Question: If Nintendo isn't releasing specs and won't do so after launch, how are you all going to find out what's in the Wii U?
Is there an NDA in place? So developer documentation will be leaked? Do you open up the Wii U and do research on the parts etc?
That's pretty much what will be done and what has been done in the past
That's one of the main reasons why I registered on this forum

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Really? how much of it will be off the shelf though? Is it really as easy as Googling?
What do you mean ? Explain
I just wish to say, this reply is plain offensive. Offensive because basically ignores a number of reasonable arguments regarding the issue and there's no insighful remark, data or counter argument, so it contributes with nothing. People invested their time explaining why the inclusion of a fster interface would be desireable and it comes with a small investment from Nintendo's part.
Kinder garden debate level in action, covering the ears and screaming as loud as the lungs allow. A spec thread deserves better.
Giving users convinience, options and a better experience for very little cost is not incentive enough? Opening a window of oportunity for developers so their software could perform better, should that not be wanted or apreciated?
Don't see whats wrong with being pro consumer, instead of advocating every single politic a corporation adopts.
Made my morning. Doesn't happen very often. Yes my intentions are good but how can I predict what how will people twist and percieve, I can explain only so much because my english is not perfect either.
USB 3.0 controllers aren't expensive anymore, they almost reach price parity with USB 2.0. I got a lot of USB 3.0 drives, I have no issues with any of them so far. The USB 3.0 cards are 5 dollar more than USB 2.0, same with the enclosures.
Cost isn't so much a factor as the maturity of the spec. USB3 is not a mature spec.
Okay all about that mature spec, that is a valid argument, and I can see nintendo going for reliability as always. On the other hand I don't want to be more disappointed to see bottleneck below 40MB/s. At least 40 would be a good advantage over disc media to warrant practical differentiation.
Also I didn't express the level of disappointment with lack of USB3.0 compared to whatever else, it's not a big disappointment so stop making panic all you know who you are.
Considering experiments with putting SSDs in Playstation 3 systems (SSDs are absolutely fantastic in PCs, but not worth it for the PS3), it is very clear that current gen consoles aren't primarily limited by drive speed but by processing power and fast-access memory. Faster drives would likely only provide extremely marginal benefits to the Wii U, the exclusion of USB3 is in no way a reason not to buy the system.
The Wii U's bigger RAM pool, in comparison to PS3 and 360, might have a very noticeable effect - with potentially fewer necessary (user-visible) load times and less pop-in.
I never said it's a reason not to buy WiiU, if you and others would get familiar with me and how I talk, it's never my personal opinion that is behind the tech discussion and that's how it's done right, my personal opinion on this is that I don't really care, I am used to waiting, ofcourse i have a really great PC setup which is lightning fast, but I am no unpatient guy, I've got diehard experience from the 90 and although I've cursed microsoft about a million times still I do not whine about petty things which don't really matter for gameplay experience, and secondly, you know that I won't care for most 3rd-parties so i won't even need much extra space at all, unless some super big awesome mega metroid prime 4 comes on 2x 25GB discs and they recommend to install then i would gladly do it.
At least one guy told me that he might reconsider buying the console because of the fact that there is no USB3. He says that he's got a pretty fast hard drive in his PS3 and does not want to accept slower loading times.
I told him that I don't care, and that I'm happy that I can buy pretty much any device on the market and it will work. But yeah, those people exist, apparently.
That's the petty thing i was talking about, those are usually people who have the half-picture of the whole tech stuff, and you get stuff like this, the only thing he can say that is because you can use sata HDDs, wether or not he actually has connected it via sata is another question.
The funny thing is, we don't even know the final USB speed on WiiU, it could be full-speed which is 60MB/s and that could be absolutely fantastic.
360 and PS3 are both SATA1, quite a few people were disappointed that SSDs had almost no visible improvement to load speeds on PS3. SATA1 should still beat USB2, but the Wii U probably doesn't even have a SATA1 controller for it's internal flash. While we won't know for sure till it comes out, it's probably hooked up via a USB controller as well... that puts all of the storage at about the same speed (20-30MB/s) sans seek time (from lowest to highest flash -> USB -> Bluray-a-like drive)
No, WiiU Flash is more tied with the mobo. That means it's probably conected with some kind of interconnect, but it remainst to be seen what kind of flash controller is there or none at all (handled by I/O processor). It's not on the motherboard in WiiU but I think it's definitely not USB.