And to think some ppl thought a Pro patch wasn't gonna happen because of the ABK aquisition...Its on track, COD BO6 SHOULD have a Pro patch day one (Dont know if its day one COD launch or Pro launch though)
Plz.
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And to think some ppl thought a Pro patch wasn't gonna happen because of the ABK aquisition...Its on track, COD BO6 SHOULD have a Pro patch day one (Dont know if its day one COD launch or Pro launch though)
PS6 Pro Ultra Ultimate, to be exact.so this is actually the ps6 then?
I just wish Microsoft would go ahead and rip the bandaid off and just make everything full Multiplatform. Enough is enough, just end the suffering now and be done with it Microsoft.
MS does not really have a "strategy" anymore. They are sort of all over the place, and who knows what the division will end up looking in two years. Sad state of affairs, but MS's war-chest ended up being their undoing.If CoD is best played on PS5 Pro, what reason is there to own an Xbox (assuming you do not care about paying full price for the game itself)? It is mind blowing that Xbox is allowing its competition to get the best experience of CoD instead of releasing its own Pro console. Even if it is true that Xbox is releasing next generation in 2026, to what end? By the time 2026 rolls around Sony will have gained even more ground, and Xbox will have lost what little ground it could have otherwise gained had it released its own Pro console. I just wish Microsoft would go ahead and rip the bandaid off and just make everything full Multiplatform. Enough is enough, just end the suffering now and be done with it Microsoft.
My stacked GP subscriptions run out in September. I'm not seeing the reason to renew at this point.Patience young padawan, in the fullness of time your wish will be granted.
As to the point of owning an Xbox? Right now its GP, assuming you have it stacked. Without that the value proposition becomes way more situational, or personal if you prefer. Absolutely nothing Xbox has done recently has made think they are doing anything other than exiting traditional competition in the console space. So the short answer is for the next few years there is little point to owning an Xbox, other than if you already have one.
As a dual console owner with both subs until late 2026 I am watching very closely, because for the first generation in a long time I'm considering exiting console and looking at the possibility of some type of Fractal micro ITX case with AMD hardware running ChimeraOS or similar. Mind you that may be essentially what the next high end Xbox is, so interesting times ahead. Mind you half the point of shifting away from consoles would be avoiding multiplayer mandatory charges. So a new high end Xbox may not help in that regard.
Closely after launch:Astro's Playroom
Demon's Souls
Ghost of Tsushima Director's Cut
Ghost of Tsushima: Legends
Death Stranding Director's Cut
Horizon Forbidden West
Horizon Forbidden West: Complete Edition
Gran Turismo 7
The Last of Us Part I
God of War Ragnarök
Horizon Call of the Mountain
Marvel's Spider-Man 2
The Last of Us Part II Remastered
Concord
Astro Bot
Until Dawn
Lego Horizon Adventures
No chance in hell:Marvel's Spider-Man Remastered
Marvel's Spider-Man: Miles Morales
Sackboy: A Big Adventure
Returnal
Ratchet & Clank: Rift Apart
Uncharted: Legacy of Thieves Collection
Helldivers II
Rise of the Ronin
Stellar Blade
Destruction AllStars
MLB The Show 21
MLB The Show 22
MLB The Show 23
MLB The Show 24
Firewall Ultra
If the $600+ speculation is true, it's not going to sell well. It's going to be hard enough to market it in the first place as they don't have the easy 4K messaging the PS4Pro afforded them.
Yeah, because fewer people have 4KTVs now than they did then?
I've seen this take before and it is a weak one.
Sounds similar to what GAF said about the Portal.If the $600+ speculation is true, it's not going to sell well.
The PS5 was already advertised as a4K8K console unlike the PS4.
How many games are running at 4K and how many games are running at 4K60?
The average consumer doesn't care and that's what you are overestimating. Go into Joe Six Packs house and the majority will watch content with motion smoothing on and default calibration. Those same people have never looked at graphics options in a game and just use the default, much less worry about native resolution or frame rate. Upgrading your 1080P box (PS4) to 4K (Pro) is a much easier sell than upgrade your 4K box (PS5) to upgrade to a `better 4K box (Pro) as that jump is far more tangible but maybe not in your mind. To steal your phrase, "lol". I'd bet almost anything that PS5 Pro will perform significantly worse than PS4 Pro.
