[MLiD] PS6 Early Specs Leak: AMD RDNA 5, Lower Price than PS5 Pro!

2.5x, you need a 5080+ to get 3x faster.
Guesstimates... around a 5070 to 9070 raster? I guess that's why HeisenbergFX4 HeisenbergFX4 said that you shouldn't be too hung up on raw numbers. Though the jump in RT should be more interesting + PSSR and FSR 4.

But yeah a little meh from enthusiast PC gamers perspective. Especially seeing as this is a 2028+ release and this being the new baseline for the next wave of proper 'next gen' games.
 
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In modern gaming, I dont get a sense console prices are going to go down. It'll stay same or get more expensive. High chip prices and console makers preferring to not lose shitloads of money subsidizing.

Old gens were different. Its was such a wild west of architecture, pricing wars and advancements you had Saturn at I think $400, and then years later solidly powered DC at $200. But even back then, the price of systems were kind of similar, then past 15 years they broke free and edge up the price $100-200 here and there.
 
Looks pathetic.

Was expecting between 60cu @ 3500mhz and 72cu @ 2950mhz for around 27tf single-issue.

I hope this is another case of early test silicon like we had with the PS5 leaks.
 
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18.4TF.
 
Honestly, this tracks. A lot of the commentary seems to be around how the 6 evolves from the 5 pro. Actually its about how it compares to the 5, because thats the market (and PS4) they are most interested in converting. That goes for price as well. So consider pricing to be an evolution on the 5, not the Pro.

The comments around 4K/60 TV's are also on point. If a PS6 locks quality modes at 4K60 with performance modes 4K120 thats a compelling package at the right price.
 
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Honestly, this tracks. A lot of the commentary seems to be around how the 6 evolves from the 5 pro. Actually its about how it compares to the 5, because thats the market (and PS4) they are most interested in converting. That goes for price as well. So consider pricing to be an evolution on the 5, not the Pro.
Precisely. Everyone complaining is simply mad it won't beat or match Magnus. They both serve different goals and the price will reflect that.
 
If sony decides to launch it 599 or less and have 3-4 exclusives that people actually care about, like Bloodborne remake or a new TLOFS or GT8 etc etc it will sell like cupcakes
 
The one thing I don't believe is the 160W target. Since when Sony is interested into low power consumption in their consoles at the cost of performance? not when low power modes is definitely possible on PS6 too so that would satisfy their recent californian ideology.

PS4 tdp was 140 watts.
Series X averages 170-180w in most games, and mostly matches / exceeds PS5 with 220w.

160 watt is completely fine. If anything PS5 could have achieved the same performance with 150w using a wider GPU.
 
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I always find this stuff intriguing, especially from MLiD, but if there's no generational leap from a fidelity / perf standpoint once the PS6 is out, would any of this technical jargon mean anything?

If the 6 is cheaper than the Pro then then I don't see how the Pro will remain at the price it's at by end of 2027. Naturally a permanent price cut to be under the PS6.
 
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Also if the PS6 is indeed using chiplets and share the same GPU as desktop like Magnus does, they can upgrade the GPU very late in the development cycle. Just swap out the GPU for another one. Imo can be done as late as H2 2026.
 
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Makes sense if Sony doesn't want to lose money on HW anymore, lower end machine at a moderate price will always be better sales wise than a powerful machine at a higher price.

Plus if they are working on a portable playstation that's supposed to run the home console games, the gap can't be too big or shit would get complicated to port.
 
The 9070XT is three times faster than the PS5 (and has comparable GPU power to RTX4080). However, with only 40–48 CUs, it will be impossible to match the 9070XT's 64 CUs.

This. At 160W (low clocks) and say, 44CUs, this thing won't have 4080 performance at all. Maybe 4070 is what they really target. This will have roughly about 2x raster performance than PS5.

Can you confirm the chiplet part? Or is it too soon?

I hope they upgraded specs since that pitch, because that sounds woefully underwhelming for a new-gen upgrade.

3x PS5 in 2028 and 160W. If that's true it'll be a piece of shit.

Early rumors for PS5 were underwhelming (9TF) but this is even worse because bus can't be changed (while GPU for PS5 got higher clock in the end).

- Less CUs than Pro? How will BC work?
- super low memory bus
- low TDP?
+ only CPU power jump looks ok

They cut off balls from this console if this is true, super underwheming hardware jump. But yeah, with specs like that it should be cheaper than Pro at launch.

Looks like Sony stopped caring about decent power jumps.

Edit:

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Looks like Series S all over again but 2x WORSE! LMFAO

Endless crossgen...
 
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I expect not as big a jump this time. Developers can't keep up with the power race and their development budgets can't survive another uplift in cost.

Hell, I except games to look the same bust run better while maintaining scalability all the way down to So y's handheld and Switch 2, and even mobile for some. We are approaching the end game for graphics.
 
