I'm never going to get that song out of my head.
Play a hero that doesn't depend on supports
like most mids
Hylian, i'll tell the biggest secret KeemDota, aka 2nd Europe MMR told me.
7 Creeps are about as good as an hero kill in term of gold and experience.
Meditate on that.
Sure, but you'd still want to kill a hero over getting 7 creeps, especially if it's a core. Killing 7 creeps doesn't set their core back on farm and have them be dead for x seconds(which you can use to get objectives). I get your point though.Hylian, i'll tell the biggest secret KeemDota, aka 2nd Europe MMR told me.
7 Creeps are about as good as an hero kill in term of gold and experience.
Meditate on that.
I pick a mid and get yelled at non-stop for not ganking while the lane feeds and goes something like 1-7 combined by 15 mins.
Necro pros, please help!
How do I play this hero? Is he support? Is he carry? Is he some strange tank guy or something? I just don't know what to do. I really like the hero because I love to harass my opponents. Any strat or guide online that would help me that you Necro pros recommend? Thanks!
Necro pros, please help!
How do I play this hero? Is he support? Is he carry? Is he some strange tank guy or something? I just don't know what to do. I really like the hero because I love to harass my opponents. Any strat or guide online that would help me that you Necro pros recommend? Thanks!
Necro pros, please help!
How do I play this hero? Is he support? Is he carry? Is he some strange tank guy or something? I just don't know what to do. I really like the hero because I love to harass my opponents. Any strat or guide online that would help me that you Necro pros recommend? Thanks!
I play him as support killstealer.
- buy laterns and chickens
- max heartstopper and stats
- when enemy carry is below threshhold erase him
- build into shadowblade, radiance, aghs, refresher
NewBloom 2015 is going to have some weird hats.
Be there in 7 hours.Someone queue with me. Gotta break this losing streak somehow.
7 hours? Guess I'll play a Naga game or two.Be there in 7 hours.
Learn how to torrent stack one weird trick. Attacker hates him!
(Now to practice X > Torrent)
Lmao she's in low prio too.
I saw you linking Wikipedia in bulldogs chat FACE. I saw.
Recognizing someone in Twitch chat is like running into a friend at a strip club.
You both know why you're there, and you're embarrassed about it.
Pretty sure shes not 13
This is why you use a different name on Twitch
nobody can see me act like a 12 year old now
See the problem here is:Hmm, ok that defeats what I was gonna speculate then. The previously mentioned factor of the player base in general improving could be at work here. Another thing is natural skill variance. I remember Aui talking about it in a video, but he was referring to a game by game basis , sometimes you play well (at say, a 4200 mmr level), sometimes you don't (at say, a 3700 level). I doubt that extends to larger spans of time, but I guess it's possible. However, another thing he talked about was how mmr is based on all your skills, so people lose and gain mmr in different parts of their skillset. A player who either communicates badly or not at all (because he queues on servers with a predominant language he doesn't speak, for instance), would be losing mmr in that as it's an area of his game that is weaker than most players. In order to make up for that he would need to be better mechanically than other people at his mmr who do communicate well.
Taking this idea further, we could suggest that different balence patches emphasise different skills. So if you are strong in an area that was vital in 6.82 but is not as important in 6.83, then you would lose mmr in 6.83 as your strong areas don't influence your mmr as much (Taking the idea that mmr is purely a measurement of your ability to win a game). So that could be another factor. This is very hard to measure or evaluate as many skills are subtle, but a more obvious example would be heroes and roles. Hylian, you play mid mostly, so if mids have less ability to dominate in a patch, it makes you weaker. More specifically, the beef to tinker, one of your favourite heroes, will certainly negatively affect your average ability to win a game.
There are far more things I could probably think of ooh I wanted to, but I'll let you ponder that for a while.
She's a 1000 year old dragon.
Got +31 mmr for a game niceee
dota's about economy. Like flat line yea 1 kill = 7 creeps. But subtract the amount of time the enemy hero can't farm, and if its a kill on a solo laner add the fact that you now have complete breathing room to farm, or if they wasted tps that's also -econ on their side. Or even if you die after getting the kill, means your other lanes are safe to farm/push/take tower s, which is more gold on ur side. Saying something like that just creates bad habits out of mid players.
My point was that if you play mid, trying to go for a semi-risky kill that can backfire (aka you die) is almost never worth if you can just farm 2 waves or 2 camps or whatever, especially on farming mids like TA, Storm or Tinker or whatever. Certain kills are what you want, not engaging/ganking all the time in a map when you see 1 or 2 enemies. In general, people think only carries should farm but in reality everyone but the roamers should farm, and the roamers/supps create the space around them.
That's why support early are so important, because they provide vision and allow kills to actually happen. In low MMR, supports are just passive in lane and ward the runes way too often.
Also yeah Keem still only play ES, he's at 7320 now and slipped to 4th place in the leaderboard. Sadly being famous mean that whenever his team isn't FP, he get blockpicked, so he has several games on different heroes, where he struggle a lot to keep his WR%.
And yes people get stuck on bad habits too often, but i found that usually the biggest mistake low level mids do isn't a problem of being mechanically bad, but not farming anywhere enough. RTZ docet.
Dota's about economy really.
There was a dendi game recently where he was QoP playing against a storm. He went for a kill at level 3/4 or something, got the kill but almost died to creep aggro. He was low and didn't have a ton of regen so had to back and basically not farm for a bit while the SS just TPd back to lane farmed safely and took away any advantage that Dendi got from the kill. Dendi was saying that kills don't win you lanes any more, staying safe and farming does.
Inkls I need to watch you SS so I can learn the hero. 5 stack later?Realized the same thing. Spent so much time trying to help other lanes as storm and my farm suffered.
Until you get a core until I dont think it worth it to go gank as the mid laner.
Inkls I need to watch you SS so I can learn the hero. 5 stack later?
Yes. Keep in mind though that I'm not the best with him and I might have a bit too balls to the wall playstyle with him.
Pull it towards mid if you're having issues.I hate the new Dire Ancient camp. I can't stack it for shit now, makes me not want to play someone like Tide on Dire