The average consumer doesn't care and that's what you are overestimating. Go into Joe Six Packs house and the majority will watch content with motion smoothing on and default calibration. Those same people have never looked at graphics options in a game and just use the default, much less worry about native resolution or frame rate. Upgrading your 1080P box (PS4) to 4K (Pro) is a much easier sell than upgrade your 4K box (PS5) to upgrade to a `better 4K box (Pro) as that jump is far more tangible but maybe not in your mind. To steal your phrase, "lol". I'd bet almost anything that PS5 Pro will perform significantly worse than PS4 Pro.
Speak for yourself in this case. I already know what sort of boost in experience the PS4 Pro gave me over my base PS4, so I've been anticipating the PS5 Pro since the day I turned on my launch-day PS5.
A precedent has been set and folks know that the Pro model = everything the base model offers, dialed up to 11. PSSR has a lot of potential and improved RT could make a large difference in graphical fidelity over what the base PS5 can do. Not to mention the added benefits to PSVR2 games where we'll likely be able to get games running at higher resolutions with better graphics.
Add to that the PS5 Pro being the definitive best way to experience GTA6 at launch, and it should be a very popular device. That's not even going into the massive array of games SIE has coming for the second half of the gen.
massive array of games SIE has coming for the second half of the gen
The average consumer isn't who Sony is targeting for the PS5 Pro. That's the crux of your misunderstanding.
You somehow assume that the household with motion smoothing bought the PS4 Pro, when they didn't.
And the lie you're telling about going from 1080p to 4K.
The reality is that the market for 4KTV owners is significantly larger today than it was in 2016 through the end of the PS4 Pro's life span, which was only 4 years and the same early adopters (not your average consumers) who bought 4KTVs and PS4 Pros in 2016 are going to buy PS5 Pros now.
The PS5 Pro will likely be on sale for significantly longer even coming out later than the PS4 Pro did relative to the PS4.
Whether the PS5 Pro outperforms the PS4 Pro depends on a lot of factors though, but I might be willing to make that bet with you depending on those factors.
- Price
- The PS4 Pro launched at the same price as the PS4 at launch, while the PS5 Pro will likely be 100 dollars more.
- Performance Boost
- Depending on how much of a boost there is will justify the price difference or it won't.
- GTA6 on PS5 vs PS5 Pro
- If GTA5 on PS5 Pro is equivalent in difference to games like Cyberpunk on PS4 vs PS4 Pro, then yes, you're going to see most people pick up the Pro model, even at only 100 dollars difference, that's not much of a reason not to get the Pro vs the base.
Sounds like a massive skill issue.Don't care what it costs really. $600 and Im there day one. Playstation has always delivered the best console experiences for me. I own them all but im most excited for a PS5 Pro now. While I love my PC it's getting old for me troubleshooting shit 24/7 and bad unoptimized ports. Just want to game. Just hope it's not rushed and stable release.
I own a 7900XTX and I will for sure buy the PS5 Pro, current PS5 is great but having a Pro model for the enthusiasts is the way to go especially to guarantee 60fps and great image quality on the long run until the PS6 for the first party titles
Are there official numbers for Portal? I can’t imagine it’s sold more than a couple 100k units. I have one and it’s an absolutely dreadful experience even sitting right next to my PS5 and high end router. I have 1gb down 300mb up. Laggy, pixelated and unreliable even when it’s working well. It’s one of the worst gaming devices I’ve ever owned and by far the worst Sony product I’ve ever owned. I really need to sell it to even get half my money back.Sounds similar to what GAF said about the Portal.
Looking at the leaked specs it should slot in just under a 4070.No RT no upscaling tech on either side. Which Nvidia GPU will the PS5 Pro be on par with in terms of raster performance. A 3070?
So 4K. The sooner people accept that reconstruction tech is the new graphics tech to arrive at some defined output rez, the better. It's as magnanimous as having AA in a game engine.likely 1080p upsampled to 4K via PSSR and running at 120 FPS.
They do have a strategy, and that is to push gamepass and become the biggest third-party publisher out there. I believe they have given up any aspirations of competing with Sony or Nintendo on the console front. This is the only logical conclusion one can arrive at if you look at everything they have been doing. The only issue with MS, is that they are not being clear about this strategy change. They are still talking outta both sides of their mouth.MS does not really have a "strategy" anymore. They are sort of all over the place, and who knows what the division will end up looking in two years. Sad state of affairs, but MS's war-chest ended up being their undoing.
