They could had reduced the it to 1TB, reduce the price $50-100 and let any hardcore gamer amped up on Pro bring over their Samsung SSD to the new system bringing the total back to 2TB or more. How many people in any hardware prediction poll that stated they wanted 2TB standard? Probably none.
Sure, I suppose.
But they forced it in because they want to make money off it. Excluding disc and stand makes them more money because those are separately as profit drivers. They arent selling those individually for a loss.
Why would Sony sell PS5 Pro at a loss? There's not a single reason why they would do that. Would
you sell at a loss the luxury version of an hardware you sell at a loss?
They also artificially bumped up Europe to 800, which 100 bucks more than needed even when factoring exchange rates and taxes. While Canada/Aussie prices are more straight up 1:1 conversions. So there's something odd going on Europeans get shafted another 100 Euros on top of a reasonable conversion.
No matter how much this sucks, this ain't fully on Sony.
In the high end statue market I literally have to pay close to twice what US users pay, and we're talking pieces costing thousands in the first place. No THAT is infuriating.
It sucks, and I'm sure they could have reduced it a little, maybe, but this ain't on Sony to be fair.
Not confusing at all for Sony to sell for losses or even breakeven. They've historically done that since the beginning. Their latest earnings slides even says one down driver of profits is a loss on hardware. So even in 2024, PS5s are sold for a loss. So if the trend is there (PS3 was even bigger), the current Sony strategy of boosting prices big is a 180 compared what they do with any console release whether it's a new gen or mid gen.
Nonsense, sorry. This is marketed as a Premium product, 14% of the customer base at best, as that's what PS4 Pro managed. This strategy only makes sense for base hardware.
In terms of business strategy, doing this for PS5 Pro to improve margins is probably fine. But tell that to consumers. The typical consumer doesn't care about a change in strategy. They just want a good product at reasonable prices. And compared to older PS gens, the prices and asking for additional drive and stand costs is sticker shock territory.
Not really, adjusted for inflation this is totally in line with many Consoles Sony sold ever since PSX which costed even more, and they weren't Premium versions of the main one.
Maybe it's time to admit that despite all the hype, the PS5/XSX has been a disappointing bump from the previous generation and you'll need to pay more if you want out that rut.
Personally, this generation
almost killed 30fps, Nanite-like tech killed low poly, RT killed awful reflections, and RT shadows the awful shadows.
That is more than enough for me. We would have seen a considerably larger gap if games were developed at 30fps.