Lunafreya Nox Fleuret
Member
I'd rather have loot drops.
At least it's more exciting to see drop than just stupid fuckin tokens that require multiple weeks to get anything.
SE actually dont think this way and it's sad. I absolutely agree!
I'd rather have loot drops.
At least it's more exciting to see drop than just stupid fuckin tokens that require multiple weeks to get anything.
It's Heavensward all over again. Hope you enjoy! Dont forget on the 18th that tomestones of creation are 450 capped. Nothing in the endgame has changed.
It's HW all over again. I don't expect MCH to be touched for a few patches, honestly.
SE actually dont think this way and it's sad. I absolutely agree!
More substantial balance adjustments to come in 4.05.
Glad I zoomed through RDM leveling in PvP (no I did not afk) cause I knew that wouldn't last. SCH can be slow and steady in roulettes.
What's there to not understand? If you have to log in for a certain number of days, there's a higher chance that you'll subscribe for the next month.This is stuff I just hate. I understand the reason for capping loot and currency, I just hate it. I want to be able to grind out my stuff if I want to. I'd much rather be able to do that than just logging in every day for 20 mins to run a dungeon then logging out and doing the same every day to cap the tomes and then play a little extra one day to do the raid stuff and get tokens.
Guys stop making a big deal out of WHM lilies. It was an old build! Things have been adjusted since then!
like at some point they could probably start using their words; they took time out to specifically address SAM being OP in relation to other melee.
I don't even care if they fix the potency, just make the job stop playing like garbage. Bard is boring.
Also, Omega being copy/paste in terms of how it works with weekly caps and parts to exchange for gear really fucking sucks. They should've stayed far away from the poison known as Alexander raid. That shit made too many players quit the game (including myself)
And no fix yet on that uninstall bug
I've been super unlucky and have had 3 power surges over the release of Stormblood so I have done the 22gb install 3 times
Fucking bullshit.
Bard is boring.
Also, Omega being copy/paste in terms of how it works with weekly caps and parts to exchange for gear really fucking sucks. They should've stayed far away from the poison known as Alexander raid. That shit made too many players quit the game (including myself)
People quit the game because of savage gordias and midas' difficulty, not the raid loot system
What's there to not understand? If you have to log in for a certain number of days, there's a higher chance that you'll subscribe for the next month.
?
It's pretty clear they take time to test and apply whatever changes they may deem necessary. I may not like it either, but it's not about them not seeing what the problems are and more about not wanting to accidentally make it even worse, which they very well might with hasty touches.
Also bard is boring, what?
Lastly, players have expressed concern that enmity is difficult to sustain. Some have taken to using ilv 270 STR accessories to address the issue, and numerous measures have been put forth.
Bummed about the PVP change. Winning or losing seemed like a roll of the dice, so having the exp take a hit gives you no reason to gamble.
Does this mean if I do PVP Frontlines I have a better chance of my team giving a shit and winning now?! I need those wins for the mount....
My best guess here is just a complete lack of ability to gauge participation in a better way.
Ideally, they'd buff the EXP for winning with a small loss for last place. Realistically, they probably just gutted it.
Does this mean if I do PVP Frontlines I have a better chance of my team giving a shit and winning now?! I need those wins for the mount....
As for tomes, I'm sad they, although not surprised, they decided to stick with it. I really wish they'd change their stance on that. At least make a role weekly cap, rather than a character weekly cap. That way I could cap my tank, then play dps/healer and still gear them up. It still baffles me how a game with such a focus on multi-job gameplay is unfriendly towards gearing up alts.
And devs don't want you or anyone else to get everything possible in 2 weeks and unsubscribe for 6 months.This is stuff I just hate. I understand the reason for capping loot and currency, I just hate it. I want to be able to grind out my stuff if I want to. I'd much rather be able to do that than just logging in every day for 20 mins to run a dungeon then logging out and doing the same every day to cap the tomes and then play a little extra one day to do the raid stuff and get tokens.
Bummed about the PVP change. Winning or losing seemed like a roll of the dice, so having the exp take a hit gives you no reason to gamble.
Only if you join Adders.
Fuck Adders.
Only if you join Adders.
Fuck Adders.
Seriously.
It's pretty hilarious how not long after I switched GCs from Adders to Maelstrom, they started to dominate Frontlines. With my luck, if I were to rejoin, they'd go back to being Badders.
Was AFK'ing that prominent? I never really came across it in all the games I played, though obviously that's anecdotal.
The worst thing about queueing in a group with other people is having to go in and check off Frontlines Freelancer knowing it's going to cost me my access to the easy Adder victory. Other people suck.
I played over 100 matches of Frontlines this week because I hate myself, and I'm cautiously optimistic about the EXP changes. After all, if it ends up not being worth it maybe I finally stop!
Does this mean if I do PVP Frontlines I have a better chance of my team giving a shit and winning now?! I need those wins for the mount....
[IMG]https://pbs.twimg.com/media/DD3sZNgXcAAYsQ0.jpg[/IMG]
[IMG]http://i.imgur.com/dghz3M2.png[/IMG]
How does that Frontline thing work anyway? I tried it once, but whenever I got to anywhere where there was fighting, a whole group of people would just gang up on me and instakill me. Is it intended for level 50/60/70 or something?
How does that Frontline thing work anyway? I tried it once, but whenever I got to anywhere where there was fighting, a whole group of people would just gang up on me and instakill me. Is it intended for level 50/60/70 or something?
How does that Frontline thing work anyway? I tried it once, but whenever I got to anywhere where there was fighting, a whole group of people would just gang up on me and instakill me. Is it intended for level 50/60/70 or something?
Play PLD, walk into a group of people. Bop someone.
Burn them alive with holy. Walk away.
It's a lot more fun in a group since you can coordinate attacks.
That's basically how it works, it's not a level thing. Stick with your group, don't venture into enemy territory alone, know your PVP skills to GTFO quickly when things go south.
Groups are pretty good about picking off stragglers because it's so easy to do.
OK so it needs a group and it needs fighting-y kind of classes, got it. Won't bother with that for the moment then as I'm WHM.