[Bloomberg] Sony Working on Handheld Console for PS5 Games to Rival Switch

Sony Microsoft
Always chasing. Never innovating.

But smart seeing so much share going to Nintendo bucket, just your handheld presence would be enough to guarantee minimum sales and hurt Nintendo by some fraction.
Msft doesn't have to innovate in this category if it's oem and Xbox anywhere is the next evolution of the gaming market.
 
For anyone wondering, these are Sound Wave specs along with some other rumored next-gen APU specs.

Sound Wave (ARM-based)
• 2 × ARM P-Cores
• 4 × ARM E-Cores
• 4MB L3 cache
• 4 CU RDNA 3.5+
• 16MB MALL cache
• 4th Generation AI engine (XDNA 4?)
• 128-bit LPDDR5X-9600
• 16GB RAM

Bumblebee
• TSMC N3C
• 6-core Zen 6
• 2-core Zen 6c
• 2-core Zen 6 LP
• 2-4 CU RDNA 3.5+
• 128-bit LPDDR5X

Medusa Point Little
• TSMC N3P
• 2 or 4-core Zen 6
• 4-core Zen 6c
• 4 CU RDNA 3.5+
• 128-bit LPDDR5X


Medusa Point Big
• TSMC N3P
• 4-core Zen 6
• 8-core Zen 6c
• 2-core Zen 5 LP
• 8 CU RDNA 3.5+
• 128-bit LPDDR5X


Medusa Point (Chiplets)
- TSMC N2P CCD chiplet:
• 1 × 12-core Zen 6 chiplet
- TSMC N3P IOD chiplet:
• 2-core Zen 5 LP
• 16 CU RDNA 3.5+

Medusa Halo Little
• 24 CUs RDNA 5
• 128-bit LPDDR5 / 192-bit LPDDR6


Medusa Halo
- TSMC N2P CCD chiplets:
• 2 × 12-core Zen 6 chiplets
- TSMC N3P IOD chiplet:
• 2-core Zen 6 LP
• 48 CU RDNA 5
• 256-bit LPDDR5X / 384-bit LPDDR6
 
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Uhh don't know if that's such a good idea.

But it does show that nintendo and sony are going to be locking horns a bit more with xbox out of the picture.
Sony is so desperate they might just do it (i.e. they're getting murdered in Japan). It's starting to remind me of the Playstation Move all over again...
 
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If they could get the PSP and Vita libraries working on it it would be great.

PS3 too, the system is from 2006 for pete's sake.

Will they do the Sony thing and have an expensive, not universally compatible solution for expanded storage though?

'Cause even the Switch which charges out the butt for everything uses regular Micro SD cards.
 
>Releases PSP to rival the DS
>PSP is a great handheld and sells well
>Releases the Vita, barely supports it, lets it die
>Exit the handheld market
>Oh, shit, it's actually still profitable
>Come back after a decade after losing their entire market share.

The Vita was a great little system. Sony just didn't give it the proper support and poorly positioned it against mobile phones.

I think the issue is supporting it and frankly no platform holder should be making hardware that requires them to solely support it. If Vita failed simply because Sony didn't support it then it was never going to make it. A handheld now will be much easier because they don't have to directly support it.
 
Sony is so desperate they might just do it. It's starting to remind me of the Playstation Move all over again...
Desperate? This whole gen they being coasting because they have no real competition since Uncle Phil keeps shooting Xbox in both feet, that's why PS5 output is so lame outside of outliers like Astro, Helldivers 2 (not even mady in-house) and Housemarque doing the heavy lifting, as soon as GTAVI releases they probably won't bother launching games anymore, outside of the gaas trash they keep chasing and failing every time :pie_roffles:
 
>Releases PSP to rival the DS
>PSP is a great handheld and sells well
>Releases the Vita, barely supports it, lets it die
>Exit the handheld market
>Oh, shit, it's actually still profitable
>Come back after a decade after losing their entire market share.

The Vita was a great little system. Sony just didn't give it the proper support and poorly positioned it against mobile phones.
>Begin early stages while competition is ready after an unbelievably languished wait
 
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Snark aside, it makes sense.

They pulled out of portables because well, they couldn't be arsed with handheld games. Now they can double dip the library like Nintendo.

If not that many people buy it because it's very expensive, they can just sell what they want to produce like Steam Deck. It doesn't need to validate its existence with heavy sales.
 
I like my portal.
Ill Allow It GIF

Just make SURE you do like Nintendo and only make one version of the game for all consoles. Don't get caught in the trap of making exclusives for your handheld that don't play on your console.
 
