I'm old and thats irrelevant.
the most important thing about this game is that it's a gaas game chasing trends. Let me elaborate on why I compared it to hellblade 2.
That game is an indie game made by a small studio that was on gamepass day one.
It got panned for days and weeks, mocked for its low sales numbers and players on steam. A single player game that's 6 hours long.
This is a big gaas title that's got adverts everywhere and is literally a game made to drag large numbers of players to sustain it. It's one thing to do is draw players in and retain them.
It's beyond flopped. I just highlighted that I don't think any of saw a timeline where this game would perform worse than that.
So, yeah. I think you're trying to do something here and it ain't it.