I know right? Just a dumb take.Yeah, because fewer people have 4KTVs now than they did then?
I've seen this take before and it is a weak one.
You can't have it both ways. The average consumer honestly doesn't care... or in most cases even know what they are seeing on their TV. That is true. But you cant say that and at the same time say if the average people have 4K to care about the thing will sell better.The average consumer doesn't care and that's what you are overestimating. Go into Joe Six Packs house and the majority will watch content with motion smoothing on and default calibration. Those same people have never looked at graphics options in a game and just use the default, much less worry about native resolution or frame rate. Upgrading your 1080P box (PS4) to 4K (Pro) is a much easier sell than upgrade your 4K box (PS5) to upgrade to a `better 4K box (Pro) as that jump is far more tangible but maybe not in your mind. To steal your phrase, "lol". I'd bet almost anything that PS5 Pro will perform significantly worse than PS4 Pro.
Sure, but we're always speaking about technicalities given it's an enthusiast gaming forum. It's also not as simple as saying it's just 4K since the base resolution has an impact on how the 4K output will look like in terms of image quality. 1440p upsampled to 4K will look much better than 1080p being upsampled to 4K.So 4K. The sooner people accept that reconstruction tech is the new graphics tech to arrive at some defined output rez, the better. It's as magnanimous as having AA in a game engine.
Where are they?
Are there official numbers for Portal? I can’t imagine it’s sold more than a couple 100k units. I have one and it’s an absolutely dreadful experience even sitting right next to my PS5 and high end router. I have 1gb down 300mb up. Laggy, pixelated and unreliable even when it’s working well. It’s one of the worst gaming devices I’ve ever owned and by far the worst Sony product I’ve ever owned. I really need to sell it to even get half my money back.
What lie am I telling? My entire point, that you miss time and time again with really poor assumptions, is that marketing a PS5 Pro is going to be more challenging than marketing the PS4 Pro and that's not even factoring in a potential price point higher than the launch PS5. I'd make my wager regardless of that hurdle. And if you don't think consoles are aimed at the average consumer, I'm not sure this conversation is worth having. The PS4 Pro sold north of 14m units. A portion of those are going to be people upgrading or people in the know, but the lion share is going to be your typical consumer.
Are there official numbers for Portal? I can’t imagine it’s sold more than a couple 100k units. I have one and it’s an absolutely dreadful experience even sitting right next to my PS5 and high end router. I have 1gb down 300mb up. Laggy, pixelated and unreliable even when it’s working well. It’s one of the worst gaming devices I’ve ever owned and by far the worst Sony product I’ve ever owned. I really need to sell it to even get half my money back.
Calling Kepler a rando?Rando on X as a source?
Calling Kepler a rando?
because wrong url wasHe edited before I quoted
I'd suggest looking up steps to try and improve your Portal experience. I also have a Portal, my PS5 and router are in my basement and I can be 2 floors up in my bedroom and have a perfectly fine streaming experience with no pixelation and little to no perceptible lag.
We do not have any numbers on the Portal, what we do know is that it's the top selling video game accessory in the USA for 2024 so far by dollar amount. Last year it was the DualSense Edge taking the top spot and so far this year it's the Portal taking that top spot.
They do have a strategy, and that is to push gamepass and become the biggest third-party publisher out there. I believe they have given up any aspirations of competing with Sony or Nintendo on the console front. This is the only logical conclusion one can arrive at if you look at everything they have been doing. The only issue with MS, is that they are not being clear about this strategy change. They are still talking outta both sides of their mouth.
You can have a perfect setup and the Portal will still be a subpar experience for some because of the framepacing issue. Sony still hasn’t delivered a fix. Bitrate could be better as well but that’s not really a gamebreaker.I'm calling cap on you for MANY reasons
- High-end router that you can't even specify?
