Any tips for Nanohana rainbase #11?
I see it disables captain abilities.
I beat it with a dual Garp team. I get almost 2,000hp from meat orbs, so I was easily able to heal back the damage.
Any tips for Nanohana rainbase #11?
I see it disables captain abilities.
At least you got a stamina refill!!!!Wasted all stamina trying to get Croc, got stamina refill from snail transponder, waste stamina again. Feels bad man.
At least you got a stamina refill!!!!
For today my snail gave me 4x money with 1 green turtle..
;(
Congrats!And still no Crocodile for me! But thanks to running croc I got 20 Cola again and this happended...
So I'm happy right now despite not getting crocodile
And still no Crocodile for me! But thanks to running croc I got 20 Cola again and this happended...
So I'm happy right now despite not getting crocodile
Logged in, decided to do snails.
Got a stamina recovery snail.
All right, that'll teach me never to do snails before my stamina is depleted :c I had full stamina ;_;
Lol. I did the same thing, except I have a MAX Rayleigh with 10 points in w/ Cotton Candy.I can't find Korial in my Friend List anymore, or on the GAF Google Doc. Did they change their name? I was curious as to how much cotton candy they had on their Rayleigh which is why I checked but I can no longer see him/her.
They probably removed me because I failed to pull a Rayleigh. I TRIED! ;_;
It's taking me forever to get a QCK striker for Alvida mission
Oh yeah, I haven't gotten that one either.
Any place to easily get one?
Lol. I did the same thing, except I have a MAX Rayleigh with 10 points in w/ Cotton Candy.
I could also not find him. Hope he didn't quit.
And still no Crocodile for me! But thanks to running croc I got 20 Cola again and this happended...
Korial quitting OPTC? You guys are funny xD
He is likely just using Law right now or hasn't locked in for the day. Don't think you need to worry.
Can confirm Korial changes captains pretty much every ten minutes or so, but pretty much every day I get to play with his signature MAX Mihawk.
Just order your friends list for LVL and you should find him in the top 5 results, no matter which captain he's using at the moment.
Yeah, I wish games like this had a "Friend Captain" slot you could set, instead of just using your current lead. I'm keeping my almost maxed Mihawk up since it seems to be getting a lot of use during the Lucci event, but I'm actually using an Asura Zoro team to clear the event myself. I have to remember to swap back when I'm done.
You can just click on the Characters portrait to see their skill level.That would be especially great for people like me that don't bother changing the captain tobetter help friendsboast my Rayleigh.
Another thing that would be really useful would be an easy way to know the special level of friends' captains, because I really only remember about Korial's Mihawk and maybe Maju's one too, but I'm not sure...
That would be especially great for people like me that don't bother changing the captain tobetter help friendsboast my Rayleigh.
Another thing that would be really useful would be an easy way to know the special level of friends' captains, because I really only remember about Korial's Mihawk and maybe Maju's one too, but I'm not sure...
You can just click on the Characters portrait to see their skill level.
And mine!
And sasuke's!
Wow, the Marco skill book drop rate is crazy low and I tried to level up a skill again and another failure. 11 skill books without a skill up.
And there is someone in my friend list with a max skilled Marco. How many runs or how much luck do you need for that?
Nope, still not showing up for me, not even on the actual Friend List [where you don't need to log in to have it refreshed]. He must have removed me.Can confirm Korial changes captains pretty much every ten minutes or so, but pretty much every day I get to play with his signature MAX Mihawk.
Just order your friends list for LVL and you should find him in the top 5 results, no matter which captain he's using at the moment.
I mentioned in a prior post, it took me 64 books to max skill Marco. The book drops at a rate of 25%. I've read of another player only needing 37 books to max skill him, I know of a couple other players who unfortunately have gone 0/40 and 2/89 in skill ups for Marco. I went 0/5 three times and 0/12 during my attempts.
The skill up luck is uncontrollable, but if you're aiming to try to save books 40-60 may be what is required. Which puts you in the range of upwards to 300 runs for this fortnight. Sadly, expect all the future fortnights with Supernova and WB commander books to require the same amount, because they'll have the same drop % for their books.
Also if you happen to have Whitebeard... all I can say is good luck. That will really be a trial by fire.
Holy hell how much cola did you have banked?
Did the books drop every fourth run or do you mean one Marco out of four chests?
I gave up to save all those books. The rate up seems also kind of low so I want to have at least some space for the next turtle time...
Ah, and congrats for maxing your Marco.
Lucci still has 5 daysSo is Franky's fortnight going to be up soon? I don't see any notification for it.
I looked at my character box just now and my best int captain after 110 days of playing is thunderbolt tempo nami. Sad times.
Lucci still has 5 days
I've done around 40 Expert Lucci runs, gotten... 11 Marco manuals, I think. I don't even have Marco, of course.
I've come to accept that there are certain specials that I won't be getting to MAX, at least not for a long, long time. If the developers decide to make certain strategies accessible only to players who are both willing to run fortnights aggressively and have luck for manual drops, then that's their decision.
Now, if they start locking the majority of content behind that wall of gambling, and the game becomes more about thinly-disguised slot machines than skill and knowledge of the game's mechanics, I'll definitely bail, One Piece IP or no.
I've had similar discussions with friends about $60 console games that revolve around a RNG, such as Borderlands 2 and Destiny. If you're locking player enjoyment behind a 0.05% drop rate just because you want that drop to be the super-ultra-rare-only-three-guys-in-the-world-have-it thing, you're flirting with the possibility your player will quit out of frustration before they ever even see your work. Sure, some players may stick around, but they are often compulsive, competitive types, dragging down the community with their min-max obsession, satisfied as kings of an empty mountain.
OP:TC manuals are just enhancing nigh-useless specials to the point of being useful on bosses, which isn't too bad. When that becomes the only way to kill a boss, it's problematic, which is what OP:TC is flirting with more and more.
There should be a balance, with diverse solutions to boss fights. I hope the 4.0 ability system helps with that, but I have doubts.
Honestly, I've been working on my Zephyr guide for a while and, while I see your point, I feel like this game actually does offer quite a few options when it comes to defeating Bosses. There are going to be quite a few different teams that will work for Zephyr, and a good portion of them don't require any kind of skills to be maxed. I feel like Garp was a lot more restrictive honestly.