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Naughty Dog Announces Intergalactic: The Heretic Prophet

Clintizzle

Lord of Edge.
My girl is South Indian and pointed out that the writing in the begining of the trailer is very similar to the language of her region.

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With a mixture of thai writing too

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Reference from trailer

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realcool

Member
Authenticity is not just whether the likes/dislikes are made by real people or not (that's a factor), it's also about whether the numbers are actually being returned by Google's YouTube API.

Likes are correct to the number that exists on Google's databases because Google's API returns the call for that number. That is still the case for both botted and organic likes, which are both included in the count.

This used to be the same for dislikes until 2021. That was when YouTube stopped reporting the number publicly, and accordingly stopped the API from returning any calls from any apps for the dislike count.

Whatever number you can see, whether it's good or bad, is definitely not the real number because Google's API simply won't return the real number.
Thanks for clarifying things. I see the drawbacks of the old system and I certainly see the drawbacks of the current system. I don't know what the best solution is, but for the sake of transparency and expression, if YouTube were to revisit this issue, they should give creators the option of enabling CAPTCHA to register likes/dislikes on select videos. It would weed out the bots and the casual brigaders. It might impact genuine like/dislike engagement on select videos, but maybe this can be mitigated by adding the benefit of bypassing CAPTCHA for YouTube Premium members.

As an aside, because I've been sucked into many a YouTube shorts vortex, I would like to make the observation that the utility of the like/dislike buttons on YouTube shorts has evolved them into more/less buttons. And it isn't even corresponding to a particular creator or their content, per se, it's mainly about assisting the algorithm in curating a personalized feed of content types. So, from a content consumer's perspective, the transparency of like/dislike totals is essentially rendered meaningless on YouTube shorts. Had to get that off my chest. I've suffered in silence mindlessly teaching YouTube that I like brief funny animal compilation videos long enough.
 

StreetsofBeige

Gold Member
Thanks for clarifying things. I see the drawbacks of the old system and I certainly see the drawbacks of the current system. I don't know what the best solution is, but for the sake of transparency and expression, if YouTube were to revisit this issue, they should give creators the option of enabling CAPTCHA to register likes/dislikes on select videos. It would weed out the bots and the casual brigaders. It might impact genuine like/dislike engagement on select videos, but maybe this can be mitigated by adding the benefit of bypassing CAPTCHA for YouTube Premium members.

As an aside, because I've been sucked into many a YouTube shorts vortex, I would like to make the observation that the utility of the like/dislike buttons on YouTube shorts has evolved them into more/less buttons. And it isn't even corresponding to a particular creator or their content, per se, it's mainly about assisting the algorithm in curating a personalized feed of content types. So, from a content consumer's perspective, the transparency of like/dislike totals is essentially rendered meaningless on YouTube shorts. Had to get that off my chest. I've suffered in silence mindlessly teaching YouTube that I like brief funny animal compilation videos long enough.
Best way is to leave it transparent.

It's probably the only rating kind of system I think of off the top of my head that purposely changed to only show positive likes. If the thumbs up and thumbs down system is dumb then dont have it at all. Or just have it available to show for the profile who uploaded it. And not for everyone else.

People might not like review bombing, but there's typically a reason why. Very few games or YT vids be ratioed to hell. But when they do there's some reason. It might b a stupid reason, but still a reason.

On the other hand, Onimusha has a 99:1 positive ratio. I watched it. I didnt think there was anything that great about it. But I guess gamers think different and loved it. Companies or YT users need to take the good with the bad with their videos. Upload something cool and people will like it. Upload something controversial, and it might get bombed. People cant have it one sided and only get the good vibes.

That's why it's good browsers have that add on to show people the truth what the like/dislike ratio truly is.

Getting rid of dislikes is like Rotten Tomatoes only showing the reviews that are positive.
 
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StreetsofBeige

Gold Member
May I ask if ND is included in SBI and Black rock consultancy list?
I dont think so. Not that I remember from all the SBI flak early this year. But GOW and Spiderman 2 used them. So you never know with ND has too.

 

ArtHands

Thinks buying more servers can fix a bad patch
Over 206K dislikes now. Easily the most hated game trailer in PlayStation account video library. Even Concord only got 85K dislikes

Imagine planning and developing 5+ years for a new franchise and this is the first impression they got :messenger_grimmacing_ :messenger_grimmacing_ :messenger_grimmacing_

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Someone will say these negative dislikes are inaccurate
 

FunkMiller

Member
Over 206K dislikes now. Easily the most hated game trailer in PlayStation account video library. Even Concord only got 85K dislikes

Imagine planning and developing 5+ years for a new franchise and this is the first impression they got :messenger_grimmacing_ :messenger_grimmacing_ :messenger_grimmacing_

yxO5cLt.jpeg

They would have known the controversy the reveal would cause. There's no way they could have been dumb enough not to. Therefore, I can only suppose they just didn't care - which can be interpreted as having big confidence that the gameplay will win everyone over when it's revealed - or just a gigantic degree of hubris, that could bite them well and truly on the arse.
 
