on most PS4 era software, even if you run it all off of an SSD, which I personally value a lot more on a handheld than stationary console.
I am starting to wonder if they are due for branding update tbh. Maybe something like PS, Gen 6. And then Playstation Portable, compatible with Gen 6 and most of your library before it.the best they can do is marketing it as a handheld capable of playing PS1/PS2/PSP and the vast majority of PS4/PS5/PS6 games bar some exceptions.

I'm not saying it's impossible - just that it would be a first if they do this. And historically they've already been very risk averse when it came to cannibalizing their stationary console sales - and company has only gotten more conservative since.Also, I don't see Sony positioning it as 'companion' device, it's not a handheld not capable of playing current games released years earlier, and it's not an accessory, either. They're definitely expecting this to eat a good share of the home console's sales.
Anyway - it'll really come down to branding I guess.
But I just realized something that makes all this 'selective PS5' compatibility all the more likely. If they port Bloodborne to PS5 - then they can do a whole new round of trolling the gamer population around the globe by releasing this portable that doesn't play Bloodborne PS5 remaster...
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