One question for anyone who completed the final challenge:
What's up with these panels that you see at the ceiling on the challenge route (like the three panels in front of that final room). I watched a recording of my successful run and notice that these appear as solved the moment the door opens. But when I look at them now they are unsolved and I can't click on them. Do these count toward the puzzle count and is there a way to solve them any other way than doing the challenge?
So I finished the treehouse yesterday including every puzzle. The ruleset for these stars is whack. Can someone tell me if I'm missing a rule or not understanding something?
Is there some unifying theme here? This ruleset works but it just seems kind of arbitrary and like there's no underlying concept . I feel like there's supposed to be a one or two sentence rule explaining this
Everything you told me was stuff I already knew. I guess my brain wasn't cooperative. I swear I tried every possible position for that thing. Oh well, I had to cheat this once and look at the answer. Fuck tetris blocks, man.
I can't seem to grasp the correct way to predict the colors in the elevator. I never know if I should add or substract a color depending on the filter. Even writing all the combinations I've seen down, I'm lost. Any pointer on that?
I can't seem to grasp the correct way to predict the colors in the elevator. I never know if I should add or substract a color depending on the filter. Even writing all the combinations I've seen down, I'm lost. Any pointer on that?
There comes a point where that doesn't work anymore.
and you need to predict the next level
For that one, I just
divided the symbols into A/B/C/D groups based on the colors they showed on previous floors. At that point there was only a couple possible solutions and I guessed it from those
There comes a point where that doesn't work anymore.
and you need to predict the next level
For that one, I just
divided the symbols into A/B/C/D groups based on the colors they showed on previous floors. At that point there was only a couple possible solutions and I guessed it from those
One question for anyone who completed the final challenge:
What's up with these panels that you see at the ceiling on the challenge route (like the three panels in front of that final room). I watched a recording of my successful run and notice that these appear as solved the moment the door opens. But when I look at them now they are unsolved and I can't click on them. Do these count toward the puzzle count and is there a way to solve them any other way than doing the challenge?
I might do this. Using graph paper to solve a bunch of puzzles yesterday and today helped a great deal. (And was fun, to boot.)
The main thing is I can't figure out how I'm supposed to be moving them around, or if I am, or if they rotate, etc. Nothing seems to work.
Side note about the maze in one of the buildings in town: I had drawn it out on graph paper and thought I overcame the twist in it by
ignoring the rubble blocking the path and following the path that was not covered in grass or moss. The moment when I realized the puzzle panel was on the exit, not the entrance was ~amazing~ . *turns pad upside down, solve instantly*
It occurred me to me last night that The Witness is basically what you would have gotten if Lewis Carroll was alive today and he had designed a video game instead of written Alice in Wonderland. That's how fucked up the game is (and I mean that in a good way). How else could someone think of all this madness?
Alright I think I need a hint for the shipwreck door
I know that
Its an invisible symmetry door. My line picks up one colour, the invisible line gets the other. The black dots can be picked up by either line.
Smaller dot = Higher pitch?
I think I hear "High, low", or maybe "High, Mid... Low"
I've also just realised that the red light might be throwing off the colours... but black is always black and I've been trying this both ways, so I don't think that matters?
It occurred me to me last night that The Witness is basically what you would have gotten if Lewis Carroll was alive today and he had designed a video game instead of written Alice in Wonderland. That's how fucked up the game is (and I mean that in a good way). How else could someone think of all this madness?
Alright I think I need a hint for the shipwreck door
I know that
Its an invisible symmetry door. My line picks up one colour, the invisible line gets the other. The black dots can be picked up by either line.
Smaller dot = Higher pitch?
I think I hear "High, low", or maybe "High, Mid... Low"
I've also just realised that the red light might be throwing off the colours... but black is always black and I've been trying this both ways, so I don't think that matters?
So this is the first time I need help on something. It's inside the mountain, bottom floor, spoilers follow:
It's the puzzles wherein you can choose to highlight four separate tetris shapes in four puzzles, then the floor becomes a puzzle around them. Okay, so I highlighted four shapes that fit together in a 4x3 grid with one square on top. This is perfectly easy to make on the floor, but of course it doesn't work. I have no idea why.
the random doors I keep finding that appear to lead to caves, but all of which open from the inside. For example, there's one right at the end of the desert caves. There's another near the swamp in a dark little hidden alcove near a cave waterfall, and I can see the waterfall spilling down into an area with wooden walkways. And there's one connected near the windmill theater.
Are these the areas I access when I open the mountaintop? Or is there some other way in?
So this is the first time I need help on something. It's inside the mountain, bottom floor, spoilers follow:
It's the puzzles wherein you can choose to highlight four separate tetris shapes in four puzzles, then the floor becomes a puzzle around them. Okay, so I highlighted four shapes that fit together in a 4x3 grid with one square on top. This is perfectly easy to make on the floor, but of course it doesn't work. I have no idea why.
Alright I think I need a hint for the shipwreck door
I know that
Its an invisible symmetry door. My line picks up one colour, the invisible line gets the other. The black dots can be picked up by either line.
Smaller dot = Higher pitch?
I think I hear "High, low", or maybe "High, Mid... Low"
I've also just realised that the red light might be throwing off the colours... but black is always black and I've been trying this both ways, so I don't think that matters?
Things I know about the needed solution (I think?):
I know that the path needs to end at the left exit. And I know there's that little path in the trash heap in the middle that you can use to get from the back side of the heap to the left side of the heap. But I have no idea how to draw a line that meets all the requirements and ends up at the left exit.