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yogaflame

Member
They would have known the controversy the reveal would cause. There's no way they could have been dumb enough not to. Therefore, I can only suppose they just didn't care - which can be interpreted as having big confidence that the gameplay will win everyone over when its revealed - or just a gigantic degree of hubris, that could bite them well and truly on the arse.
206K and constantly increasing is no joke. I admit its technically it is impressive, it might be a showcase for Ps5 pro capability but ND has to revaluate the direction of the games development and just stop pushing or forcing any agendas ( if there is ), be humble and listen to majority of gamers, especially with new political and cultural climate coming up in USA. Look at what happened to Concord, and DA:VG
 

EN250

Member
Someone will say these negative dislikes are inaccurate
"well, actually those dislikes are only coming from the incel-bigot-hater-misoginist-racist-nazi mob that cared to download the chrome extension which is only a minority because the rest don't know or care about it*"
135.png


*that only means the number of dislikes would be even higher if not for youtube taking away the option in order to protect all the companies bitching about the consumers showing their disapproval :messenger_beaming:
 
Over 206K dislikes now. Easily the most hated game trailer in PlayStation account video library. Even Concord only got 85K dislikes

Imagine planning and developing 5+ years for a new franchise and this is the first impression they got :messenger_grimmacing_ :messenger_grimmacing_ :messenger_grimmacing_

yxO5cLt.jpeg
Naughty Dog literally blocked comments on that reveal trailer on their channel when it was uploaded. They knew what this would cause and im sure that Sony did as well
 

FunkMiller

Member
Naughty Dog literally blocked comments on that reveal trailer on their channel when it was uploaded. They knew what this would cause and im sure that Sony did as well

I don't care what someone's political position is when it comes to this stuff, if they can't see that 'we'd better make sure people can't provide feedback to this game reveal' is a bad thing, then they're way too deep in the culture war weeds.
 

StreetsofBeige

Gold Member
Naughty Dog literally blocked comments on that reveal trailer on their channel when it was uploaded. They knew what this would cause and im sure that Sony did as well
Oddly, comments are active for the game trailer on the PS channel. So whomever handles ND and Sony YT channels are not only different people (makes sense), but they arent even on the same page (doesn't make sense).
 
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206K and constantly increasing is no joke. I admit its technically it is impressive, it might be a showcase for Ps5 pro capability but ND has to revaluate the direction of the games development and just stop pushing or forcing any agendas ( if there is ), be humble and listen to majority of gamers, especially with new political and cultural climate coming up in USA. Look at what happened to Concord, and DA:VG
Oh there is definitely an agenda
 

SolarFry

Member
That trailer did exactly what ND probably predicted, its got half the internet riled up and talking nonsense stop about its women's and other half waxing lyrical about how awesome it's gonna be, me I'm a dipping my toes into both camps kinda guy, we all know it's going to be a great game and that character will be brilliantly written regardless of how she looks
Will it though? If it is, then everyone will forget how she(?) looks, I agree. A character driven game needs good writing. Especially if the character is uhm, let's say, unappealing.
Let's see what comes out of her mouth in the next trailers. So far I'm not too optimistic.
 

StreetsofBeige

Gold Member
Will it though? If it is, then everyone will forget how she(?) looks, I agree. A character driven game needs good writing. Especially if the character is uhm, let's say, unappealing.
Let's see what comes out of her mouth in the next trailers. So far I'm not too optimistic.
Unappealing characters just makes it harder to sell product.

It's no different in movies, a bunch of people selling clothes in a store, or a sports team with a locker room cancer with hates the fanbase. Is it impossible to still succeed? No. But it makes it harder.

ND also has a history of LOU games with LBQT plots injected into the game with bigot sandwich reminders. So there's always possibility it'll follow suit again. And gamers know that.

Put it this way. If you buy a car, do you want one that looks good and runs well? Of course. But what if looks crap, but still runs great? Well, some people will still buy it. But some wont and will move onto something more appealing, even if the core functionality and price are still good.
 

