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DOTA 2 |OT8| DOTA Asian Championship (1/27-2/9)

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Haunted

Member
Vision and Fog of War can now be any numerical value, rather than specific intervals (previously it was 0, 64, 192, 320, 448, 576, 704, 800, 832, 960, 1088, 1216, 1344, 1472, 1600, 1728)
I didn't know this.

Undying
Soul Rip max units from 5/10/15/20 to 10/12/14/16
Soul Rip damage/heal per unit from 25 to 18/22/26/30
Tombstone armor increased by 1
Flesh Golem max slow increased from 15 to 20%
more buffs... I'll take them.
 

Haunted

Member
Buffs for 95% of characters. Very few nerfs.

Void + WD combo no longer possible.


Courier cost reduced. Just fucking give one to each team at the start of the game and be done with it.
 

FACE

Banned
Ogre Magi nerfs
cry.gif


i know

now whose games will you watch all day and send them messages at inopportune times flaming them on every little decision

Inkls, as always.
 

Gav47

Member
Weren't some of the pros complaining about 0 minute runes at the summit? I wonder if they already knew about the change.

Also, move over Luna,
SRH7Xxj.gif
is coming through
 

Hazaro

relies on auto-aim
Notable (imo):

Diffusal Blade
Diffusal Blade is no longer a Unique Attack Modifier
Multiple Manabreak type abilities do not stack

Treant Protector
Eyes In The Forest's Overgrowth damage increased from 135 to 175 per second
Eyes In The Forest cooldown reduced from 55 to 25 (W A R D B O Y S + FREE GOLD)

Rubick
Scepter Spell Steal cooldown reduced from 5 to 2 (Wat)

Riki
Blink Strike max charges increased from 3/4/5 to 4/5/6 (Insanity)


Pudge
Meat Hook range increased from 700/900/1100/1300 to 1000/1100/1200/1300


Kunkka
X Marks the Spot enemy delay from 1/2/3/4 to 4, and allied delay from 2/4/6/8 to 8
X Marks the Spot Return mana cost reduced from 50 to 0


Juggernaut
Base agility increased from 20 to 26
Blade Dance critical strike chance rescaled from 15/20/25/35% to 20/25/30/35%


Drow Ranger
Illusions now benefit from the Marksmanship bonus [?] (WHY)

Clinkz
Base attack range increased from 600 to 630 (WHY)

Chen
Test of Faith now teleports all of your units to you when cast on yourself [?]
Holy Persuasion max units increased from 1/1/2/3 to 1/2/3/4

Chaos Knight
Reality Rift damage increased from 25/50/75/100 to 60/80/100/120
Reality Rift mana cost from 70 to 50
Phantasm illusion duration increased from 34 to 42


Bounty Hunter
Track bonus gold for self increased from 150/200/250 to 200/275/350
Track cooldown reduced from 10/7/5 to 4
 
Juggernaut is crazy good now, I already thought he was a good hero. And how the fuck is that enough of a nerf to Elder Titan and Euls? Glad Void got fucked though.

And did Lina even get better? Better lategame I guess. DS+LSA still doesn't kill a full creep wave and costs more mana to boot.

Dat 1300 Blink at all levels QoP though, still not viable I think but that's fun.
 

bbd23

Member
First rune spawns are now both Bounty Runes that are twice as effective (50/50 gold/xp to 100/100)

DOTA IS DEAD
DOTA IS DEAD
DOTA IS DEAD
DOTA IS DEAD
DOTA IS DEAD
DOTA IS DEAD
DOTA IS DEAD
DOTA IS DEAD
DOTA IS DEAD
DOTA IS DEAD
DOTA IS DEAD
DOTA IS DEAD
 

inkls

Member
The rosh ward spot being pathable now is sweet

-Maximum Attack Speed increased from 500 to 600

Dam, thats pretty nice.

BS in cm, nice.
BH buffs.

8 more seconds for CK's ult, nice buff.

Chen
Test of Faith now teleports all of your units to you when cast on yourself

Lol that buff idea came from reddit.

Nooo dp str nerf ;_;

Gyro
Force Staff can now be used on Homing Missile

lmao

Lifestealer
Infest now allows you to control the unit you are in using a sub-ability

:O

LD buffs are decent, need more

Storm turn rate buff \o/

Techies into CM

so much stuff. so good. when's the patch gonna hit?


Ogre Magi nerfs
cry.gif




Inkls, as always.

THATS WHAT YOU GET SCRUB
 
I'm not sure the CK ult buff even matters. Not a lot of teamfights are going to last long enough for your illusions to either stay alive for that long or for your opponent to last that long, and illusions deal 25% less damage to buildings and the duration got increased by 25% so that sort of evens out I think(hard to say without tests)?

On the other hand you can cast it before a fight since the duration is so stupid long anyway, but I think he would have benefitted way more from a CD reduction.
 

Madouu

Member
Clock, Chen, Disruptor, Lion, BM and Leshrac buffs. This is my kind of patch.

They even ported parasite.

Fuck that slardar sprint change though.
 

NBtoaster

Member
Pick Chen, Naix, Enchantress, Centaur and Magnus. All build helm, run at enemy with 13 centaurs.

Magnus isn't a centuar, but close enough
 

sixghost

Member
Clock, Chen, Disruptor, Lion, BM and Leshrac buffs. This is my kind of patch.

They even ported parasite.

Fuck that slardar sprint change though.

What's wrong with the Slardar change? The downtime is exactly the same, it just gives him more control over the ability.
 

Madouu

Member
What's wrong with the Slardar change? The downtime is exactly the same, it just gives him more control over the ability.

Sprint down time went from 8 seconds to 7 seconds for a 4 seconds nerf to the duration. I don't think it's a good trade off.
 

Acinixys

Member
Man i fucking love this game

We get the best patches ever

They never just change one or two things

Theyre like

This meta is stale

CHOO CHOO MOTHERFUCKERS WE GONNA BUFF AND NERF EVERYTHING IN SIGHT

Any info on when the patch is going live?
 
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