Looks like Sony stopped caring about decent power jumps.
Or maybe they just know their audience, and the enthusiast forum audience isn't it.

I actually think 2x the Pro in raster will do the job when you take into account these things are connected to TV's not monitors. You have a guaranteed 4K60 high quality presentation (like really high when you combine the RT improvements plus ML upscaling) then you either FG to 120 or do it natively with a performance mode. The trade off is we don't get Path tracing or extraordinary presentations because devs have to scale to the handheld. Which to me is the biggest issue, but Sony obviously didn't want to cede the next gen handheld market and wanted a Switch 2 competitor, just not with a gimped dock mode.

If they bring it in at comparable PS5 prices (+inflation and for the US tariffs) then the presumably premium priced Xbox (without subsidies that the PS6 probably will have) gives you a pretty meaningful choice between the offerings, which is what Xbox wants as well as Sony imho. They get to own their respective niches. Well except the handheld, thats going to put the wind up Nintendo for sure.
 
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Please tell me what he leaked exactly?

There's a reason many on here didn't take him seriously, he had some absurd takes and was even exposed a few times on his lack of hardware and graphics related hardware knowledge.
VFXVeteran was verified as an industry professional, which meant he was a real expert and that's all that mattered to me. Despite your suggestion, he has always impressed me as a very knowledgeable person. While most people on this site can talk in general terms about game graphics, GPUs and coding, VFXveteran always provided detailed explanations.

For example, if someone claimed here on Negaf that a certain game had the best graphics, VFXveteran would always ask in which category. He understood that you can't talk about game graphics in general terms. For instance, one game might have impressive shadow rendering, which might impress people, but that's just one aspect of game graphics, not the whole picture. Art direction is also important factor. It's rare to find a game with perfectly perfected graphics. Most games have strengths and weaknesses. To pick the best-looking game, you have to consider all of its graphics aspect and only VFXveteran was willing to talk about that.

As for his PS5 leaks, his estimations based on inside knowledge were correct. He was also the first person to leak that Sony would start porting their games to PC. Take a look at the current state of gaming. Sony is no longer limiting its games to the PlayStation platform, a information that VFX veteran was the first to reveal.

Moderators banned him, because he made many PlayStation fans angry (so they mass reported him), and he liked to go to war with these people. Personally, I think people should never be banned from a gaming platform for engaging in platform wars, because even platform wariors are still talking about games (and that's the main topic of this site). I can understand banning people for being rude, but banning people just because they prefer a certain platform seems silly to me.
 
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3x PS5 in 2028 and 160W. If that's true it'll be a piece of shit.

What exactly do you need more power for ?

Games are not really evolving anymore. Honestly it feels to me like the design requirements basically plateaued probably 15 years ago, maybe longer.

Scope had peaked for sure. 8k aint happening, so resolution isn't changing. High frame-rates will be reached using frame-gen because as has been proved by the PC market over the past few year people don't actually notice when input latency is way higher provided the image is perceptually smoother.

Even shifting to solely RT based lighting isn't a good idea because frankly the performance cost is such that it eliminates so much extant hardware that it shrinks the addressable market too much for it to be economically justifiable.

Like I said before, this isn't going to be a viable strategy until 2030 at the earliest.
 
This is the biggest news here. Holy shit.
This leaked a while back.

 
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A new gaming console can''t cost more than 600 usd, that's the limit for mass adoption.

The PS5 Pro price is a blatant ripoff, but aimed at a hardcore audience so they get away with it. They can't do that for PS6 vanilla.
 
Movie industry.
The dude worked on "The Matrix" VFX and from my perspective that's more impressive than game developer of some unknown indie games.

You guys have been lied to by so many well-respected leakers about the PS5 power (12-14TF claims :P, BTW, Osiris Black is still here after his fairy tales?), yet attacked the only guy who told the truth about the PS5's power and the upcoming situation regarding the porting of PlayStation games to other platforms.
 
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The dude worked on "The Matrix" VFX and from my perspective that's more impressive than game developer of some unknown indie games.

You guys have been lied to by so many well-respected leakers (BTW, Osiris Black is still here after his PS5 fairy tales?) about the PS5 power (12-14TF claims:P) yet attacked the only guy who told the truth about the PS5's power and Sony's gaming situation.
Yes, I know. (Not the first Matrix, I think it was the second or third).
 
Am thinking this is going to go full on RT and AI upscaling tech, that will make these raster gains ok.

Will be 4k 60 machine through and through. With RT.

Xbox likely will contend with pc ports and allow for unlocked framerate etc. So needs higher GPU power etc.
 
Don't know how reliable and/or relevant to final specs this will be, but regardless it's clear that the era of huge hardware gains at cheap prices is dead due to the significant slow down in manufacturing processes advancements and the fact that using advanced nodes costs costs a lot.