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Desperate? This whole gen they being coasting because they have no real competition since Uncle Phil keeps shooting Xbox in both feet, that's why PS5 output is so lame outside of outliers like Astro, Helldivers 2 (not even mady in-house) and Housemarque doing the heavy lifting, as soon as GTAVI releases they probably won't bother launching games anymore, outside of the gaas trash they keep chasing and failing every time :pie_roffles:
I meant "desperate" as in the Japanese market. Check my edited post. Yes, in US they are in a very different situation.
 
I meant "desperate" as in the Japanese market. Check my edited post. Yes, in US they are in a very different situation.
I'm sure they'd like to do better than 9-10 million in Japan but that would require a handheld. Japan doesn't care for home consoles much. That ended with PS2.
 
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I like my portal.
Ill Allow It GIF

Just make SURE you do like Nintendo and only make one version of the game for all consoles. Don't get caught in the trap of making exclusives for your handheld that don't play on your console.
I for one hope their not making one version of games, if not the handheld would hold back the PS6 potential.
 
Sony Microsoft
Always chasing. Never innovating.

But smart seeing so much share going to Nintendo bucket, just your handheld presence would be enough to guarantee minimum sales and hurt Nintendo by some fraction.
I sense fear in your voice. I understand not wanting a direct competition with Sony with its all might...never ended well for Nintendo lol
 
99.9% of my games for PS4/5 are physical, so I think this would be pointless for me. I really don't think they will add a 4k bluray drive to their portable, lol. I also mostly refuse to buy digital for consoles. Additionally, this generation I've kinda dropped off caring about new PS "exclusive" releases because they are also releasing their games on PC. Sure, I would have to wait a year plus or whatever for it to be released on PC, but since I rarely play games on launch day anymore it hardly makes a difference for me at all. I do wish everyone had transitioned to flash storage like Nintendo did. It's way better than optical media both because of longevity (both for the console and the game itself) and portability.
 
Sony is so desperate they might just do it (i.e. they're getting murdered in Japan). It's starting to remind me of the Playstation Move all over again...
The handheld market (i.e. Switch) is bigger than just Japan. Though SCE had already previously done motion gaming R&D before PS Move, just like they had already done handheld R&D before this new one. :lollipop_confused:
Desperate? This whole gen they being coasting because they have no real competition since Uncle Phil keeps shooting Xbox in both feet, that's why PS5 output is so lame outside of outliers like Astro, Helldivers 2 (not even mady in-house) and Housemarque doing the heavy lifting, as soon as GTAVI releases they probably won't bother launching games anymore, outside of the gaas trash they keep chasing and failing every time :pie_roffles:
Returnal sold >500K units in two months while God of War Ragnarok and Spider-Man 2 broke sales records for PlayStation Studios. Sure, I'm the first one to say that sales don't reflect quality, but these can reflect that the market doesn't exactly agree with your opinion of them coasting.
Gran Turismo 7 is on track of being the best selling game in the series.
>Begin early stages while competition is ready after an unbelievably languished wait
It has a big chance of coming out in 2027.
Sony's track record with secondary hardware speaks for itself lately. Not expecting much support from this.
Japanese third-party, AA and indie developers won't have any reason to not support it, while SIE would most likely establish a policy internally at PlayStation Studios to always support the hardware as it looks like it's launching as part of the PlayStation 6 family.
 
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Desperate? This whole gen they being coasting because they have no real competition since Uncle Phil keeps shooting Xbox in both feet, that's why PS5 output is so lame outside of outliers like Astro, Helldivers 2 (not even mady in-house) and Housemarque doing the heavy lifting, as soon as GTAVI releases they probably won't bother launching games anymore, outside of the gaas trash they keep chasing and failing every time :pie_roffles:
The same year Ghost of Yotei and Death Standing 2 are releasing...also, at least two more Insomniac games due this gen, next year Saros already announced, Intergalactic, and very likely a couple more big games from Santa Monica and other PS Studios. So what are you talking about?

GaaS they keep failing everytime...Concord failed, what else? everytime, what a joke.
 
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i think at this point, its safe to assume that will be irrelevant
That's because all the gen added was Ray Tracing. When you really look at this gen, it's mostly graphics oriented with different pre-sets.

There are no real leaps in terms of physics, destructible environments, collision detection, AI behavior and interactions, number of NPC on screen, gameplay mechanics, etc.

Which I hope the PS6 is all about.
 
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That's because all the gen added was Ray Tracing. When you really look at this gen, it's mostly graphics oriented with different pre-sets.

There are no real leaps in terms of physics, destructible environments, collision detection, AI behavior and interactions, number of NPC on screen, gameplay mechanics, etc.

Which I hope the PS6 is all about.
MGS3 a PS2 game has way better Enemy behavior than 99% of all the games afterward, probably except MGSV.