So this is the first time I need help on something. It's inside the mountain, bottom floor, spoilers follow:
It's the puzzles wherein you can choose to highlight four separate tetris shapes in four puzzles, then the floor becomes a puzzle around them. Okay, so I highlighted four shapes that fit together in a 4x3 grid with one square on top. This is perfectly easy to make on the floor, but of course it doesn't work. I have no idea why.
There comes a point where that doesn't work anymore.
and you need to predict the next level
For that one, I just
divided the symbols into A/B/C/D groups based on the colors they showed on previous floors. At that point there was only a couple possible solutions and I guessed it from those
So this is the first time I need help on something. It's inside the mountain, bottom floor, spoilers follow:
It's the puzzles wherein you can choose to highlight four separate tetris shapes in four puzzles, then the floor becomes a puzzle around them. Okay, so I highlighted four shapes that fit together in a 4x3 grid with one square on top. This is perfectly easy to make on the floor, but of course it doesn't work. I have no idea why.
Things I know about the needed solution (I think?):
I know that the path needs to end at the left exit. And I know there's that little path in the trash heap in the middle that you can use to get from the back side of the heap to the left side of the heap. But I have no idea how to draw a line that meets all the requirements and ends up at the left exit.
Things I know about the needed solution (I think?):
I know that the path needs to end at the left exit. And I know there's that little path in the trash heap in the middle that you can use to get from the back side of the heap to the left side of the heap. But I have no idea how to draw a line that meets all the requirements and ends up at the left exit.
Want to check my thought processes (late game, after mountain stuff)
Question about the
giant floor puzzle
Working it backwards,
1) the panel has
two lines starting at the bottom and so will be symmetrical. And therefore will need to have an even number of squares
- correct? So let's count the number of squares first
2) the bottom left
mini panel has to be the 3 dots in a line as the 2x2 cannot be selected without also selecting the triangle 'mistake eraser' icon
.
3) bottom right
panel doesn't matter which it is yet - they're both 4 dots. Either can be selected so keep options open here
4) top left
both can be selected, and both are 3 dots
5) so far, we are up to
10 dots. So the remaining Tetris piece should be an even number
6) top right
has two pieces. 3 dot L shape, and 4 dot L shape. Based on what I've done so far, that should mean the 4 dot L is the correct one. But I can't work out how to select it and eliminate the 3 dot
Am I on the right track so far? I've been juggling for ages now and nothing is clicking, so I want to double check my logic.
Want to check my thought processes (late game, after mountain stuff)
Question about the
giant floor puzzle
Working it backwards,
1) the panel has
two lines starting at the bottom and so will be symmetrical. And therefore will need to have an even number of squares
- correct? So let's count the number of squares first
2) the bottom left
mini panel has to be the 3 dots in a line as the 2x2 cannot be selected without also selecting the triangle 'mistake eraser' icon
.
3) bottom right
panel doesn't matter which it is yet - they're both 4 dots. Either can be selected so keep options open here
4) top left
both can be selected, and both are 3 dots
5) so far, we are up to
10 dots. So the remaining Tetris piece should be an even number
6) top right
has two pieces. 3 dot L shape, and 4 dot L shape. Based on what I've done so far, that should mean the 4 dot L is the correct one. But I can't work out how to select it and eliminate the 3 dot
Am I on the right track so far? I've been juggling for ages now and nothing is clicking, so I want to double check my logic.
So this is the first time I need help on something. It's inside the mountain, bottom floor, spoilers follow:
It's the puzzles wherein you can choose to highlight four separate tetris shapes in four puzzles, then the floor becomes a puzzle around them. Okay, so I highlighted four shapes that fit together in a 4x3 grid with one square on top. This is perfectly easy to make on the floor, but of course it doesn't work. I have no idea why.
Want to check my thought processes (late game, after mountain stuff)
Question about the
giant floor puzzle
Working it backwards,
1) the panel has
two lines starting at the bottom and so will be symmetrical. And therefore will need to have an even number of squares
- correct? So let's count the number of squares first
2) the bottom left
mini panel has to be the 3 dots in a line as the 2x2 cannot be selected without also selecting the triangle 'mistake eraser' icon
.
3) bottom right
panel doesn't matter which it is yet - they're both 4 dots. Either can be selected so keep options open here
4) top left
both can be selected, and both are 3 dots
5) so far, we are up to
10 dots. So the remaining Tetris piece should be an even number
6) top right
has two pieces. 3 dot L shape, and 4 dot L shape. Based on what I've done so far, that should mean the 4 dot L is the correct one. But I can't work out how to select it and eliminate the 3 dot
Am I on the right track so far? I've been juggling for ages now and nothing is clicking, so I want to double check my logic.
I also operated under the impression that one of the top right shapes couldn't be selected. That effected the shape I was trying to create since I was locked in on another aspect to the solution I wanted. Will go back and try to pick it out.
I need a hint please guys if you would, I've two lasers down and 100 ish puzzles done
I'm stuck on a red hexagon puzzle on the roof of a building in the ruined village type area. There's three hexagons on the panel. You can make out shadows from a tree for the top half of the solution but I'm just stuck for the bottom half. Any vague hints please?
There's nothing that's uninterpretable about the puzzle. Spending a while thinking about things doesn't mean it's difficult, just don't try to apply too many 'rules' and overcomplicate things.