I've been thinking, both versions seem to focus on different things. I read on the blog that they decided to release 60 stamina raid bosses because some core players felt the 40 stamina versions were "too easy". Those must habe been like, what? a 10% of the playerbase?
In Global I feel like they're trying to maximize the amount of players capable of farming high level content. 2 out of the last 4 events included Rayleigh island IIRC. Same for different colored Turtles. In the last few weeks we've got Hina, H. Zoro, Kaku and Lucci islands, which have powerful QCK units. And we've been getting QCK porks and turtles not stop for like a month?
What would you say would be better for BB - the Slasher team you mentioned or the Ace/Jozu ? Also any reason to use Brook/Lucci when you have Jimbei/KIller ? Dont know how important Brooks healing active is...but i dont think Luccis active is a dealbreaker.
Ace/Jozu
Jimbei/Kaku
KIller/Sanji
Does that sound good ? Wondering how much the squad has to be changed if you team up either Jozu or Ace with Boa.
I'll know when I try them lol. In any case, having different teams for the same raid boss makes it a bit less tedious. My Slasher team should have 2x Mihawk, Lucci, H. Zoro, and Kuro/Tashigi/Brook (2 of those)
My QCK team will have Jozu (Fr), Ace (Mine), Killer, Kaku and Hina/H. Zoro/Lucci/Brook/Sanji (2 of those).
I said those units above because all of them are farmable.
And I'm not sure if a Boa team would work with a Jozu captain. BB silences your captain every two turns when he is under 50% HP, and Boa ATK bonus only works >70% HP, right? That could be a problem.