Maybe it's something we can look for after they finish porting over the Dota1 roster.
2017 then.
Maybe it's something we can look for after they finish porting over the Dota1 roster.
honestly i don't understand why it takes them so long to add heroes?
honestly i don't understand why it takes them so long to add heroes?
Because they aren't really working on them. Most of the dev team moved on to other projects, and the remainder know they only have so many more "new hero releases", so they just space them out for when they feel they need them enough to provide "new content" to keep players interested.
You weren't talking that shit when they were giving us 1-2 new heroes every month tho. Keep it real, bro. They gutted the Dota 2 team and we're the ones paying for it by way of slow advancements and a hero release schedule that would make molasses blush. You don't need to apologize or make excuses for them.This, and the fact that it takes time. Don't tell me "Well Riot pumps them out every month or whatever"
I'm sure the office culture at Riot is super stressful too. They want to get these things right, and like a wise man once said, "These things, they take time."
Maybe it's because I've only been playing the game for a year but I don't really have any complaints
But I guess there is a lot of dissatisfaction amongst certain parts of the community, atleast going by what gets front page on reddit
Is there a point where people think Valve should really be doing more? For those that don't think that already.
I just don't understand why they haven't hired more to deal with the added work.
Riot has like 1000 people just working on League, Valve have like 300 working on everything.
What is stopping them hiring people to help?
Valve's success has made folks arrogant, and this contributes to the problem of how new ideas are considered and discussed. Dogmatic thinking is actually common because people can always point to a great success in the past and use this to justify why everything should continue as it is. Some folks at Valve do not want the company to grow. Valve already has an incredibly strong profit/employee ratio. Why dilute it? This line of thinking crops up in project discussions as well, and causes many ideas to be dismissed because they seem too niche/unprofitable (at the time).
Riot has like 1000 people just working on League, Valve have like 300 working on everything.
Riot has like 1000 people just working on League, Valve have like 300 working on everything.
This.
As much as it sucks, they can't have everyone working on Dota. These things take time. \
I'm not necessarily saying they should aggressively expand, but they clearly need the help.
I just don't understand what is stopping them expanding to make the work more manageable.
Edit: I'll ask another thing, if valve fails to deliver on the stuff they promised for the TI compendium before the next TI, who will actually kick up a fuss?
And let's be real: they don't communicate well because they don't give enough of a fuck to. It is what it is.
was Valve's decision[/I]. Nobody forced Valve to remove the talent from the Dota 2 team before it was even finished porting heroes from Dota 1. Thus, they can miss me with the "numbers" excuse. You (they, not you, Ikuu) don't get to play the "we need more help" card when you had enough help but moved them to other shit on purpose.
I just find it strange that noone seems interested in holding Valve's feet to the fire when it comes to these sorts of things ie the compendium stuff.
Any other company would be challenged for not delivering on paid content, yet Valve time is still acceptable.
Poor practice should just be criticised for being poor practice.
Noooooooooooooot the best time for that.
What paid content? You paid for the compendium, you got the compendium, the stretch goals were bonuses, and they are still being worked on, they have been steadily delivering them.
I personally bought the compendium because of the stuff that was promised.
Can't dismiss it as a bonus, I wanted what they said they'd give for my money.
And they will deliver it. IDK why you seem to believe they won't. However you didn't contribute all $11 million dollars, at the end of the day you still just bought the compendium, and however many compendium points you bought.
They'll deliver, relax.
I personally bought the compendium because of the stuff that was promised.
Can't dismiss it as a bonus, I wanted what they said they'd give for my money.
I was just asking how many months can pass before it's reasonable for people to kick up a fuss?
Like I said, any other company would have their feet held to the fire about this.
Oh the community has a long, storied, embarrassing history surrounding Valve failing to deliver and not being transparent about it in a timely fashion. We won't have a repeat of DireTide 2013. I just wish they would do better than the minimum amount of communication.
As for expanding the team, I imagine they could if they wanted to. Just adding 4 or 5 developers would what? Almost double the team, iirc? idk. I just wish they'd do a little something. Really, I wish they had kept a few more bodies on until they finished porting all the heroes from Dota1. Considering the speed of expansion up to the game coming out of Beta, the slow down has given many of us whiplash.
You got what you paid for - a tournament with the best pro teams fighting over a $10 million dollar prize pool.
The team is like 6 guys and ifrogYou think Dota has a team of 5 developers?
You didn't know? That's why we keep talking about this from the context of the "gutted" dev team. The team is < 10 developers, IIRC. Which is a testament to the skill of that handful of guys and gals, but also puts into perspective what adding 4 or 5 more would do for a lot of the issues being discussed.You think Dota has a team of 5 developers?
not the compendium goals when I bought in then?
You didn't know? That's why we keep talking about this from the context of the "gutted" dev team. The team is < 10 developers, IIRC. Which is a testament to the skill of that handful of guys and gals, but also puts into perspective what adding 4 or 5 more would do for a lot of the issues being discussed.
You paid for them to be developed, they are being developed - Valve even reached out to the community to get more feedback on the Void remodel.
You are acting like an entitled brat and you know it.
All I've actually asked is how long do we have to wait before it's unacceptable?
You've done everything but answer the question.
All I've actually asked is how long do we have to wait before it's unacceptable?
You've done everything but answer the question.
edit: entitled to the things I've paid for.
Maybe contract law is different in the States.
And if they hired 5 more people for Dota they could all decide not to work on it, unless Valve dramatically change their culture I don't think hiring more people would fix anything
How do we know they've gutted the Dota 2 team?
Any sources for it?