March Climber
Gold Member
I recommend people turn off the blue dot in settings to get more accustomed to the cities. You can use the scanner here and there to get a quick helper line, and it will be frustrating at first, but once one of the NPCs says 'you can find X in the clinic at Y area' you CAN eventually remember where things are. At least that's how I've been doing things and I've been better off because of it, because I've been noticing tiny details and secrets due to not fully focusing on just a blue dot on my screen.I disagree.
Right now quest giver tells me: go see this character and that's it. It's magically marked on my HUD.
Without quest markers quest giver would say something like this: go to Residential District in New Atlantis. When there look for a blue skyscraper. It's called Athena Tower. Go to the lobby and take 2nd elevator from the left. You meet your contact on top floor, apartment 312.
Yes, you would have a map to see where the Residential District is. But that's normal and expected. All the other steps you'd have to memorize and actually scan your environment to find. You know, explore and use your brain. Instead of just running after a blue dot.
Time does pass in game while you're running around and talking to people. For proof of this, do what I did and accept a mission on the mission board, then start roaming around. I didn't realize those were timed and I was almost was too late on one of them with about 2 hours left to make a delivery. Also, talking to people no longer stops time(like in other Bethesda games) as you'll see other people moving in the background and things changing around them if you hold in a conversation with them. There's even been situations where someone can physically hurt the person you're currently speaking with, removing the convo option.That is odd. I figured time passed in the game? I don't know how it all works though.