Tears of the Kingdom is basically a physics based sandbox. Switch Game

isn't Red Faction one the prime examples of destructible environments? a PS2 game

AssCreed Unity was one of the most ambitious regarding NPCs on screen. PS4 game

And we can make a list of gameplay mechanics and systems that would feel mindblowing for "Next-Gen" (Bullet Time, Portal Gun, Nemesis system etc.)

It is not a question of hardware specs or its capabilities; it is a question of what game devs choose to focus on.
 
MGS3 a PS2 game has way better Enemy behavior than 99% of all the games afterward, probably except MGSV.

Tears of the Kingdom is basically a physics based sandbox. Switch Game

isn't Red Faction one the prime examples of destructible environments? a PS2 game

AssCreed Unity was one of the most ambitious regarding NPCs on screen. PS4 game

And we can make a list of gameplay mechanics and systems that would feel mindblowing for "Next-Gen" (Bullet Time, Portal Gun, Nemesis system etc.)

It is not a question of hardware specs or its capabilities; it is a question of what game devs choose to focus on.
Now picture 6-8× leaps in everything you stated and ask yourself if a handheld would be capable.
 
I'm looking forward for the comeback of PSP. But I hope it also works like PS portal, were it can be a controller and streaming device of PS console or standalone streaming device, but can be standalone portable gaming console.

The key to PSP success is exclusives, just like what Nintendo has been doing, that is why Nintendo handheld are successful. Both PS console and portable must have exclusives.
 
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Now picture 6-8× leaps in everything you stated and ask yourself if a handheld would be capable.
Better yet, ask yourself why no iteration or widespread implementation/adoption has become some kind of standard since those examples, even on much more capable hardware?
 
I sense fear in your voice. I understand not wanting a direct competition with Sony with its all might...never ended well for Nintendo lol

Never ended well for Nintendo except for all the time it ended well.

I'm not convinced Sony lost their maketshare in the handheld market. I'm sure Sony die hards are gonna buy their new handheld if they ever make one. At least we can bet the hardware is gonna be good, just support that's not set on stone.
 
ChatGPT says yes. And who would know better than a computer?
Meh. I could've reworded the while thing to be my own but I didn't.

The only only thing chatgpt didn't get right was the ram bandwidth. I suspected much from the start but still asked the forum for input (there's nothing in the horizon that will improve lpddr in a drastic way). I was surprised people think I'm claiming chatgpt is right.
 
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Fundamental issue with Vita is making 1st party studios develop entirely new games for it. This solves it since it's just a handheld PS6.

It should be branded as something like PS6 go or something. PS6 should be in the name for people to understand that all PS6 games will come to it. And I hope that's Sony's intention.

Least common denominator for Sony would be this machine. Looking at how scalable games can be, I'm not worried a bit.
 
Honestly, if Sony announced even a portable PS4 I would probably cancel my Switch 2 preorder.
Why? Switch 2 is more powerful than PS4 anyway. Very good build quality, good features, hybrid (you can play on TV OOTB) and you get Nintendo first-party exclusives (and third-party exclusives).
 
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People worried about them not supporting it like the Vita probably shouldn't. We are at a point where these handhelds will play mostly all the same games as the consoles with the necessary restrictions.
 
People worried about them not supporting it like the Vita probably shouldn't. We are at a point where these handhelds will play mostly all the same games as the consoles with the necessary restrictions.

People continuously want to ignore that and the reality is its because they don't want Sony to come back into the handheld space and provide additional competition for Nintendo.

I think Sony has a larger challenge on their hands though in that their pricing is just too damned high for real market penetration. I also hope the analog sticks on a new handheld are better than the portal.
 
Vita hardware was great. The problem was the lack of games and support from Sony, and those memory cards. But Cerny perfectly designed the hardware part. I have great hopes for this if they understand it must be easily run PS5 games (and all PS4 games obviously).
 
What a fucking waste of resources. These things should be left for pc handhelds, playstation handheld will again be some locked system device only to play your ps5(maybe ps4 and classics), but whats the point. Portal already does streaming so well and pc handhelds are a thing gor same remote play and native pc titles including their ports. Its just gonna be inferior companion to ps6
 
People continuously want to ignore that and the reality is its because they don't want Sony to come back into the handheld space and provide additional competition for Nintendo.
I think that nobody cares about it, Sony tried with two devices already and nothing happened for Nintendo. DS and 3DS weren't even their main console back in the day (so they couldn't release all their games on it).

Competition is always good, but... Tbh Switch is just too strong (the concept, the brand, the games). I don't think that there would be any effect on the sales if Sony releases a new handheld.
 
Waste of resources. The switch 2 is the best you can hope at that price currently, and Nintendo benefits from Nvidia and the huge equalizer that is dlss.

A portable PS5 could, I guess, release in 3-4 years, when the PS5 would be on it's way out; but who would ask for this, honestly?
 
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