FalconPunch

Gold Member
Why'd you conveniently remove Ellie? Who is more well liked than any character on both sides.
Ellie more liked than Chloe or Elena? After TLOU1 I'd agree, after TLOU2 I'd strongly disagree. I do not like Ellie and would not buy TLOU3 if she's the main. She turned into an annoying dislikeable character who get's her friends killed, kills pregnant women all in the name of revenge and then let's the person get away afterwards. So in the end, we wasted 30+ hours of our life killing random people all to accomplish nothing lol. In fact, I like Abby more than Ellie after disaster show writing in TLOU2.
 

Ulysses 31

Member
Ellie more liked than Chloe or Elena? After TLOU1 I'd agree, after TLOU2 I'd strongly disagree. I do not like Ellie and would not buy TLOU3 if she's the main. She turned into an annoying dislikeable character who get's her friends killed, kills pregnant women all in the name of revenge and then let's the person get away afterwards. So in the end, we wasted 30+ hours of our life killing random people all to accomplish nothing lol. In fact, I like Abby more than Ellie after disaster show writing in TLOU2.
To be fair, it was self defense and that pregnant women just happened to wear a coat that concealed her pregnancy just for that part of the game(sneaky Neil Druckmann writing). :messenger_winking_tongue:
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Ellie more liked than Chloe or Elena? After TLOU1 I'd agree, after TLOU2 I'd strongly disagree. I do not like Ellie and would not buy TLOU3 if she's the main. She turned into an annoying dislikeable character who get's her friends killed, kills pregnant women all in the name of revenge and then let's the person get away afterwards. So in the end, we wasted 30+ hours of our life killing random people all to accomplish nothing lol. In fact, I like Abby more than Ellie after disaster show writing in TLOU2.

All of this about Ellie is correct and makes me want to buy TLOU3 more.
 

powder

Member
I bet Ellie or Abby won’t even be a main character in TLOU3. If they’re really trying to franchise the series they’re eventually gonna have to move past Ellie and Joel’s story completely. My guess is that they’ll just anthologize the series and make each new iteration a completely new cast of characters living through the outbreak in different ways. I bet the seeds of this approach were laid with the cancelled Factions game.
 

DForce

NaughtyDog Defense Force
Unappealing characters just makes it harder to sell product.

It's no different in movies, a bunch of people selling clothes in a store, or a sports team with a locker room cancer with hates the fanbase. Is it impossible to still succeed? No. But it makes it harder.

ND also has a history of LOU games with LBQT plots injected into the game with bigot sandwich reminders. So there's always possibility it'll follow suit again. And gamers know that.

Put it this way. If you buy a car, do you want one that looks good and runs well? Of course. But what if looks crap, but still runs great? Well, some people will still buy it. But some wont and will move onto something more appealing, even if the core functionality and price are still good.

And you have movies with beautiful actresses that completely bomb.

Games typically care more about "appealing gameplay" than "attractive" characters. The game does for movies.

There's always someone posting a picture of Eve whenever people are talking about ugly female characters in video games. What's funny about this is that I think most of them didn't even play Steller Blade and I would bet it's because the gameplay didn't appeal to them.
 

near

Gold Member
Ellie more liked than Chloe or Elena? After TLOU1 I'd agree, after TLOU2 I'd strongly disagree. I do not like Ellie and would not buy TLOU3 if she's the main. She turned into an annoying dislikeable character who get's her friends killed, kills pregnant women all in the name of revenge and then let's the person get away afterwards. So in the end, we wasted 30+ hours of our life killing random people all to accomplish nothing lol. In fact, I like Abby more than Ellie after disaster show writing in TLOU2.
That is why the writing in TLOU2 sucks ass. It’s all a deliberate attempt to make you empathise with Abby. A roller coaster ride of evoking emotions that result in you detesting every action you end up taking immersed in Ellie’s pursuit for revenge. Ultimately to grieve for man who was a terrible person. All the while treading the same path as he did. So you find solace in sparing Abby. Fooooooook off!!
 

EviLore

Expansive Ellipses
Staff Member
That is why the writing in TLOU2 sucks ass. It’s all a deliberate attempt to make you empathise with Abby. A roller coaster ride of evoking emotions that result in you detesting every action you end up taking immersed in Ellie’s pursuit for revenge. Ultimately to grieve for man who was a terrible person. All the while treading the same path as he did. So you find solace in sparing Abby. Fooooooook off!!
Abby deserved to be killed by Ellie and Abby's dad deserved to be killed by Joel.
 

Toons

Member
They would have known the controversy the reveal would cause. There's no way they could have been dumb enough not to. Therefore, I can only suppose they just didn't care - which can be interpreted as having big confidence that the gameplay will win everyone over when it's revealed - or just a gigantic degree of hubris, that could bite them well and truly on the arse.