Sony has to balance power with price and manufacturing costs.
At more than 599$ a console has no chance to sell like 80-100 millions.
They have to balance things smartly, to make something that doesn't cost too much and punches above its weight, I suspect AI will play a big role on super resolution, frame generation and ray reconstruction fronts.
 
Am thinking this is going to go full on RT and AI upscaling tech, that will make these raster gains ok.

Will be 4k 60 machine through and through. With RT.

Xbox likely will contend with pc ports and allow for unlocked framerate etc. So needs higher GPU power etc.

With AI upscaling being as good as it is today with things like DLSS4 and FSR4, resolution no longer matters.
Most games will probably run at around 1080p and then be upscaled to the output resolution.
Ideally, all games will run at 60fps, not only because of input latency and gameplay fluidity, but also because upscaler's quality depends on frame rate.
 
Looks under powered as fuck. 160w tgp? What? We are targeting peasant gamers?

If the rumors are correct.

Then even if the Xbox comes out first itll be more powerful (on paper) than the PS6.

I dont think this is accurate.

The Xbox die looks massive in comparison, but maybe Sony is going for a 400 dollar launch price while the next Xbox almost certainly will have to 500 dollars.
Silly season begins with NextGen speculation.......while here I am still waiting for this gen to truly be pushed.



EDIT: More likely 500 and 600 dollars.



<---Doesnt actually play on console.
 
So handheld will be ~0.5 of PS5 while stationary console 3x PS5?

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Imagine developers twisting their panties trying to comprehend 6x power difference between consoles, WTF. Even Series S-X situation was around ~3x.

Edit: 5080 performance with that TDP is just not possible but who knows...
 
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Please elaborate, I didn't know this. It might explain why many people have said FG technology doesn't work as well when you go below 60 FPS.

The higher the frame rate is the lower the difference between two individual frames is going to be (e.g. spin the camera at 60FPS vs 10FPS), and since both reconstruction and FG rely on pixels from the previous frame(s) that means less artifacts etc will creep into the final image.
 
Please elaborate, I didn't know this. It might explain why many people have said FG technology doesn't work as well when you go below 60 FPS.

Frame generation is a different matter.
But for a temporal upscaler, it requires to accumulate data from previous frames.
For example, one upscaler might require to accumulate 32 samples. Running at 30 frames per second, it means it will take more than a second to accumulate the data. But if it's running at 60 fps, it will only require half a second.
This means that when there is movement in a game, there will be fewer temporal artifacts, as the temporal upscaler can resolve faster.

This is why some professional channels will compare upscalers like FSR, DLSS, XeSS, at a locked frame rate.
For example, Hardware Unboxed does this.
 
If the rumors are correct.

Then even if the Xbox comes out first itll be more powerful (on paper) than the PS6.

I dont think this is accurate.

The Xbox die looks massive in comparison, but maybe Sony is going for a 400 dollar launch price while the next Xbox almost certainly will have to 500 dollars.
Silly season begins with NextGen speculation.......while here I am still waiting for this gen to truly be pushed.



EDIT: More likely 500 and 600 dollars.



<---Doesnt actually play on console.
Next Xbox is going PC, and with that comes PC costs. Many are expecting it to cost anywhere between $1000 - $2000.
 
Guesstimates... around a 5070 to 9070 raster? I guess that's why HeisenbergFX4 HeisenbergFX4 said that you shouldn't be too hung up on raw numbers. Though the jump in RT should be more interesting + PSSR and FSR 4.

But yeah a little meh from enthusiast PC gamers perspective. Especially seeing as this is a 2028+ release and this being the new baseline for the next wave of proper 'next gen' games.
Guys you need to stop with those 9070 estimates .. that's what 3x ps5? No way new console release is only 3x over previous gen. It's always been at least 7x. It would be a monolithic failure from sony and possibly ms as well, if that is the case.
 
Guys you need to stop with those 9070 estimates .. that's what 3x ps5? No way new console release is only 3x over previous gen. It's always been at least 7x. It would be a monolithic failure from sony and possibly ms as well, if that is the case.
I mean if you look at the supposed numbers of the CU's, specifications against current GPU's and specs plus rumored IPC increases including KeplerL2, here.. its not that hard to guess its performance level.

That's assuming the specs don't change much from its proposal and design stages. 3x what exactly. Including FSR or up-scaling these numbers are useless. Remember that not months ago Nvidia touted the 5070 as being as powerful as the 4090 *with frame gen and upscaling*.
 
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Guys you need to stop with those 9070 estimates .. that's what 3x ps5? No way new console release is only 3x over previous gen. It's always been at least 7x. It would be a monolithic failure from sony and possibly ms as well, if that is the case.

Based on this leaked specs it won't even be 3x...
 
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