- You think that because you have 1gb down and 300mbps up that is saying something? No talk of latency or packet loss which would have been the real things you wanted to brag about tells me you have no idea what you're talking about and your network is probably trash
- Presumably that was your experience from day 1, so you easily could have returned it
A lot of quantity, not a whole lot of quality, and a LOT of fodder
The only thing worth noting in 2024, and the only first-party game, is Astro Bot
As for the other list, it's just wishful thinking. I'll believe it when i see
Sony this gen is predictable, boring, playing it safe. 2021 was a good year for them, but, Spider-Man 2 aside, everything else's been remasters, cross-gen stuff, games as services and mid third party exclusives
Deep down MS does not care which system we are playing it on as long as we keep feeding the monster via battle passes and skinsAnd to think some ppl thought a Pro patch wasn't gonna happen because of the ABK aquisition...
Plz.
I'm not saying the portal is a perfect product. It's actually a product I have zero interest in since it was rumored. I'm just calling him out on what he said, because it was mostly nonsense.You can have a perfect setup and the Portal will still be a subpar experience for some because of the framepacing issue. Sony still hasn’t delivered a fix. Bitrate could be better as well but that’s not really a gamebreaker.
June 25th, 2023.Project Q SEEMS to be Sony completely out of touch with reality.
I don't see any market for it whatsoever unless it is ultra cheap and just like an extension of the Dual Sense lineup.
The Dual Sense Edge sells for 200 dollars and apparently is selling fairly well.
So maybe for 200 dollars or so there is a market for this after all.
A lot of quantity, not a whole lot of quality, and a LOT of fodder
The only thing worth noting in 2024, and the only first-party game, is Astro Bot
As for the other list, it's just wishful thinking. I'll believe it when i see
Sony this gen is predictable, boring, playing it safe. 2021 was a good year for them, but, Spider-Man 2 aside, everything else's been remasters, cross-gen stuff, games as services and mid third party exclusives
Bored at work, so just pondering further about each studio and their timeline on the next game release. Using an average of 5-6 years for AAA game development here's where I am guessing they stand...
Naughty Dog - last original game release was June 2020. The new IP under Neil would've gone into pre-production around this time. They were also doing pre-production on TLOU Online, but they stopped dev on that. That means we're currently at the 4 year mark from the start of pre-production to today on their next original project. Based off of average turnaround time for most AAA games, it's likely this game would ship either in 2025 or 2026.
Santa Monica Studios - last original game release was November 2022. We also know that a new game under Cory is being made, and the last game shipped under Cory was released in April 2018. We don't know precisely when pre-production would have started, but it could be upwards of 6 years. Based on average AAA turnaround times, this game very well could release next year
Sucker Punch - last original game release was July 2020, with an original expansion released August 2021. It's all but certain that they're working on Ghost of Tsushima 2 and based on average AAA turnaround times this game could release either in 2025 or 2026
Guerrilla Games - last original game release was February 2022, with an original expansion released April 2023. It is highly speculated that there is a Horizon Online game in the works under Simon Larouche. Rumor has it this game could've been in development as early as 2018, which would put us around the 6 year mark now. Based on average AAA turnaround times this game could release next year
Insomniac Games - last original release was October 2023. We know they are working on a Wolverine game that was revealed to the world in late 2021 where it was said to be in very early development. That puts it at 3+ years, so based off of average AAA turnaround times this game could release in 2025 or 2026. It's also within the realm of possibility that a Spider-Man 2 DLC could show up around the 1 year anniversary of Spider-Man 2, if they follow the pattern of many other SIE studios with their tentpole releases.
Bend Studios - last original release was April 2019. We know based off reports that up until early 2021 Bend was working with Naughty Dog on a new Uncharted game, and then they asked to work on their own original project. That puts us at 3+ years for development, and we have no way of knowing how much pre-production was done prior to the studio going full steam ahead on this new IP. If we use the Days Gone release as the upper limit, this game could have been in development anywhere between 3.5 to 5 years. Based on average AAA turnaround times, this game could release 2025 or 2026
Housemarque Studios - last original release was April 2021 with a DLC released March 2022. We know the studio is working on a new IP so based off of average AAA turnaround times this game could release around 2026
Haven Studios - working on their first game, the studio was formed March 2021. Based on average turnaround time this game could release around 2026
Bluepoint - last original release was November 2020. Said to be working on an original title, this game could release in 2025 or 2026
Firewalk - first title releases this August
Media Molecule - last original release was February 2020, with some smaller releases within Dreams. We know they were supporting Dreams and in April 2023 they announced plans to end support for Dreams. We don't know specifically when development began on their next title and how much pre-production work might have been done prior to this announcement so that window could be anywhere been 1 to 4.5 years. This title could release anytime in the next 4 or so years.