Its ND. They know.

Druckmann is not out of touch with the gamer base, it's impossible to be at this point.

They don't care because dislikes and likes don't get or lose them any money, its just a short term meme that is actionable in real time.

Whether the sentiment sticks around til the actual release remains to be seen
 

FunkMiller

Member
Its ND. They know.

Druckmann is not out of touch with the gamer base, it's impossible to be at this point.

They don't care because dislikes and likes don't get or lose them any money, its just a short term meme that is actionable in real time.

Whether the sentiment sticks around til the actual release remains to be seen

If that's the case, it's a brave move on their part. No games developer is owed any consumer's money. And we've seen enough very high profile game developers crash and burn for it to be an impossibility for Naughty Dog.

As I say, I hope they're very confident they have gameplay and a story that will turn the tide of opinion.
 

FunkMiller

Member
Abby deserved to be killed by Ellie and Abby's dad deserved to be killed by Joel.

If there's one problem Naughty Dog have always had, it's cognitive dissonance on a frankly epic scale. Ellie murders dozens, if not hundreds of people. It is farcical that at the very last minute, this seasoned, experienced, cold blooded killer would get a case of the boo boo regrets when she has the chance to kill the one person she's been after this entire time.

The ending should have been her taking that dark path, and losing everything - not taking the 'high road' and STILL losing everything. Or have a happier ending with her allowing Abby to live, and therefore being rewarded by keeping her family.

As it stands, the ending of TLOU 2 feels like its written by a high schooler, who just wants to be super dark and edgy, even though it doesn't make for a satisfying narrative conclusion.
 

Toons

Member
If that's the case, it's a brave move on their part. No games developer is owed any consumer's money. And we've seen enough very high profile game developers crash and burn for it to be an impossibility for Naughty Dog.

As I say, I hope they're very confident they have gameplay and a story that will turn the tide of opinion.

"Confident in their product" is another thing ND is known for

The perception of ND and its recent output is no secret among those who spent a lot of their time on the internet, but even in spite of that they've found continued success.

Criricize their direction, but they don't capitulate, and their games always feel like their games. I dont expect this one will be any different.

Comparing controversy, TLOU2 killed off the first games main protagonist and features prominent minority representation. This game has.... a black woman in it. Im sure there were be more things for controversy but I still csnt help but feel the reaction doesn't fit the actual trailer and is more built off a longer more deep seated sentiment about the game industry in general, which I'm sure many won't disagree with
 

farmerboy

Member
- A huge majority of female leads by western devs are lesbian
- Look who is directing the game.
- The game started production in 2020.

It is extremely easy to draw conclusions right now.

That's the problem, too many assumptions/conclusions. You are all jumping at shadows, afraid of the woke bogeyman.

I hate woke, absolutely despise it. But fuck me, I have never been so taken aback by sheer stupidity as I have in this thread.

The level of hate generated by this one trailer is not normal. Not even close. People need to get some perspective.

Didn't really like the trailer, it didn't grab me. But the hate being levelled at it is ridiculous.
 

FalconPunch

Gold Member
If there's one problem Naughty Dog have always had, it's cognitive dissonance on a frankly epic scale. Ellie murders dozens, if not hundreds of people. It is farcical that at the very last minute, this seasoned, experienced, cold blooded killer would get a case of the boo boo regrets when she has the chance to kill the one person she's been after this entire time.

The ending should have been her taking that dark path, and losing everything - not taking the 'high road' and STILL losing everything. Or have a happier ending with her allowing Abby to live, and therefore being rewarded by keeping her family.

As it stands, the ending of TLOU 2 feels like its written by a high schooler, who just wants to be super dark and edgy, even though it doesn't make for a satisfying narrative conclusion.
Exactly. Like I was not on board with the go get vengeance for Joel train at all and felt forced to go no this long ass journey that i didn't want to go on. Then after I begrudgingly agree to go on this pointless journey for 30+ hours already knowing that I'd lose bigly in terms of cost benefit, I then get denied the payoff at the end for this nonsensical journey. It's not like she had a come to Jesus moment over the course of the game that killed her desire to seek vengeance. It's just out of the blue. Anyone who thinks that's good writing or a realistic scenario that could occur for a person who's closed their heart to compassion is seriously delusional.
 
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Toons

Member
If there's one problem Naughty Dog have always had, it's cognitive dissonance on a frankly epic scale. Ellie murders dozens, if not hundreds of people. It is farcical that at the very last minute, this seasoned, experienced, cold blooded killer would get a case of the boo boo regrets when she has the chance to kill the one person she's been after this entire time.

The ending should have been her taking that dark path, and losing everything - not taking the 'high road' and STILL losing everything. Or have a happier ending with her allowing Abby to live, and therefore being rewarded by keeping her family.

As it stands, the ending of TLOU 2 feels like its written by a high schooler, who just wants to be super dark and edgy, even though it doesn't make for a satisfying narrative conclusion.

I disagree. I think the sentiment of wanting Abby to die at the end is of course natural, but thats kinda the thing.. its natural but that doesn't mean its right, and it would feel more like capitulating to grant the player that cheap wish fulfilment rather than let the character stir in those decisions she made.

The first game ends with a very costly victory, one built on a lie but a comforting one from ellie. In a roundabout way, her killing abby would also be a comforting lie. Because it wouldn't ease her pain, curr her soil or even resolve her resentment of Joel. Thats something that she csnt have back, and nothing she does will change that.

I think a lot of the games narrative has a subtextual thing of what joels impact on her was as a person, and whether or not she wants that, and whether or not Joel would've wanted that. She walks the path to becoming just like him, but stops short of being consumed and has to build her life back up from what's left. Thats a bolder decision to me, and thus its a stronger one to me.
 

Loboxxx

Member
Ellie more liked than Chloe or Elena? After TLOU1 I'd agree, after TLOU2 I'd strongly disagree. I do not like Ellie and would not buy TLOU3 if she's the main. She turned into an annoying dislikeable character who get's her friends killed, kills pregnant women all in the name of revenge and then let's the person get away afterwards. So in the end, we wasted 30+ hours of our life killing random people all to accomplish nothing lol. In fact, I like Abby more than Ellie after disaster show writing in TLOU2.
You would be a short-lived NPC in an apocalyptic world full of zombies. :messenger_tears_of_joy:
 

Toons

Member
Ellie more liked than Chloe or Elena? After TLOU1 I'd agree, after TLOU2 I'd strongly disagree. I do not like Ellie and would not buy TLOU3 if she's the main. She turned into an annoying dislikeable character who get's her friends killed, kills pregnant women all in the name of revenge and then let's the person get away afterwards. So in the end, we wasted 30+ hours of our life killing random people all to accomplish nothing lol. In fact, I like Abby more than Ellie after disaster show writing in TLOU2.

Ask yourself, did she do anything Joel wouldn't have done for her in TLOU1?

What she "accomplished" was absolution. Its not perfect, but nothing is in that world.
 

FalconPunch

Gold Member
You would be a short-lived NPC in an apocalyptic world full of zombies. :messenger_tears_of_joy:
I'd ask how you arrived at that conclusion but, anyone who can draw this conclusion from my previous post is not someone who could survive in such a universe. You make assumptions based on nothing and draw conclusions based on nothing. A sure fire path to a rapid death since your analysis skills are F-tier 😆.
 
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Kar

Member
"well, actually those dislikes are only coming from the incel-bigot-hater-misoginist-racist-nazi mob that cared to download the chrome extension which is only a minority because the rest don't know or care about it*"
135.png


*that only means the number of dislikes would be even higher if not for youtube taking away the option in order to protect all the companies bitching about the consumers showing their disapproval :messenger_beaming:
That’s the dude from Digital Foundry, right?
 

EviLore

Expansive Ellipses
Staff Member
Exactly. Like I was not on board with the go get vengeance for Joel train at all and felt forced to go no this long ass journey that i didn't want to go on. Then after I begrudgingly agree to go on this pointless journey for 30+ hours already knowing that I'd lose bigly in terms of cost benefit, I then get denied the payoff at the end for this nonsensical journey. It's not like she had a come to Jesus moment over the course of the game that killed her desire to seek vengeance. It's just out of the blue. Anyone who thinks that's good writing or a realistic scenario that could occur for a person who's closed their heart to compassion is seriously delusional.
Vinland Saga is a good example of how to write about letting go of revenge and atoning for the past.
 

FunkMiller

Member
I think a lot of the games narrative has a subtextual thing of what joels impact on her was as a person, and whether or not she wants that, and whether or not Joel would've wanted that. She walks the path to becoming just like him, but stops short of being consumed and has to build her life back up from what's left. Thats a bolder decision to me, and thus its a stronger one to me.

But she is already just like him. This is where the cognitive dissonance kicks in. She’s murdered so many people by this point. There’s no real catharsis in that moment - unless you view the lives of all those other people as somehow less than Abby’s.

Which of course Druckmann wants you to do. But that’s a failing on his part, because he sees the gameplay deaths as less important or relevant than the deaths of the main characters.

To me, I played that bit thinking ‘this is not the same character I’ve been controlling all this time’.
 
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