Firesprite - last original release was February 2023. It has been said they were working on the Twisted Metal game that was moved over to them, but this game was cancelled around February 2024. It seems they're working on another game that's a dark horror narrative title, and that's been in development since at least September 2021. Based on average turnaround times, this game could release around 2026
Polyphony - last original release was March 2022. Based on average turnaround time, their next title could release around 2027
San Diego Studios - annual release of MLB, so their next title will release next year
Team Asobi - their next title releases this September
Neon Koi - Sony acquired them in August 2022. We have no frame of reference to guess when their title might release
Bungie - last original release was June 2024. They have announced their next title to be Marathon, and this game could release either in 2025 or 2026.
Then beyond that we have the apparent secret team under Jason Blundell, possibly working on the original IP that Deviation was previously working on. Far too many unknowns here to try and guess when their title might release.
By my count that's a potential of upwards of 14 SIE studios that could have an original title ready to release within the next couple of years. Then stack the mountain of XDEV studios on top of that.
What's my point? We gonna be eating REAL good. I keep saying it, but the latter half of this gen is gonna be defined by one word - DENSE.
As for you casually dismissing the cross-gen, remasters/remakes, live service games and third party exclusives, that just tells me your argument is not to be taken seriously. Going by that nonsensical line of thinking we'd dismiss games like Spider-Man Miles Morales, Demon's Souls, Final Fantasy 16, Gran Turismo 7, Horizon Forbidden West, God of War Ragnarok, Helldivers 2, Destiny 2 The Final Shape, Final Fantasy 7 Rebirth, Ghost of Tsushima DC with the Iki Island expansion, TLOU Part 1 & 2 and more.
Some of the best games released this gen and you're keen to casually dismiss them outright because... reasons. If those games don't float your particular boat then that's fine. Objectively speaking SIE's been on fire this gen in spite of the pandemic smashing apart their lineup. They're now past the delays caused by the pandemic and like I said, 2024 is just an appetizer of what's to come in the second half of the gen.
The reality is games moving forward are almost all going to be "cross-gen" by nature of architecture.
Just like we have consoles with hard drives and as a result we don't play games based on discs or cartridges anymore on consoles, things simply change.
Game design has reached a point where it currently isn't changing based on architecture. Maybe this changes due to AI requirements which I think will be the next big evolution, but I'm unconvinced that you couldn't run Octopath Traveller on a PS2.
I don't think we'll ever be past the delays caused by the pandemic. It's time you never get back. It just what it is, but I agree with you, there really isn't anyone in the industry doing a better job of game production than Sony is and it isn't even close. The only way to compare Sony negatively is to compare them against the entire industry.
A lot of what you said may be true some of it opinion based but this is what happens when you don’t have competition in the space. Sony doesn’t have to push harder as they already are dominating.A lot of quantity, not a whole lot of quality, and a LOT of fodder
The only thing worth noting in 2024, and the only first-party game, is Astro Bot
As for the other list, it's just wishful thinking. I'll believe it when i see
Sony this gen is predictable, boring, playing it safe. 2021 was a good year for them, but, Spider-Man 2 aside, everything else's been remasters, cross-gen stuff, games as services and mid third party exclusives
You forget PSVR2.A lot of quantity, not a whole lot of quality, and a LOT of fodder
The only thing worth noting in 2024, and the only first-party game, is Astro Bot
As for the other list, it's just wishful thinking. I'll believe it when i see
Sony this gen is predictable, boring, playing it safe. 2021 was a good year for them, but, Spider-Man 2 aside, everything else's been remasters, cross-gen stuff, games as services and mid third party exclusives
You forget PSVR2.
I mean yeah, Sony are playing it safe if you exclude the areas where Sony arent playing it safe.
A lot of what you said may be true some of it opinion based but this is what happens when you don’t have competition in the space. Sony doesn’t have to push harder as they already are dominating.
This means they will drag the gen as long as possible, spend less r&d on ps5 features etc. this is why I’m really hoping Microsoft releases a bad ass console in 2025-2026 that challenges and forces the Ps6 to be a monster.